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Doom (4)

  • Sprony
  • April 4, 2013 at 10:52 AM
  • knj
    • April 29, 2016 at 8:08 AM
    • #461

    They did this with Rage, and Wolf: New order, and now this, I'm loving it ! :)

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  • -HP-
    • May 2, 2016 at 7:55 PM
    • #462

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  • -HP-
    • May 2, 2016 at 10:00 PM
    • #463

    Also, new area

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  • ZZZ
    • May 3, 2016 at 12:45 AM
    • #464

    That map's view, they really went back to the exploration feel with many floors and intersecting corridors and rooms.

  • dux
    • May 3, 2016 at 5:31 PM
    • #465

    That was so awkward and clumsy to watch with it being demoed with a controller. It also feels like they can't have too many enemies about on screen or you'd just struggle with a controller too.

  • Sprony
    • May 4, 2016 at 5:20 PM
    • #466

    It may be me or perhaps because it's text and hard to understand what someone really means, but I'm getting a strong impression that Dux doesn't like consoles.

  • ElectroSheep
    • May 4, 2016 at 6:11 PM
    • #467

    I can see it over internet a lot of people always complaining of the same things and becoming very boring everytime they mention those.

  • -HP-
    • May 4, 2016 at 6:49 PM
    • #468
    Quote from Sprony

    1 hour ago, Sprony said: It may be me or perhaps because it's text and hard to understand what someone really means, but I'm getting a strong impression that Dux doesn't like consoles.

    I wonder what gave you that idea

  • BJA
    • May 4, 2016 at 10:01 PM
    • #469

    Some more concept art.

    http://www.theverge.com/2016/5/4/11591…ept-art-gallery

  • dux
    • May 4, 2016 at 11:10 PM
    • #470

    A lot of it really reminds of Doom 3 and I like that

  • dux
    • May 5, 2016 at 4:16 PM
    • #471

    [Blocked Image: https://scontent-lhr3-1.xx.fbcdn.net/t31.0-8/13173560_1105101842903305_7787731889051363816_o.jpg]

  • BJA
    • May 5, 2016 at 6:37 PM
    • #472

    And here's the launch trailer.


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  • blackdog
    • May 5, 2016 at 7:58 PM
    • #473

    Ah, beaten to it.

    Badass release trailer is badass.

    Also got prompted the CG Doom ad before being able to watch the trailer: doomception!

  • dux
    • May 5, 2016 at 9:38 PM
    • #474

    Nice little E1M1 Remix I heard there.

  • Jetsetlemming
    • May 6, 2016 at 1:23 PM
    • #475
    Quote from BJA

    On 5/4/2016 at 5:01 PM, BJA said: Some more concept art.

    http://www.theverge.com/2016/5/4/11591…ept-art-gallery

    Zdislaw Beksinski is a fucking fantastic inspiration for hell art design, and seeing that they used his work makes me way more interested.

  • dux
    • May 6, 2016 at 3:48 PM
    • #476

    Mew mew

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  • Jetsetlemming
    • May 6, 2016 at 5:41 PM
    • #477
    Quote from dux

    1 hour ago, dux said: Mew mew

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    Glad to see that guy getting paid to make good shit. I'm still bummed about his failed kickstarter for the horror movie he was gonna make.

  • BJA
    • May 9, 2016 at 11:22 PM
    • #478

    More concept art release, this time for some of the demons.

    http://mashable.com/2016/05/09/doo…s/#E7vUiyK_Ruq1

  • dux
    • May 10, 2016 at 12:57 AM
    • #479

    Is the Arch Vile in the game? I can't recall if he has been show or not.

  • BJA
    • May 10, 2016 at 3:56 PM
    • #480
    Quote from dux

    14 hours ago, dux said: Is the Arch Vile in the game? I can't recall if he has been show or not.

    Yes, you can see him in the launch trailer at 0:50.

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