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Doom (4)

  • Sprony
  • April 4, 2013 at 10:52 AM
  • Guest
    • May 16, 2016 at 8:04 AM
    • #541

    Snapmap is cool, really hope for more support though. A server browser and more props/detailing options would be fantastic. Maybe I'm wrong, but I see it kind of dying without good post-launch support. It's well-made and fun to use though, really hope it continues to grow.

  • -HP-
    • May 16, 2016 at 9:52 AM
    • #542

    I'm so glad this is panning out to be a really good game after all, it's exactly what everyone wanted out of a Doom game! Have to admit I had my doubts after that beta.

    Congratulations to the whole team!

    [Blocked Image: http://i1.kym-cdn.com/photos/images/original/001/120/182/fe1.gif]

  • r1ar
    • May 16, 2016 at 1:12 PM
    • #543

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    Awesome game and soundtrack

  • dux
    • May 16, 2016 at 5:31 PM
    • #544

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     [Blocked Image: http://www.reactiongifs.com/wp-content/uploads/2012/11/laker_fan_dudes.gif][Blocked Image: http://www.reactiongifs.com/r/drumming.gif][Blocked Image: http://www.reactiongifs.com/wp-content/uploads/2013/10/doggie-rave.gif][Blocked Image: https://media.giphy.com/media/14xAw2hSwvhpC/giphy.gif]

    Fucking phenomenal tracks.

  • -HP-
    • May 16, 2016 at 6:26 PM
    • #545

    https://gfycat.com/HugeWideIbadanmalimbe

  • D3ads
    • May 16, 2016 at 6:30 PM
    • #546

    ^ That's amazing.

    Damn looks like I'll have to check this one out afterall!

  • -HP-
    • May 16, 2016 at 7:40 PM
    • #547
    Quote from clankill3r

    20 hours ago, clankill3r said: I just watched this, this made it seem a lot better then the dude that played with 10 thumbs :)

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    This made me feel so happy! It's so nice to be pleasantly surprised.

  • -HP-
    • May 16, 2016 at 10:21 PM
    • #548
    Quote from dux

    4 hours ago, dux said:

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     [Blocked Image: http://www.reactiongifs.com/wp-content/uploads/2012/11/laker_fan_dudes.gif][Blocked Image: http://www.reactiongifs.com/r/drumming.gif][Blocked Image: http://www.reactiongifs.com/wp-content/uploads/2013/10/doggie-rave.gif][Blocked Image: https://media.giphy.com/media/14xAw2hSwvhpC/giphy.gif]

    Fucking phenomenal tracks.

    This is indeed ridiculously good!


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  • Sprony
    • May 16, 2016 at 10:35 PM
    • #549

    Man, I went from a complete skeptic to a true believer over the course of a weekend. I'm nearing 20 hours and simply nothing has disappointed me so far. It's just that good.

    Btw, anybody else experiencing connection issues for the MP? I can't join games and if I can, the connection is lost before the match starts. I Googled and found more people with the same problems (also on consoles).

  • spa
    • May 17, 2016 at 7:55 AM
    • #550

    Yup this game (campaign) is amazing. Im extremely surprised that id managed to turn this one around. Its like an anti-cover shooter :)

    Even the glory kills works great and incentivizes your to get in and up close (i also feel like they are executed a bit faster than the E3 demo?). Ive had some really cool moments of being near-dead and then able to make a come back by tearing a couple of demon faces in half

  • dux
    • May 17, 2016 at 2:10 PM
    • #551

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  • Zyn
    • May 17, 2016 at 5:31 PM
    • #552

    Starting to figure out how all the inputs and outputs work in SnapMap, and have published two maps after some eureka moments. Still unsure how Secret scoring works as defined by score settings. But man do I want more stuff to build with. A fake door cap for doorways would be nice, as some modules have them with no door to control in them, so you could for example hide the small coupler-rooms in the melting furnace module.

  • PaulH
    • May 17, 2016 at 7:28 PM
    • #553

    Had a chance to play this some more after a break for uncharted, starting to get into it a bit more now after the underwhelming start, enjoyed exploring that foundry level in particular

  • dux
    • May 17, 2016 at 9:36 PM
    • #554

    Playing it with a keyboard and mouse yet?

  • -HP-
    • May 18, 2016 at 1:48 AM
    • #555

    I don't even know why I bother buying boxed games... You have to download 90% of the game off of steam anyway.

    Anyway, you guys weren't kidding the gameplay is absolutely phenomenal. So smooth and fast, I'm loving the game mechanics with the melee kills dropping health and the chainsaw kills dropping ammo, it adds a really interesting gameplay layer.

  • Sprony
    • May 18, 2016 at 1:10 PM
    • #556

    I wish I was allowed to write like this but unfortunately I can't. Having said that, I fucking love this Doom review. Yes, I needed to swear to do it justice. Not because it's positive but due to how it's written. Trust me, you'll enjoy it and if you still doubt Sprony's wisdom after all these years, here's a quote:

    Quote

    Quote Bethesda, yet again, has proven that first-person shooting, single-player first-person shooting at that, is a living genre, having delivered a game mindful of its heritage and so technically advanced it’s a little like your first threesome: you can’t believe it’s happening.

  • KoKo5oVaR
    • May 18, 2016 at 2:49 PM
    • #557

    Was focused listening to these pretty rad tunes dux posted, and then i saw the revenant with the trumpet

  • dux
    • May 18, 2016 at 2:52 PM
    • #558

    [Blocked Image: https://art.penny-arcade.com/Comics/Pa-comics/n-xmQS5/i-qhbZPvR/0/2100x20000/i-qhbZPvR-2100x20000.jpg]

    Quote from KoKo5oVaR

    3 minutes ago, KoKo5oVaR said: Was focused listening to these pretty rad tunes dux posted, and then i saw the revenant with the trumpet

    DooT DooT motherfucker.

  • D3ads
    • May 18, 2016 at 3:13 PM
    • #559
    Quote from Sprony

    2 hours ago, Sprony said: it’s a little like your first threesome: you can’t believe it’s happening.

    Bullshit, like someone who reviews videogames for a living has ever had a threesome...

  • Guest
    • May 18, 2016 at 3:23 PM
    • #560

    I think you can sort of "rocket-jump" with the Gauss Cannon in SP (the recoil pushes you away from the projectile), sort of like Half-Life 1's gauss cannon-looking gun. I don't know how to time it properly but I've sent myself flying pretty far a couple of times now and gotten to places I felt were unreachable. Pretty awesome!

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