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Thief 4

  • Skacky
  • March 5, 2013 at 3:44 PM
  • Skacky
    • March 5, 2013 at 3:44 PM
    • #1

    It's alive, and it looks pretty damn good. Similar to Dishonored albeit more gothic and medieval. I honestly can't complain, even if the protagonist (Garrett?) looks really bad and the bow is kinda cringe worthy.

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    http://www.neogaf.com/forum/showpost…724&postcount=1

    The title of the game is simply Thief now (no subtitles or anything), is a reboot and is to be released in 2014 for PC and next-gen consoles. I don't really like this reboot idea, but if they do it right it could be interesting.

  • dux
    • March 5, 2013 at 3:51 PM
    • #2

    Ehhhh I dunno. It looks nice but doesn't really look like Thief to me. Looks more like a mix of dishonored and deus ex HR

  • Skacky
    • March 5, 2013 at 4:15 PM
    • #3

    True, but I think it still has this mystique I like so much. I don't know, it doesn't look out of place at all.

    By the way, the game is now simply called Thief (no subtitle or anything) and Game Informer has a cover about it. Looks like there is a video there but it doesn't load for me.

    http://www.gameinformer.com/b/news/archive…aled-thief.aspx

  • Erratic
    • March 5, 2013 at 4:23 PM
    • #4

    Looks like an extension of Thief 3's art direction. Good shit.

  • PogoP
    • March 5, 2013 at 4:46 PM
    • #5
    Quote from dux

    Ehhhh I dunno. It looks nice but doesn't really look like Thief to me. Looks more like a mix of dishonored and deus ex HR

    Oh yeah, looks very similar to Deus Ex. I loved the flying hover car in those Thief screens.

  • dux
    • March 5, 2013 at 5:27 PM
    • #6

    And thief was never "gothic" - it was steampunk mixed with medieval.

    God damnit.

    *loads thief 2*

    Also fuck you liam lol

  • Skacky
    • March 5, 2013 at 5:30 PM
    • #7

    Thief 2 was very victorian though, especially the manors and city buildings (those were more haussmannian in that regard). Thief 1 had slight gothic vibes with, as you said, lots of steampunk and medieval stuff, and it looks like Thief (4) will have a lot more gothic stuff.

    Also, Pogo made me laugh.

  • FMPONE
    • March 5, 2013 at 5:35 PM
    • #8

    looks awesome. square enix is saying goodbye to frail ladyboys and saying hello to AMERICAAAAAAAA FUCK YAAAA

    smart business move on their part, its pretty awesome to see these franchises comign back to life

  • Thrik
    • March 5, 2013 at 5:45 PM
    • #9

    Interesting how Square Enix is putting so much into all these stealth titles. Being my favourite kind of game, I can't complain.

    Although I've just realised that if Eidos Montreal is putting so much work into this, that's time not being spent on a new Deus Ex.

    Quote

  • Skacky
    • March 5, 2013 at 6:03 PM
    • #10

    But Garrett is a cooler guy and doesn't afraid of anything when he wants his gold.

    By the way, a guy from TTLG is reading GI right now and reports this:

    Quote

    Garrett has been away from his hometown for a long time. When he finally returns to the industrial complex known as The City, he discovers a city of melting prosperity. The region has come under rule of an iron-fisted Baron, who crushes his citizens under the boot of a militarized watch. Propoganda posters speak of prosperity, but this good fortune comes only to the elite. Garrett isn't interested in being the City's hero, but he'll use the political chaos as an opportunity to get rich.

    It looks like they kept the mentality of the previous games and didn't make Garrett some 'good' thief, which I like.

    However, GI also reads:

    Quote

    Eidos was vague about how faithful it would remain to Thief's original lore, but did say that it would tone down many of the series' magical elements. Players won't likely encounter undead monsters or prowling dinosaurs as they did in the early Thief titles. However, Thief's concept art clearly shows that one of Garrett's eyes is a different color than the other, so it's possible that Eidos considers at least part of Garrett's original history as canon.

    Which is a shame. I loved the undead and other similar stuff in Thief, which is why I couldn't really get into Thief 2 as much.

  • -HP-
    • March 5, 2013 at 6:51 PM
    • #11

    Oh wow, if the textures werent so photo realistic, I would say those came straight out of Dishonored. They even have a brothel.

    http://gamemag.ru/news/pervie-skrinshoti-novogo-thief-84980

    Looks pretty good tho! Will deffo get this, it's an Eidos Montreal game!

  • Skacky
    • March 5, 2013 at 7:51 PM
    • #12

    More info on Thief: http://gamingeverything.com/42090/thief-to…-game-informer/

    No mention of the light gem, and Focus is actually much more than just a loot vision, which really does suck. Like Blink in Dishonored, I will most probably never use it. Xiao Xiao is also very ridiculous for a name and is really jarring in an universe such as Thief's. Oh well, it does sound interesting though.

  • Rick_D
    • March 5, 2013 at 9:02 PM
    • #13

    calling it: goty

  • Steppenwolf
    • March 5, 2013 at 9:34 PM
    • #14
    Quote from dux

    And thief was never "gothic" - it was steampunk mixed with medieval.

    God damnit.

    But gothic = medieval. Perhaps you think of this:

    [Blocked Image: http://i.imgur.com/e6rDK3d.jpg]

  • dux
    • March 6, 2013 at 1:13 AM
    • #15

    Go look at thief. Where did it look Gothic apart from the cathedral level?

  • Skacky
    • March 6, 2013 at 1:15 AM
    • #16

    Several Hammerite structures were definitely gothic, and several buildings were also inspired by gothic architecture (several doorways had gothic arch things on top of them, for instance). It was minor, mind you, but the gothic vibe was still here, and it completely disappeared in Thief 2.

  • dux
    • March 6, 2013 at 1:22 AM
    • #17

    I'm not saying it wasn't there, as it was, in small instances. But with this new thief 4 stuff it looks way too much and too different from what Thief is supposed to look like in my opinion.

    It's base is medieval with Victorian, Gothic and steam punk mixed in to it.

  • Skacky
    • March 6, 2013 at 1:28 AM
    • #18

    Dunno, I don't mind it and I think it's a welcome change. You have also tons of other styles in the mix, like this:

    [Blocked Image: http://i.imgur.com/WSf0DZy.jpg]

    [Blocked Image: http://i.imgur.com/ulH0EhH.jpg]

    [Blocked Image: http://i.imgur.com/6tm3z5Z.jpg]

    That cashbox looks out of place though, but Thief 2 did worse in the mission Framed with its very oh-too-modern mess hall. By the way, I'm not sure if any of you are familiar with the DmC reboot where Dante was called Donte by plaers. Thief's Garrett is called Gorrett now.

  • Steppenwolf
    • March 6, 2013 at 1:53 AM
    • #19

    First Thief was way too blocky to define what it's "supposed to look like" not to mention the theme of the maps was all over the place to begin with. Remember there were egyptian tombs, jungle tree houses, gaudy magic house levels and whatnot. Towards the third Thief ther's plenty of gothic architecture. And Victorian style fits Thief's steampunk theme pretty well too imo because it's basicly gothic and romanesque revival mixed with steel and rivets.

  • Sentura
    • March 6, 2013 at 3:57 AM
    • #20

    i think i'm more pissed about his facerag than about the architecture. garrett never hid his face, and he was well known by the city guard. also, no mechanical eye?

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