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MapCore CS:GO Playtesting 2.0

  • Puddy
  • January 17, 2013 at 6:23 PM
  • Kinky
    • February 13, 2013 at 8:28 PM
    • #81

    Yay! I normally idle in TF2maps.net steam chat. Maybe ill move over.

  • El Moroes
    • February 13, 2013 at 8:28 PM
    • #82

    i found time to come and...and...

  • FMPONE
    • February 13, 2013 at 8:29 PM
    • #83

    The server is a bastardo

  • Psy
    • February 14, 2013 at 7:53 PM
    • #84

    If you're playing in tonight's test then please join the chat room!

  • Psy
    • February 14, 2013 at 9:55 PM
    • #85

    Thanks for testing guys!

  • Squad
    • February 14, 2013 at 10:12 PM
    • #86

    It was good fun!

    Fun map, Psy. Perhaps a bit too much sideroutes, but all in all you got something a solid layout there

  • ElectroSheep
    • February 14, 2013 at 10:19 PM
    • #87

    Sad I could not be here

  • General Vivi
    • February 16, 2013 at 11:41 PM
    • #88

    idling in the chat.

  • ElectroSheep
    • February 20, 2013 at 11:44 AM
    • #89

    For when the next playtest ? I'm working on a de_ layout that need harde test

  • Puddy
    • February 20, 2013 at 11:47 AM
    • #90

    next tuesday night maybe? 21:00 CET?

  • ElectroSheep
    • February 20, 2013 at 11:49 AM
    • #91

    it' okay for me, Maybe I will have 2 maps then

  • Puddy
    • February 20, 2013 at 11:52 AM
    • #92

    Okay then. Tuesday the 26th at 21:00 CET (20:00 GMT) everyone is welcome!

  • Mazy
    • February 20, 2013 at 12:28 PM
    • #93

    Can we maybe play cs_museum again? Really wanna try it out and I missed the previous playtest ~

  • Puddy
    • February 20, 2013 at 12:42 PM
    • #94

    Same here, sounds like a good plan.

  • ElectroSheep
    • February 20, 2013 at 12:44 PM
    • #95

    Or maybe 3 for me. We want to test our modification on siege with Moroes

  • Squad
    • February 20, 2013 at 2:54 PM
    • #96

    Can we test de_ali again as well?

  • ElectroSheep
    • February 26, 2013 at 4:39 PM
    • #97

    Hey guys !

    I have 2 early alpha maps for the playtest night (I'm not able to finish the siege_rc2).

    http://www.minerality.fr/private/MapcorePT0226.rar

    Both are a bit a mess but i'm really blocked so feedback will be really helpfull.

    About cs_research, if you remember the last hostage map we tested with black mesa content, I reduce the umber of paths but the map is still really cramped as I didn't spend a lot of time on this problem.

    About de_ruins, this map is for a contest, it's really orange dev (except an area where I tested the setting) and I'm not convinced about the B side of the map. I hope you will like the rest of the map

    If someone can take a look if some content are missing in the bsp, i will be thanksfull

    Cheers !

  • Puddy
    • February 26, 2013 at 6:25 PM
    • #98

    Oh right we are playtesting tonight! 21:00 CET as mentioned guys!

    Quote from Squad

    Can we test de_ali again as well?

    I've got beta3 installed on the server, if you've got a newer version let me know ASAP.

  • FMPONE
    • February 26, 2013 at 6:50 PM
    • #99

    Btw museum is at rc3, make sure to update for the best games

  • Puddy
    • February 26, 2013 at 7:59 PM
    • #100

    All right people, join up!!!

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