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MapCore CS:GO Playtesting 2.0

  • Puddy
  • January 17, 2013 at 6:23 PM
  • Psy
    • February 11, 2013 at 4:30 PM
    • #61

    I'm not sure when you guys want to test on Wednesday but around 8pm is ideal for me.

  • KungFuSquirrel
    • February 12, 2013 at 2:22 PM
    • #62

    Hey guys, to help Psy and Puddy organize this a bit better, we've created a new Steam group (separate from the main MapCore group) for playtesting. Having a separate group will allow for use of Steam's event scheduling/notifications to help organize playtests across time zones, but won't bother anyone in the main MapCore group who may not want to participate in playtests.

    Right now it'll focus on the CS:GO playtests, but there's no reason we can't expand that to other games if we have people available to manage it.

    Anyway, without further ado, join up! http://steamcommunity.com/groups/MapCorePT It's still getting off the ground, but hopefully Puddy and Psy will have it rolling soon.

    Also, if anyone wants to make a custom playtest group logo, that'd be neat. Otherwise we can just use the regular MapCore group logo.

  • FMPONE
    • February 13, 2013 at 8:51 AM
    • #63

    Here is museum for tommorow. 3pm eastern. looking forward to it.

    https://docs.google.com/file/d/0B77iMt…dit?usp=sharing

  • Kinky
    • February 13, 2013 at 2:33 PM
    • #64

    Heres updated 747. Havent really changed anything apart from airport cosmetics but id really appreciate another test.

    https://dl.dropbox.com/u/13423559/cs_747_a3.rar

    Thanks, See you @ 8

    EDIT: Have we got a list of maps were testing tonight? I need a rough estimate of how long well be playing.

  • Puddy
    • February 13, 2013 at 2:42 PM
    • #65

    cs_museum

    de_icebound

    and yours! 30min on each map.

  • Kinky
    • February 13, 2013 at 2:44 PM
    • #66

    Thanks Puds, appreciate it!

  • FMPONE
    • February 13, 2013 at 3:50 PM
    • #67
    Quote from KungFuSquirrel

    Hey guys, to help Psy and Puddy organize this a bit better, we've created a new Steam group (separate from the main MapCore group) for playtesting. Having a separate group will allow for use of Steam's event scheduling/notifications to help organize playtests across time zones, but won't bother anyone in the main MapCore group who may not want to participate in playtests.

    Right now it'll focus on the CS:GO playtests, but there's no reason we can't expand that to other games if we have people available to manage it.

    Anyway, without further ado, join up! http://steamcommunity.com/groups/MapCorePT It's still getting off the ground, but hopefully Puddy and Psy will have it rolling soon.

    Also, if anyone wants to make a custom playtest group logo, that'd be neat. Otherwise we can just use the regular MapCore group logo.

    Don't forget about this guys!

  • Puddy
    • February 13, 2013 at 5:49 PM
    • #68

    Yeah, join the group and you'll receive a notification when the event starts! You shouldn't miss it. Lots of cool maps lined up for tonight.

  • Psy
    • February 13, 2013 at 6:31 PM
    • #69

    FYI: If you are submitting a map with custom content (overviews, models, materials, etc) PLEASE PACK THEM INSIDE THE BSP.

  • General Vivi
    • February 13, 2013 at 6:37 PM
    • #70

    today at what time? You should use a global converter that way everyone can view it on their timezone .

    http://www.timeanddate.com/worldclock/

  • Puddy
    • February 13, 2013 at 6:48 PM
    • #71

    Yeah sorry, info is in first post and Steam group!

    21:00 CET, 3PM eastern!

  • Kinky
    • February 13, 2013 at 6:49 PM
    • #72

    8pm GMT

    *Ninja'd

  • Squad
    • February 13, 2013 at 7:01 PM
    • #73

    Is there a download link for de_icebound available somewhere?

    Kinky, it's easier if you put all the files in their respective folders in 1 zip

  • Kinky
    • February 13, 2013 at 7:06 PM
    • #74

    Sorry Squad, dont really understand all this BZ2 nonsense

  • Psy
    • February 13, 2013 at 7:34 PM
    • #75

    Whatever you do, please keep each filetype in it's own BZ2. Makes my life so much simpler.

    Also, the server is dead for some reason. It's not likely to be fixed until tomorrow so it looks like we'll have to postpone. :<

  • Puddy
    • February 13, 2013 at 7:52 PM
    • #76
    Quote from Psy

    Whatever you do, please keep each filetype in it's own BZ2. Makes my life so much simpler.

    Also, the server is dead for some reason. It's not likely to be fixed until tomorrow so it looks like we'll have to postpone. :<

    Yeah, the server is dead you guys. Gonna strangle someone at INX-gaming soon...

    Looks like we're gonna have to reschedule.

  • Mazy
    • February 13, 2013 at 7:54 PM
    • #77

  • Kinky
    • February 13, 2013 at 7:54 PM
    • #78

    /cries

  • FMPONE
    • February 13, 2013 at 7:57 PM
    • #79

    ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::

  • General Vivi
    • February 13, 2013 at 8:26 PM
    • #80

    Why doesn't anyone idle in steam chat? We should always do that in-case of impromptu tests. I shall be idling in there from now on.

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