As a developer how often do you guys have to grind to get assets, maps, or deliverables complete?
I haven't worked in the industry, but it's I'm going to try and break in sometime this year. I'm working about 35hrs/week for my day job, and I'm doing maybe 30-33hrs/week on my folio. I usually take a day off twice a month.
Do you guys think working 60-70 hours a week is productive to the project, or maybe quality starts to decrease somewhere after the 50-60hrs/week mark?