Hey guys,
I got a pretty general question for ya and I'm interested to hear what you have to say! I've been playing around with the idea of writing either a constructive critique/analysis of a game or a pitch document for a game concept. In both cases the end product would be a nicely layed out PDF that is reminiscent of a magazine (with illustrations, concept art etc to break up the text). Assuming that the ideas presented in the document aren't absolute shit, is this something that has ANY portfolio value? Could it possibly be seen as a minus (because recruiters might frown at non-practical stuff)? TL;DR maybe? ![]()
Would like to hear your opinions on this.
Oh, and the reason I want to do this is because I want to start exploring game design and mechanics more (and not just level design for existing games).
If this is the wrong forum for this, feel free to move the thread. It felt like a good fit though!