1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
This Thread
  • Everywhere
  • This Thread
  • This Forum
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Discussions
  3. Off-Topic

Level design newbie

  • Goemon
  • December 24, 2012 at 5:15 AM
  • Goemon
    • December 24, 2012 at 5:15 AM
    • #1

    Hi,

    I'm looking to be pointed in the right direction towards becoming a professional level designer. I'm basically new to the subject and am interested in both level design and environment art. I don't have an artistic background, but I am looking for the best place to start. Any suggestions/ideas would be appreciated. I've actually taken a college course, but I didn't get much out of it... I also plan on using the UDK as I've seen it widely used on some of my favorite games like Batman: Arkham Asylum and Bioshock.

    Thanks in advanced!

  • FMPONE
    • December 24, 2012 at 5:19 AM
    • #2

    Step 1: learn to map

    Step 2: make a map

    Step 3: let people know about your map

    Rinse and repeat several times

    Step 4: make a portfolio

    Step 5: apply for jobs

    Good luck.

    Edit: A great rescource is Hourences, and his book. http://www.hourences.com/the-hows-and-w…l-design-about/

  • razormax
    • December 24, 2012 at 6:20 AM
    • #3

    Besides what FMPONE said, play lots of game from different genres and try to understand the gameplay and how the levels are made. Research is the key. Also it would be better to choose either Level Designer or Environment Artist when you start. Doing both at the start will only increase your confusion. I recommend you take a look at http://www.worldofleveldesign.com.

    Also take a look at beginning level design book. Its is good for beginners.

    You can also start meddling with UDK just to get a hang of it.

  • insta
    • December 24, 2012 at 10:20 AM
    • #4

    Design levels for a game you like, it's easier to get motivated to finish stuff then.

  • insta
    • December 24, 2012 at 10:20 AM
    • #5

    Also, make a lot of levels.

  • Campaignjunkie
    • December 24, 2012 at 12:40 PM
    • #6

    Also, learn to write and write a lot about games. Writing makes you practice thinking.

  • dux
    • December 24, 2012 at 3:38 PM
    • #7

    Also watch and read a lot of books and films that make your creative brain juices flow.

  • Puddy
    • December 24, 2012 at 5:04 PM
    • #8

    Execution is overrated imho. Just write lots and lots of theorycrafted design docs.

  • Goemon
    • December 26, 2012 at 6:34 PM
    • #9

    Hi

    Tyvm for the replies! I will definately look into all of your suggestions.

  • Puddy
    • December 26, 2012 at 7:04 PM
    • #10

    Except mine. Please don't.

  • 2d-chris
    • December 26, 2012 at 9:34 PM
    • #11

    welcome, and check this out - it's still as valid as ever

Participate now!

Don’t have an account yet? Register yourself now and be a part of our community!

Register Yourself Login
Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  2. Any of the old guard still around? D:

    Warby
    July 12, 2026 at 8:23 PM
  3. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  4. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  5. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  6. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  7. Pango [WIP]

    Elowen
    June 11, 2026 at 10:13 AM
  8. [CS2] Dvina

    Jeremy Rivera
    June 11, 2026 at 10:03 AM
  9. Bridges 2.0 by NEXSIDE, MAP SHOWCASE. ( Steam Workshop )

    MrTrane18
    June 1, 2026 at 7:46 PM
  10. Classic Maps Reborn For CS2

    SillySpaceCat
    May 31, 2026 at 10:33 PM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™