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Can I use the system-clock / local-time and date in the source engine ?

  • Warby
  • December 7, 2012 at 11:43 PM
  • Warby
    • December 7, 2012 at 11:43 PM
    • #1

    so i have a question:

    i want to make a func door (the lid of a sort of treasure chest) in a sourcemap that will only open if your system clock says its past 1.1.2014 is that possible in source ?!

    is there anyway to get the local time into the game-logic ?

    i googled this shit and couldnt find anything

  • annajodi
    • December 15, 2012 at 4:42 AM
    • #2

    hi. i like it thanks for sharing this site.this is very informative post hi. i like it thanks for sharing this site.this is very informative post

  • General Vivi
    • December 15, 2012 at 7:35 AM
    • #3

    Hi, thanks for sharing this site. This is a very informative post.

  • Puddy
    • December 15, 2012 at 9:22 AM
    • #4

    Warby, did you ever find a solution for this? I'm afraid I'm a bit unsure if it's possible, I've never seen/read about such a feature. I'm guessing that it isn't in there by default.

  • AlexM
    • December 15, 2012 at 9:48 AM
    • #5

    My guess is you have to expose this through code to an entity.

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