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Somewhere Gearbox is shitting their pants

  • dux
  • November 7, 2012 at 11:17 PM
  • dux
    • November 7, 2012 at 11:17 PM
    • #1

    I'll just leave this here. (the view model is too big and obnoxious but damn! at the rest)

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  • -HP-
    • November 7, 2012 at 11:27 PM
    • #2

    [Blocked Image: http://1-media-cdn.foolz.us/ffuuka/board/a/image/1334/95/1334957406452.jpg]

    My GOD those sounds!

  • Buddy
    • November 7, 2012 at 11:28 PM
    • #3

    Yes! I love that in 2012 "no autoheal" is a feature.

  • Thrik
    • November 7, 2012 at 11:28 PM
    • #4

    That is pretty much awesome.

  • Mazy
    • November 7, 2012 at 11:39 PM
    • #5

    Superb!

  • knj
    • November 7, 2012 at 11:51 PM
    • #6

    as i said, gearBox can suck those guys dicks !

  • D3ads
    • November 7, 2012 at 11:55 PM
    • #7

    ME GUSTA

  • 2d-chris
    • November 8, 2012 at 12:52 AM
    • #8

    cool

  • Skacky
    • November 8, 2012 at 1:37 AM
    • #9

    What you guys said. Really fucking ace.

  • Kedhrin
    • November 8, 2012 at 4:36 AM
    • #10

    video gone :/ missed it

  • -HP-
    • November 8, 2012 at 5:12 AM
    • #11

    It's basically the first 2 minutes of AvP1 (1999) recreated in CE3, with sounds, animations, weapons, throwable flare, etc.

  • e-freak
    • November 8, 2012 at 5:28 AM
    • #12

    this?

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  • Kedhrin
    • November 8, 2012 at 5:40 AM
    • #13

    ah cool, yeah i love what you can do in CE3 when you can control it in tight areas super awesome!

  • ShockaPop
    • November 8, 2012 at 9:16 AM
    • #14

    Now that was cool!

  • Rick_D
    • November 8, 2012 at 12:40 PM
    • #15

    looks terrible

  • Sprony
    • November 8, 2012 at 1:20 PM
    • #16

    I think the sound effects, weapons and effects look great. It immediately gave me a tense feeling. But the overall level design needs quite a bit of work.

  • knj
    • November 8, 2012 at 1:33 PM
    • #17

    it's a pre alpha guys !

  • dux
    • November 8, 2012 at 3:39 PM
    • #18
    Quote from SpronyvanJohnson

    I think the sound effects, weapons and effects look great. It immediately gave me a tense feeling. But the overall level design needs quite a bit of work.

    Have you played AvP 1? It's a direct copy

  • Sprony
    • November 8, 2012 at 3:57 PM
    • #19
    Quote from dux

    Have you played AvP 1? It's a direct copy

    Ah, that explains a lot

    Missed the description. I just thought it was a 'modern' interpretation of the universe. Taking it back then

  • Corwin
    • November 8, 2012 at 4:07 PM
    • #20

    So because it's a copy of something it's fine and you don't consider that mediocre level design anymore? I fail to see the logic there

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