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Hotline Miami

  • AlexM
  • October 25, 2012 at 3:37 PM
  • KoKo5oVaR
    • November 3, 2012 at 1:19 AM
    • #21

    I really have to try it!! it's funny after seeing some videos of people on youtube swearing and actually getting completely mad and berserk because of the difficulty, you seem to end up acting the very same way a psychotic killer on a rampage would act.

    I wonder if that's actually not the main idea of the game definitely have to try it

  • Minos
    • November 3, 2012 at 3:21 AM
    • #22

    One of the funniest games of recent years that's for shure ~

  • syver
    • November 3, 2012 at 3:59 PM
    • #23

    just finished the game with the true ending. at the last boss:

    Quote

    when he shot himself the bullet went through his head and into mine... had to restart

    edit: on second thought; why should the last ending be the "true" ending? just because it's the last one doesn't mean it has any larger role than the other two. i preferred the first and second ending and felt it resonated more with the message the game is trying to convey. third ending was pretty unsatisfying...

  • AlexM
    • November 4, 2012 at 2:05 AM
    • #24
    Quote

    We are talking about the nationalist propaganda ending right? The last boss doesnt shoot himself in the head.

  • syver
    • November 4, 2012 at 2:39 AM
    • #25

    I meant that ending, yes. The reason I said last boss is because he's still the last boss (i think? at least gameplay-wise). which made it very confusing. sorry!

  • Sentura
    • December 10, 2012 at 4:09 AM
    • #26

    ok i played it through, supposedly 2/3 of the way (ending wise).

    in the beginning the gameplay pissed me off, but then i got used to it and it actually started getting interesting. killing so many while only being able to take one hit forced me to be very methodical, which is definitely a sweet take on what would otherwise just be shooting people. i guess that's the reason why it works, it offers ways of completing a level that are similar to the likes of x-com, and the strategy and tactic mixed with logic and timing almost makes the combat puzzle-like.

    it'd be interesting to see a game like this in full 3d

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