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Cs_siege_go

  • ElectroSheep
  • October 16, 2012 at 5:29 PM
  • ElectroSheep
    • October 16, 2012 at 5:29 PM
    • #1

    Hi guys !

    As you know, Moroes and me are working on a remake of siege for Counter Strike Global Offensive. So why Siege ? Because Moroes already make one for Counter Strike Source : http://www.bidoulmarc.com/moroes_maps/cs_siege_2010/

    So now it's for cs:go and we are working together (as we did at Ubisoft) because it's not just a port but a completly reworked visual. It's basicly the same layout as the original + some little modification Moroes already made on his last version + some tweak for cs:go because Molotov can be very powerfull ^^ But you still have the elevator and the main building at the middle still have the same breakable windows, eh!

    So much words and no download link yet ! but we are not far from the end and this is all the screenshots :

    [Blocked Image: http://www.minerality.fr/images/maps/csgo/2012-10-16_00017.jpg]

    [Blocked Image: http://www.minerality.fr/images/maps/csgo/2012-10-16_00018.jpg]

    [Blocked Image: http://www.minerality.fr/images/maps/csgo/2012-10-16_00019.jpg]

    [Blocked Image: http://www.minerality.fr/images/maps/csgo/2012-10-16_00020.jpg]

    [Blocked Image: http://www.minerality.fr/images/maps/csgo/2012-10-16_00021.jpg]

    [Blocked Image: http://www.minerality.fr/images/maps/csgo/2012-10-16_00022.jpg]

    [Blocked Image: http://www.minerality.fr/images/maps/csgo/2012-10-16_00023.jpg]

    [Blocked Image: http://www.minerality.fr/images/maps/csgo/2012-10-16_00024.jpg]

    [Blocked Image: http://www.minerality.fr/images/maps/csgo/2012-10-16_00025.jpg]

    [Blocked Image: http://www.minerality.fr/images/maps/csgo/2012-10-16_00026.jpg]

    [Blocked Image: http://www.minerality.fr/images/maps/csgo/2012-10-16_00027.jpg]

    [Blocked Image: http://www.minerality.fr/images/maps/csgo/2012-10-16_00028.jpg]

    [Blocked Image: http://www.minerality.fr/images/maps/csgo/2012-10-16_00029.jpg]

    [Blocked Image: http://www.minerality.fr/images/maps/csgo/2012-10-16_00030.jpg]

    [Blocked Image: http://www.minerality.fr/images/maps/csgo/2012-10-16_00031.jpg]

    [Blocked Image: http://www.minerality.fr/images/maps/csgo/2012-10-16_00032.jpg]

    [Blocked Image: http://www.minerality.fr/images/maps/csgo/2012-10-16_00033.jpg]

    [Blocked Image: http://www.minerality.fr/images/maps/csgo/2012-10-16_00034.jpg]

    [Blocked Image: http://www.minerality.fr/images/maps/csgo/2012-10-16_00035.jpg]

    [Blocked Image: http://www.minerality.fr/images/maps/csgo/2012-10-16_00036.jpg]

    [Blocked Image: http://www.minerality.fr/images/maps/csgo/2012-10-16_00038.jpg]

  • Psy
    • October 16, 2012 at 6:11 PM
    • #2

    Stairs never looked so sexy. Good stuff!

  • Nysuatro
    • October 16, 2012 at 6:11 PM
    • #3

    I am speechless

  • El Moroes
    • October 16, 2012 at 6:31 PM
    • #4

    This, is done

  • dux
    • October 16, 2012 at 6:32 PM
    • #5

    Good work team france, looks excellent.

    I still don't recognize much of it, maybe half of the screens I made a connection with, but the rest looked unfamiliar to my eyes. But still great work.

  • Puddy
    • October 16, 2012 at 6:35 PM
    • #6
    Quote from dux

    Good work team france,

  • -HP-
    • October 16, 2012 at 6:43 PM
    • #7

    It has been so inspiring to see you keep getting better and better and delivering awesome work throught this couple of years dude, this is another great level!

    I think the lighting looks very TF2'ish, and bloomy, although, it gives the level it's own identity and if anything you should embrace it other than avoiding it.

    Great stuff man, would love to see a fly though when it's done.

  • Sprony
    • October 16, 2012 at 8:13 PM
    • #8

    I'm really looking forward towards playing this. Hurry up!

  • Algor
    • October 17, 2012 at 6:49 AM
    • #9

    Looks excellent, guys. Nice and detailed while keeping the player space clean and easy to read! Took me a second to connect some of the places (for some reason I was placing the interior with the boat in the center of the map )

  • ShockaPop
    • October 17, 2012 at 7:32 AM
    • #10

    This map looks so rad! I'm sure Valve will be adding this to their map rotation. Great job Team France!

  • Mazy
    • October 17, 2012 at 9:11 AM
    • #11

    Drop dead gorgeous, gj dudes~

  • Warby
    • October 17, 2012 at 11:12 AM
    • #12

    looks great but i hardly recognize siege in it that may be a bad or a good thing

  • ElectroSheep
    • October 17, 2012 at 4:30 PM
    • #13

    Thanks guys As Moroes is the main author of this remake , I'm sure he will pay attention to what you will say about the differences between the original map and this one. Now I'm taking fun playing with sounds

  • JeanPaul
    • October 17, 2012 at 5:02 PM
    • #14

    Great fucking work guys.

    One thing (its a nitpick) - the window framing in the last shot looks like piss on the inside of those windows.

  • skdr
    • October 17, 2012 at 6:48 PM
    • #15

    Looks really good! Good job.

  • Em'
    • October 17, 2012 at 7:09 PM
    • #16

    impressive !

    Almost make me want to buy the game

  • robert.briscoe
    • October 17, 2012 at 8:21 PM
    • #17

    looks awesome!

  • selmitto
    • October 18, 2012 at 12:26 AM
    • #18

    Looking great!

    I'm in love with this one: [Blocked Image: http://www.minerality.fr/images/maps/csgo/2012-10-16_00019.jpg]

    Dat colors...!

  • iwxanthi
    • October 19, 2012 at 12:10 PM
    • #19

    Looks awesome! Will add it on our gc server when it's done

    .

  • Froyok
    • October 19, 2012 at 3:20 PM
    • #20

    I like it too.

    There is a really good atmosphere in it !

    I didn't played cs_siege a lot but I find hard to recognize some parts of the remake.

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