Gonna take this opportunity to say that I haven't really enjoyed anything Molyneux ever made.
LawBreakers
-
-
-
We should have a dislike button.
-
You didn't like dungeon keeper? get the fuck outta here
-
Did you seriously just rate an iOS game dux?!
-
Sorry Peter Molyneux is insanely over rated. The claim that he is solely responsible for bullfrogs excellent games is full blown wrong. If it was he would have made a good game since it's demise. He hasn't.
-
Quote from Vilham
Sorry Peter Molyneux is insanely over rated. The claim that he is solely responsible for bullfrogs excellent games is full blown wrong. If it was he would have made a good game since it's demise. He hasn't.
Where did I say he alone was solely responsible? It's always a team effort. However, he was the lead designer on Populous, Dungeon Keeper, Black and White and Fable.
Not a good game since Bullfrog's demise? Taste differs, for instance, I have nothing with Fable. However Black and White scored an average 90% rating and the first Fable games scored around 85%. That doesn't seem like bad games to me.
-
Quote from marks
Did you seriously just rate an iOS game dux?!
Dux...don't do it.....remember!
[Blocked Image: http://www.reactiongifs.us/wp-content/uploads/2013/08/its_a_trap_star_wars.gif]
-
marks a hipster that works for a company that gets shafted by sega for fun

-
Quote from SpronyvanJohnson
... Populous, Theme Park, Magic Carpet, Dungeon Keeper, Black and White and Fable would not have been there without him. ...
i am disgusted that syndicate isn't first on that list ... or ON IT for that matter.
-
-
I remember black and white being on of the first critically acclaimed games that made me wonder whether people reviewing games even had a fucking clue. That game would be a perfect early access game today. Some weird half finished thing with reddit-thread inspiring mechanics, like throwing shit at villagers and animal cruelty.
-
Quote from Erratic
I remember black and white being on of the first critically acclaimed games that made me wonder whether people reviewing games even had a fucking clue. That game would be a perfect early access game today. Some weird half finished thing with reddit-thread inspiring mechanics, like throwing shit at villagers and animal cruelty.
Yeah the actual game mechanics werent that great, but it kind of is the perfect example of a moleyneuxiuys game because you get to chose to be good or evil. and not by some shitty character screen where you select the "good" paladin or the "evil" orc. You get to actually be cruel and thats how you "turn" evil..
-
-
... but but but ....who designed syndicate than !? mobygames doesnt list any designers D:
PS:
both cliffy and peteredit: so wikipedia lists a guy named "Sean Cooper" as the designer but on moby-games he is only listed as "assistant producer" for syndicate which implies to me that he had less to say than pete ... i think the bottom line is the job of a game-designer was not well defined in 1993 but i am sure if molyneaux wanted syndicate to take place in a pink unicorn forest he had the authority to make that happen.
-
Quote from IGN
"There's a tendency among the press to attribute the creation of a game to a single person," says Warren Spector, creator of Thief and Deus Ex.
Peter is more of a PR guy. AFAIK his only big design input was on Populous.
-
-
I've always had the fairly certain perception that Molyneux was heavily involved up to at least Fable 2, which would make sense because those games all had a distinctive flawed excellence that seemed to have been lost afterwards. Didn't you work for Lionhead Taylor?
I personally loved both Black & White games and to this day pine for something that's truly like them. It just worked for me, including the animal side of things. And Theme Park, I lost so much time to that. Fable pretty much took over my life for a while, lol.
-
Peter left Lionhead the day after I interviewed. I think he it's fair to say he was heavily involved in some of the most substantial decisions on Fable 3 and most of The Journey.
Edit: I misspoke above. I don't mean to imply Peter is just a marketing guy, but it grinds my gears when games made by studios are attributed to a single person. I shouldn't Internet before coffee.
-
-
Participate now!
Don’t have an account yet? Register yourself now and be a part of our community!