1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
This Thread
  • Everywhere
  • This Thread
  • This Forum
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Discussions
  3. Off-Topic

The Half-Life 3 thread of closure and memorium AKA what Tyler McVicker just said on YouTube

  • Beck
  • August 14, 2012 at 1:23 PM
  • Radu
    • August 2, 2021 at 4:14 PM
    • #761

    Oh yes, please, any excuse to replay the series is welcome.

  • will2k
    • August 10, 2021 at 10:43 AM
    • #762

    With HL3 nowhere to be seen/heard, remasters/remakes are back on the menu

    https://80.lv/articles/fans-…-2-on-source-2/

    [Blocked Image: https://cdn.80.lv/api/upload/content/42/61114b42704e0.jpg]

  • ElectroSheep
    • August 14, 2021 at 4:04 PM
    • #763

    This looks reaaaaaally sweeet! It demonstrate how tf2s DA is top notch and that the game only needs an engine update. This lighting ❤️

  • FMPONE
    • August 14, 2021 at 4:05 PM
    • #764

    I like the look but the materials look dated, could easily have told me it was still Source

  • will2k
    • August 14, 2021 at 8:21 PM
    • #765
    Quote from FMPONE

    4 hours ago, FMPONE said: I like the look but the materials look dated, could easily have told me it was still Source

    Probably still reusing TF2 source 1 VTFs? or placeholder materials?

  • FMPONE
    • August 14, 2021 at 10:28 PM
    • #766
    Quote from will2k

    2 hours ago, will2k said: Probably still reusing TF2 source 1 VTFs? or placeholder materials?

    Probably. I think good materials are really the secret sauce in Source 2, if you turn shaders off it loses so much charm.

    Nothing there looks fancy enough to pass for modern physically based game art, it’s just some vague, abstract gloss, the chairs for instance don’t have any kind of grainy plastic specular. In a scene like that you’re going to want to differentiate the materials a lot between plastic, glass, metal etc otherwise it looks flat and dull

  • Bunglo
    • August 15, 2021 at 7:35 AM
    • #767

    Those shots just look like TF2 to me. I'm not even sure what a "remaster" of TF2 would include tbh. Yeah, implementing current lighting and material setups/workflows, but Valve spent 10 years or something ridiculous trying to get everything, especially the art direction, nailed. Another decade from now, all the artist and art styles that influenced the art direction will instantly be seen and recognized. Would tossing it into the PBR world be all that much of change?

  • Lizard
    • August 15, 2021 at 11:12 AM
    • #768

    Better lighting is the only thing that can up the quality here. Really shows you how strong art style of tf2 is. I don't agree that the materials looks dated. Thats the art direction of tf2 and there is nothing you can do to make them "current gen" without loosing their soul.

  • Buddy
    • August 18, 2021 at 7:31 PM
    • #769

  • Dabu
    • August 18, 2021 at 9:36 PM
    • #770

    damn this thread is still active since 2012!

    Woohoo!

  • Zarsky
    • August 19, 2021 at 9:47 AM
    • #771
    Quote from will2k

    On 8/10/2021 at 12:43 PM, will2k said: With HL3 nowhere to be seen/heard, remasters/remakes are back on the menu

    https://80.lv/articles/fans-…-2-on-source-2/

    [Blocked Image: https://cdn.80.lv/api/upload/content/42/61114b42704e0.jpg]

    FYI: Here's a Video Showcase:

    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.
    And site:https://tfs2.madebyamper.com/

  • Vaya
    • August 19, 2021 at 11:24 AM
    • #772

    tf2.s2 looks great. Really hope valve has stuff like this in the works themselves though..

  • blackdog
    • October 15, 2021 at 7:03 PM
    • #773

    This came up on my lockscreen and I would be strongly convinced that it could have very well been on the reference moodboard for the Lighthouse level of HL2. In particular because of that pillar/structure closer to the camera... it really makes me think of the way Gordon escapes from the location (and from where he sees the buggy taken away by the Combine).

    Is it just me?

    [Blocked Image: https://i1.wp.com/www.telegraph.co.uk/content/dam/Travel/Destinations/Europe/Ireland/Dublin/howth-dublin-xlarge.jpg]

  • will2k
    • November 29, 2021 at 7:04 PM
    • #774

    Until HL3 is a thing, this is the next best thing

    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.

  • Dabu
    • November 29, 2021 at 7:19 PM
    • #775

    TFS2, is promising the dev are really nice dudes and cool friend.

    I've played L4D2 with a dev and it was amazing

  • Dabu
    • November 30, 2021 at 11:11 PM
    • #776

    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.
    New Tyler Mvicker video, check it out!

  • Vaya
    • December 1, 2021 at 9:23 AM
    • #777

    tyler mcvicker needs to get in the sea

  • blackdog
    • December 1, 2021 at 9:27 AM
    • #778
    Quote from Vaya

    2 minutes ago, Vaya said: tyler mcvicker needs to get in the sea

    Never heard this expression before, is it like take a walk or meaning to drown lol

  • Vaya
    • December 1, 2021 at 9:31 AM
    • #779
    Quote from blackdog

    Just now, blackdog said: Never heard this expression before, is it like take a walk or meaning to drown lol

    it actually came from 'you clearly didn't evolve right, get back in the sea and try again' ?

    Valve directly called him out for knowing fuck all and people are still listening to him, it's wild.

  • blackdog
    • December 1, 2021 at 11:03 AM
    • #780
    Quote from Vaya

    1 hour ago, Vaya said: it actually came from 'you clearly didn't evolve right, get back in the sea and try again' ?

    Valve directly called him out for knowing fuck all and people are still listening to him, it's wild.

    Interesting, cheers for that nugget ? ~ Haven’t several of the rumours he reported on been then verified over time?

    As for content goes, seems pretty harmless compared to other stuff you find online/on YT. And is not like he’s doing all this digging to ruin Valve but to hype it. Just like those that chase the latest iPhone rumour or whatever.

Participate now!

Don’t have an account yet? Register yourself now and be a part of our community!

Register Yourself Login
Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  2. Any of the old guard still around? D:

    Warby
    July 12, 2026 at 8:23 PM
  3. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  4. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  5. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  6. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  7. Pango [WIP]

    Elowen
    June 11, 2026 at 10:13 AM
  8. [CS2] Dvina

    Jeremy Rivera
    June 11, 2026 at 10:03 AM
  9. Bridges 2.0 by NEXSIDE, MAP SHOWCASE. ( Steam Workshop )

    MrTrane18
    June 1, 2026 at 7:46 PM
  10. Classic Maps Reborn For CS2

    SillySpaceCat
    May 31, 2026 at 10:33 PM

Users Viewing This Thread

  • 1 Guest
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™