+ 50,000 hours and a frequent visit to a psychiatrist
The Half-Life 3 thread of closure and memorium AKA what Tyler McVicker just said on YouTube
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Yes, the classic writer bottleneck. The rest is ez. I mean FF15 took a decade to make and the story was still missing.
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Quote from (HP)
14 minutes ago, (HP) said:
External Content www.youtube.comContent embedded from external sources will not be displayed without your consent.Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.The best part was the original Ray-man music at the end.
Oh my god, so good.
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Well, I was actually thinking of upping the post since many people seemed interested a few weeks ago. Been too busy so was postponing… was wondering if people should start spitballing and see if there are some good ideas.
also give Reddit a run for their money

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Quote from blackdog
24 minutes ago, blackdog said: Well, I was actually thinking of upping the post since many people seemed interested a few weeks ago. Been too busy so was postponing… was wondering if people should start spitballing and see if there are some good ideas.
also give Reddit a run for their money

The catalyst in the stories in Half-life has always been centred around teleportation technology, so I'd be interested to see how that story element could be converted into a gameplay mechanic.
edit:
There's kinda portal as a reference for it, but using it in a combat setting would make it very different.
Another edit:
borealis would fit well with that mechanic as well given how that's a teleporting ship.
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Guys... guys... stop bumping this thread... I beg you..

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Unfortunately I didn't bring Rising the bar when I relocated, but in my mind the Borealis wasn't a teleportation device, rather was transporting it (think of the movie The Philadelphia Experiment) or was teleported from Aperture (haven't played Portal 2 so dunno if there they altered what I think was the original narrative). In any case is a "passive" item, so to speak.
Quote from Minos3 minutes ago, Minos said: Guys... guys... stop bumping this thread... I beg you..

Oh yeah actually we had the mod team topic ?
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Cmon guys making games is easy what are you on about. Apart from the millions of pounds/dollars, man hours, staff, resources, years of your life, tears and sweat. Fucking game devs man. What do we know.
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Valve hasn't been relevant since 2003 beyond continuing to operate Steam (which is basically a different company by this point). Discuss.
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Quote from marks
26 minutes ago, marks said: Valve hasn't been relevant since 2003 beyond continuing to operate Steam (which is basically a different company by this point). Discuss.
[Blocked Image: http://i.giphy.com/c4DMOGOiNKNTa.gif]
You serious bro?
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Don't forget Team Fortress 2 and its transition to f2p hat simulator.
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csgo and dota 2 being two of the most popular competitive games in the world, and I guess the vr bit is just a small side project too
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Quote from marks
1 hour ago, marks said: Valve hasn't been relevant since 2003 beyond continuing to operate Steam (which is basically a different company by this point). Discuss.
Quote from grapen1 hour ago, grapen said: Portal 1/2, Left 4 Dead 2, CSGO, Dota 2. Excellent games.
Quote from Radu1 hour ago, Radu said: Don't forget Team Fortress 2 and its transition to f2p hat simulator.
Quote from Pampers29 minutes ago, Pampers said: csgo and dota 2 being two of the most popular competitive games in the world, and I guess the vr bit is just a small side project too
Aaaaand ... discussion over.
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we all took the bait

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You could argue that Valve developed none of those games bar TF2.
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