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[css] cs_twhl_2012

  • captain0terror
  • May 18, 2012 at 3:46 AM
  • captain0terror
    • May 18, 2012 at 3:46 AM
    • #1

    [Blocked Image: http://i.imgur.com/q9jujt.jpg] [Blocked Image: http://i.imgur.com/fgEpJt.jpg] [Blocked Image: http://i.imgur.com/g2buWt.jpg]

    [Blocked Image: http://i.imgur.com/ZaZ1ot.jpg] [Blocked Image: http://i.imgur.com/AgU8pt.jpg] [Blocked Image: http://i.imgur.com/JQNyDt.jpg]

    [Blocked Image: http://i.imgur.com/JS9ZEt.jpg] [Blocked Image: http://i.imgur.com/k6cgNt.jpg] [Blocked Image: http://i.imgur.com/Z2KTYt.jpg]

    More Images

    This map is the product of the combined work of 8 TWHL members, started in the Team Mapping thread.

    [Blocked Image: http://gamebanana.com/css/maps/embeddables/165586?type=medium]

    Team Mappers

    Captain Terran

    Archie

    Ninja Defuse

    Urby

    The_©striker

    Hotdog

    Tetsu0

    Blitzkrieg

    More To Come

    - embed radar in bsp next version(thanks Arch)

    - improve look of radar overview

    - fix some broken/stretched textures

    - improve fps performance

    - update Navigation Mesh

    - Multiple camera previews via point_viewcontorl

    - layout changes possibly after testing

    - Sewer Section(cancelled)

    - new name (lol)

    - different gametypes(as, de, etc)

    - ???

    Done Recently

    - reshot screenies with AA on

    - hdr/ldr final compile

    - lowered some fade distance for interior props

    Thank-you for playing!

    Team.Twhl

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