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DayZ Mod for ARMA II

  • PogoP
  • May 10, 2012 at 12:47 PM
  • neozyem
    • May 29, 2012 at 3:18 PM
    • #81

    Yeah, I see what you're saying but it was working for me. I was using it close range, one shot to the head. It works well is you're like ninja. But if I was surrounded by zombies or bandits I would switch to my revolver and run.

  • st0lve
    • May 29, 2012 at 8:35 PM
    • #82

    Fuck I wish I had ARMA.. Or money.

  • Zyn
    • June 3, 2012 at 6:16 PM
    • #83

    Welp, after discovering I need to have my eyes checked, I have tried this mod the last few days .. and it's getting addicting. Last night, I died due to my own stupidity, ran for 1,5 hour to find my corpse, only to die again 20 minutes later thanks to my brain thinking it was a brilliant idea to use my Enfield rifle in the middle of an open field and attracting every zombie within a miles radius. Now I'm being extra careful (again) and got myself some fine loot from bodies found at the edges of PvP-active areas, though I am too scared to use the frag grenades I found, since zombies loves players making noise.

    Barns also have bugged AI-pathing, if you want to rack up some zed kills.

    And here's another Day Z map, complete with icons showing where things are : http://teamfackin.com/moocow/dayz/map/

  • Chimeray
    • June 3, 2012 at 8:49 PM
    • #84
    Quote from Zyndrome

    though I am too scared to use the frag grenades I found, since zombies loves players making noise.

    I found an AK once, died before I was able to use it. If you find something cool, just use it It's the best advice I can give! Throw that grenade somewhere, see what happens!

    The chances of encountering a situation where it's useful (guy stuck in a corner of a room or something) are pretty slim! + someone is likely to kill you before that happens anyways

  • Puddy
    • June 3, 2012 at 9:18 PM
    • #85
    Quote from Chimeray

    I found an AK once, died before I was able to use it. If you find something cool, just use it It's the best advice I can give! Throw that grenade somewhere, see what happens!

    The chances of encountering a situation where it's useful (guy stuck in a corner of a room or something) are pretty slim! + someone is likely to kill you before that happens anyways

    Word. It's a bit like IRL, you shouldn't just stockpile stuff. You gotta live a little.

  • D3ads
    • June 3, 2012 at 11:08 PM
    • #86

    Since you're all actively playing this, any chance someone could be a huge favour and take some screenshots of the ruined orthodox church in Arma II? I don't have the game and I need screenshots from multiple angles as reference. This is the one I mean;

    [Blocked Image: http://media.pcgamer.com/files/2012/05/day-z-7.jpg]

    Be very grateful!

    Ideally I could do with some shots of the model itself but I don't know how you would do that...

  • Pampers
    • June 4, 2012 at 12:07 AM
    • #87

    Rarely any good loot there

    i think arma2 comes with an editor, that you can look at stuff with.

    Also Stary Sobor and the area around is some high level pvp danger zone, I only go up there when I'm all geared up and with nothing else to do.

  • Zyn
    • June 4, 2012 at 12:46 AM
    • #88

    Managed to loot an AKM with ammo at the northern airfield, in the cover of night. The barracks had a bench in the hallway, making it a one-way passage to anyone not aware of the Vault button

  • ⌐■_■
    • June 4, 2012 at 2:20 AM
    • #89

    seriously tho Buddy, keep posting updates. your stories are pretty cool bro

  • Pampers
    • June 9, 2012 at 1:00 AM
    • #90

    [Blocked Image: http://cloud-2.steampowered.com/ugc/559818104598935940/4FDF9648FC34B68AF1208E3DABC381CD9B4FB823/]

    looks like some shit went down

  • Zyn
    • June 13, 2012 at 5:53 AM
    • #91

    New update coming soon: http://dayzmod.com/forum/showthread.php?tid=10353

    Quote

    * [FIXED] Wire Spools, Toolboxes, hedgehog (tank trap) kits not spawning

    * [FIXED] Bodies still being deleted too quickly sometimes

    * [FIXED] No backpacks or medical boxes spawning

    * [FIXED] "No Speaker..." debug report spam

    * [FIXED] Infected spawning too close to players (minimum 30m now)

    * [FIXED] Infected not spawning inside buildings any more

    * [NEW] Infected can't attack through walls

    * [NEW] Infected can't see through objects any more

    * [NEW] Infected visibility increased (but limited by LOS)

    * [NEW] Infected attack range increased (but limited by LOS)

    * [NEW] Infected can cause greater damage when they hit you

    * [NEW] You can hide from an infected chasing you

    * [NEW] Optimized server cleanup routine

    Display More

    Plus new sounds and animations.

  • Chimeray
    • June 13, 2012 at 9:22 AM
    • #92

    Does anyone know when the beta patch for Arma 2 goes live? I don't really wanna mess with all that stuff, just let Steam do the job...

    Took a break now anyways since the mod was somewhat broken, servers running 1.6 and 1.7 as well, such a hassle. I'll just wait for a bit and drop back in.

  • -HP-
    • June 13, 2012 at 9:53 AM
    • #93

    [Blocked Image: http://i.minus.com/jbiXiceXiE75xX.jpg]

  • Zyn
    • June 13, 2012 at 9:57 AM
    • #94
    Quote from Chimeray

    Does anyone know when the beta patch for Arma 2 goes live? I don't really wanna mess with all that stuff, just let Steam do the job...Took a break now anyways since the mod was somewhat broken, servers running 1.6 and 1.7 as well, such a hassle. I'll just wait for a bit and drop back in.

    http://www.arma2.com/beta-patch.php (latest build at the very top of the page) , check in every now and then since they upload a new build often.

  • D3ads
    • June 13, 2012 at 3:56 PM
    • #95
    Quote

    ":yiuwscg0][Blocked Image: http://i.minus.com/jbiXiceXiE75xX.jpg]

    Reading that hurt my head, also missed opportunity to say "I will strike down upon thee with great vengeance and furious anger" 4/10

  • Puddy
    • June 13, 2012 at 4:17 PM
    • #96
    Quote from D3ads

    Reading that hurt my head, also missed opportunity to say "I will strike down upon thee with great vengeance and furious anger" 4/10

    You have no taste and/or havent played.

    9/10

  • Zyn
    • June 17, 2012 at 8:59 AM
    • #97

    Update (1.7.1) is now out ... and here's the changelist: http://cdn.armafiles.info/changelog.txt

    And Rocket really went with this:

    Quote

    * [NEW] DayZ: Now with additional cruelty!. Spawn with only a bandage, painkillers, and a torch.

    weeeeeeeeeeeeeeeeeeell, bandits lining the coast shooting new players all day every day then...

  • Pampers
    • June 17, 2012 at 12:48 PM
    • #98

    Naw, shooting unarmed people will get boring fast, and afaik its just an experiment.

    Maybe I will find a vehicle now

  • Chimeray
    • June 18, 2012 at 1:57 PM
    • #99

    The new patch ruined it for me (before the hotfix, so I assume it's semi-fixed now with 1.7.0.1 )

    Had all "gadgets", super cool camo sniper suit, shotgun, bloodpacks, you name it. But the zombies, QQ... They spotted me from a km away and I soon found myself out of ammo.

    I also blew myself up with a frag grenade and had 28 hp left (no shit). Then it was a slow struggle until the zeds finally got to me.

    Oh well, good times. Perhaps I should revisit my tent up in the hills but it's probably already been raided... there were like 4 tents nearby. xD Seems like everyone goes to the far north, left of the dam Finding a good spot is really hard, saw something in the patchnotes that it's easier to place it now? Good!

  • Zyn
    • June 18, 2012 at 2:00 PM
    • #100

    Walking up the stairs in a castle ruin was a painful experience. Especially when you have no painkillers, morphine, and you somehow slowly climb the stairs while prone-rolling up the steps ... only to find a zombie halfway up, and YOUR SHOT IS BLOCKED BY A GOD DAMN LEDGE, AGGROING THE ZOMBIE AND ... well I was dead anyway, meh.

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