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Crysis 3

  • Froyok
  • April 11, 2012 at 6:32 PM
  • knj
    • November 15, 2012 at 12:44 PM
    • #161

    i liked C2 a lot so defo getting it ! looks fucking sweet !

  • PaulH
    • November 15, 2012 at 12:45 PM
    • #162

    Looks great guys

  • Warby
    • November 15, 2012 at 1:15 PM
    • #163

    amazing art and tech meets lame ass storytelling

    crytek is sticking to its roots

    what i am trying to say is ill buy and play !

  • dkm
    • November 15, 2012 at 11:37 PM
    • #164

    Damn, it looks good. Can someone make a tomb raider/ exploration game in that engine. I don't want to shoot [insert generic enemy] listening to inane comments about a random non interesting story, I want to just walk around and explore some cool environments...!

  • LATTEH
    • November 18, 2012 at 3:54 PM
    • #165

    I hope the multiplayer is gonna be like Crysis wars and crysis 1

  • Vilham
    • November 18, 2012 at 4:15 PM
    • #166

    Its not.

  • Furyo
    • November 18, 2012 at 5:51 PM
    • #167

    World class art meets great tech meets dudebro fest storytelling. Also, a LOT of it is straight out of C2 (anims, hud, some weapons and their sounds, ledge grab)

    Great showcase for the tech, once again.

  • Algor
    • November 18, 2012 at 6:08 PM
    • #168
    Quote from dkm

    Damn, it looks good. Can someone make a tomb raider/ exploration game in that engine. I don't want to shoot [insert generic enemy] listening to inane comments about a random non interesting story, I want to just walk around and explore some cool environments...!

    Word, I've always thought the same. It's so hard to see the enemies, I'd much rather just take the world for a spin.

  • dux
    • November 19, 2012 at 3:14 AM
    • #169

    Really nice looking tech.

    Now if only someone could make a game out of it.

  • FMPONE
    • November 19, 2012 at 5:08 AM
    • #170

    make a new stalker game with this engine please

  • 2d-chris
    • November 29, 2012 at 9:30 AM
    • #171

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    and no, I dodged that camera like a pro

  • -HP-
    • November 29, 2012 at 8:49 PM
    • #172

    Awesome!

  • Ginger Lord
    • December 4, 2012 at 1:44 PM
    • #173

    Time to upgrade my PC!

    Minimum system requirements for PC

    • Windows Vista, Windows 7 or Windows 8
    • DirectX 11 graphics card with 1Gb Video RAM
    • Dual core CPU
    • 2GB Memory (3GB on Vista)
    • Nvidia/Intel example setup: Nvidia GTS 450, Intel Core2 Duo 2.4 Ghz (E6600)
    • AMD example setup: AMD Radeon HD5770, AMD Athlon64 X2 2.7 Ghz (5200+)

    Recommended system requirements for PC

    • Windows Vista, Windows 7 or Windows 8
    • DirectX 11 graphics card with 1GB Video RAM
    • Quad core CPU
    • 4GB Memory
    • Nvidia/Intel example setup: Nvidia GTX 560, Intel Core i3-530
    • AMD example setup: AMD Radeon HD5870, AMD Phenom II X2 565

    Hi-performance system requirements for PC

    • Windows Vista, Windows 7 or Windows 8 •
    • Latest DirectX 11 graphics card •
    • Latest quad core CPU
    • 8GB Memory
    • Nvidia/Intel example setup: NVidia GTX 680, Intel Core i7-2600k
    • AMD example setup: AMD Radeon HD7970, AMD Bulldozer FX4150
  • Thrik
    • December 4, 2012 at 2:05 PM
    • #174

    jesus christ

  • Rick_D
    • December 5, 2012 at 11:10 AM
    • #175

    thats really not that bad. you scrubs not repping a mad fat system like that already? lmao i get 700fps in quakelive. come at me.

  • Skjalg
    • December 5, 2012 at 11:14 AM
    • #176

    Its the dx11 minimum requirement that is going to hurt their sales I think.

    edit; actually. about 50% of the market already has dx11, so maybe it's a good decision.

    http://store.steampowered.com/hwsurvey

  • Thrik
    • December 5, 2012 at 11:16 AM
    • #177

    The recommended specifications seem OK, really. As a PC gamer though I'm accustomed to automatically looking at the specifications required to run it on maximum everything and then get pissy when I can't.

  • Puddy
    • December 5, 2012 at 11:16 AM
    • #178

    Wait, are you guys saying that a Crytek game could potentially lose sales due to HW requirements?

  • Skjalg
    • December 5, 2012 at 11:37 AM
    • #179
    Quote from Puddy

    Wait, are you guys saying that a Crytek game could potentially lose sales due to HW requirements?

    nope, not anymore.

  • Ginger Lord
    • December 5, 2012 at 5:59 PM
    • #180

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