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[css] de_747 Beta

  • captain0terror
  • March 21, 2012 at 11:08 AM
  • captain0terror
    • March 21, 2012 at 11:08 AM
    • #1

    [Blocked Image: http://i.imgur.com/sYoA1t.jpg] [Blocked Image: http://i.imgur.com/VwH5ot.jpg] [Blocked Image: http://i.imgur.com/uWL42t.jpg]

    [Blocked Image: http://i.imgur.com/2UC2Ct.jpg] [Blocked Image: http://i.imgur.com/KPKUet.jpg] [Blocked Image: http://i.imgur.com/A4JvHt.jpg]

    [Blocked Image: http://i.imgur.com/Asv8vt.jpg] [Blocked Image: http://i.imgur.com/50HNet.jpg] [Blocked Image: http://i.imgur.com/AOBBnt.jpg]

    DE_747 - CS:S Bomb Defusal map for TWHL Competiton 32, Re-Invent a CS Classic.

    More Images

    GameBanana Download

    Objective

    CTs must try to save TWHL Flight 32 and the nearby fuel depot from destruction!

    Credits

    Everything is Valve afaik, besides a handful of textures.

    THANKS

    TWHL

    Cfoust, for Propper and good support in forums.

    The Mighty Atom, for HLLP and some help beta testing.

    Archie, for always answering my questions.

    =)

    Notes

    Most doors and windows on the plane and terminal are breakable.

    Originally, this was supposed to be a hostage rescue map, but i had a really hard time getting the hosties to follow me through the plane. SO i took up a TWHL member's suggestion to make it a bomb defusal map, instead of trying to figure out the navigation mesh.

    The plane is more or less a complete 747-400, with some obvious liberties taken like the air stairs in the back and some other things. All the seats and galleys are placed right where they would be on the real plane. (I DID take out a few rows of seats here and there, to allow better player movility)

    This is not the newest version of the map(i probably have at least 6-7 "imporved" revisons), but this was the last one I was able to compile with playable fps, despite all my efforts at optimization.

    I will do my best to release a newer version with the updates and playbable fps, but compiling is quite cagey at this stage, and i'm not promising anything. This will probably be my last cs:s map now that cs:go is coming out.

  • kanine01
    • April 6, 2012 at 8:29 PM
    • #2

    You might want to convert that plane exterior into a model.

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