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[CE3] Island of the Dead

  • macattackk
  • February 8, 2012 at 9:02 AM
  • Bunglo
    • March 30, 2012 at 11:38 PM
    • #21

    Those robed dudes look killer!

    Regarding your normals, I'm assuming you're talking about smoothing/vertex normals? The exporter should take all of that into account, have you thought about making an sss map for your bushes? It might help you get the look you're going for.

  • cincinnati
    • March 31, 2012 at 4:39 AM
    • #22

    i thought those were statues until i went back and read about your plans for the cloth.

    i actually think it serves the ghostliness of the isle better for them to be statues.

    think it's coming together really nicely, especially the tactility of the ground vegetation.

  • knj
    • March 31, 2012 at 8:12 AM
    • #23

    i like those dudes, but they are a lil too much symmetrical IMO

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