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Ghost Recon Future Soldier

  • ElectroSheep
  • February 2, 2012 at 8:16 PM
  • ElectroSheep
    • February 2, 2012 at 8:16 PM
    • #1

    This is what I'm working on in Paris, the next Ghost Recon.

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    this is a gameplay vid on one campaign map :

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  • knj
    • February 2, 2012 at 8:20 PM
    • #2

    i loved old school Ghost Recon games, even GRAW was cool hope this one will be good.

    there was a topic about this game here some time ago, and UBI was talking smth about online beta's but still no info

    watching the first vid you've put, it is almost like MW3 trailer music wise

    anyways good luck with the game

  • ElectroSheep
    • February 4, 2012 at 2:16 PM
    • #3

    Well, to be honest, I prefer GR1 style but GRFS got a lot of qualities.

  • Mazy
    • February 4, 2012 at 4:00 PM
    • #4

    Just checked out the gameplay video, was about to say that it looked almost a bit too hands off, since the first bunch of encounters were basically all resolved with the drone targeting. But actually the last bit of the video made me a bit more interested, since it looks like there's plenty of ways to tackle situations. The guy demoing it is completely shit at the game tho

    I have such fond memories of the first Ghost Recon, lying in the grass and taking out baddies with a silence rifle from far away, absolutely class~looks like this will have some of that as well~

  • knj
    • February 6, 2012 at 7:54 AM
    • #5

    This is xbox exlusive ?

  • ElectroSheep
    • February 6, 2012 at 8:58 PM
    • #6

    no, ps3 and pc too.

  • ElectroSheep
    • May 23, 2012 at 9:52 AM
    • #7

    Hey the game is out in US and tomorrow in EU, only on Xbox an Ps3 atm. (PC in june).

    This is my first big game, yeah !!!

    http://www.metacritic.com/game/xbox-360 ... re-soldier

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  • Evert
    • May 23, 2012 at 10:17 AM
    • #8

    Grats on the release !

  • Mazy
    • May 23, 2012 at 10:23 AM
    • #9

    Grats 3Dnj, too much stuff going on right now, but I might pick it up in a couple of weeks~

  • Skacky
    • May 23, 2012 at 10:39 AM
    • #10

    Grats man.

  • Warby
    • May 23, 2012 at 11:37 AM
    • #11

    congrats on the credit but i also doubt ill get around to playing it i am still catching up with the top games from 2 years ago D:

  • knj
    • May 23, 2012 at 11:40 AM
    • #12

    Gratz dude !!!

    i liked GRAW (i know it's not a true Ghost Recon game) but i will try it out in a week or two

  • PaulH
    • May 23, 2012 at 12:51 PM
    • #13

    Got my copy today, will try it out tonight and let you know what I think, reviews look positive so looking forward to it!

  • knj
    • May 23, 2012 at 1:26 PM
    • #14

    just finished watching IGN's rewiev. ane they gave it solid 8.5, hmm the coop tempst me the most, so i can play the whole campaign with friends ?

  • ElectroSheep
    • May 23, 2012 at 1:50 PM
    • #15

    Yes, and also the horde mode. :derp:

    Thanks for the congrats guys I only worked 6 months on it but I was very attached to the project and I think I made a good business in it. But I wanted to do more (I think all artist are like this)

  • knj
    • May 23, 2012 at 2:04 PM
    • #16
    Quote from 3Dnj

    (I think all artist are like this)

    ye i think so

    update your folio dude, want to see what is your work there !

  • PaulH
    • May 23, 2012 at 9:29 PM
    • #17

    Really enjoying this so far, playing through it on elite and just got 100% ghost rating on mission 2 It's like the old school ghost recon games, quite tactical which I like, you don't get to play this way in many games nowadays (seems with this and Splinter Cell Ubisoft pretty much have that genre covered). There's also some pretty cool gadgets like the cloak and the weapon customization screen is nicely done, so yeah it's good, going to play some more tomorrow

  • 2d-chris
    • May 23, 2012 at 11:22 PM
    • #18

    Good to hear they didn't destroy the IP

  • PaulH
    • May 24, 2012 at 1:06 PM
    • #19

    I don't think they did, though some of it will be down to personal preference. There is a bit of COD mixed into it, a few on rails sections, things like that which won't appeal to some. Also i've only played the two missions but it does seem like the game isn't content with you being super stealthy all the way through them, on both there's been points where I've had no choice but to become Rambo, the game kinda forces it on you. The first point of the first mission this happened - after I spent a while in the menus customizing my weapon for silence and range, I headed into mission 1 expecting to be some kind of ninja assassin. The first group of bad guys I encountered I sat near to and waited for their patrols to split up so I could take them out one by one, but it never happened. The only choice I had was to pop out from my hiding place and start spraying bullets at them, alerting them in the process. These are minor concerns as far as I'm concerned, but some may not agree

  • D3ads
    • May 26, 2012 at 2:38 PM
    • #20

    viewtopic.php?f=9&t=17083

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