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Guild Wars 2

  • Zyn
  • January 23, 2012 at 9:08 AM
  • Zyn
    • February 20, 2012 at 6:33 PM
    • #21

    Collection of articles and videos from the press beta event:

    http://kotaku.com/5886430/ten-things-i- ... ta-weekend

    http://www.ign.com/videos/2012/02/20/gu ... t-mode-pvp

    http://www.ign.com/videos/2012/02/20/gu ... the-mesmer

    http://www.ign.com/videos/2012/02/20/gu ... -world-pvp

    http://www.ign.com/videos/2012/02/20/ch ... ild-wars-2

    http://www.guildwars2guru.com/forum/gw2 ... 27964.html

    http://www.gamebreaker.tv/mmorpg/gets-it-right/

    http://kotaku.com/5886430/ten-things-i- ... ta-weekend

    http://www.destructoid.com/guild-wars-2 ... 2175.phtml

    ( use this script to make the following links more bearable : http://userscripts.org/scripts/show/83584 )

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    http://www.youtube.com/watch?v=6SMYW3tvYeE

    http://www.youtube.com/watch?v=7crErSlSmak

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    http://www.youtube.com/watch?v=mzQCi7c0DuY

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  • Zyn
    • February 22, 2012 at 3:30 PM
    • #22

    https://twitter.com/#!/GuildWars2/statu ... 3711837185

    Quote

    We have a surprise for you tomorrow, keep an eye on our social networks and website! Tell your friends to follow us as well! ~MK2:02 - 22 feb 12

    Here hoping for info on beta!

  • Zyn
    • February 22, 2012 at 6:33 PM
    • #23

    Beta Signup is live!

    https://beta.guildwars2.com/

  • Jake Gilla
    • February 22, 2012 at 6:52 PM
    • #24

    ...and registered.

    I really want this game to suck. Guild Wars took up so much of my time a few years back, I just didn't play any other games.

  • Sentura
    • February 22, 2012 at 7:53 PM
    • #25

    same, though at this point, with how well even the press has been responding i think it's going to be good.

  • Skjalg
    • February 22, 2012 at 9:42 PM
    • #26
    Quote from Sentura

    same, though at this point, with how well even the press has been responding i think it's going to be good.

    Dont trust the gaming press, always assume they are paid off.

  • PogoP
    • February 22, 2012 at 10:30 PM
    • #27
    Quote from Skjalg

    Dont trust the gaming press, always assume they are paid off.

    Spoken like a true conspiracist ;D

  • Zyn
    • February 27, 2012 at 3:47 PM
    • #28

    http://www.mmorpg.com/discussion2.cfm/p ... -March.htm

    https://twitter.com/#!/GuildWars2/statu ... 1702113281

    Quote

    Guild Wars 2’s next closed beta test is scheduled for late-March and will provide players with an opportunity to experience its deep RPG game elements, epic World v.. World battles and inviting social gameplay while helping the team load test the servers.

    Late March? http://nooooooooooooooo.com/

  • Sentura
    • February 27, 2012 at 4:00 PM
    • #29

    well better late-march than never...

  • Zyn
    • March 13, 2012 at 1:24 PM
    • #30

    https://buy.guildwars2.com/

    Pre-purchase page is now up, becoming available on April 10 ... which obviously is NOT the release date but there is system requirements, and info on the different editions.

  • Sentura
    • March 13, 2012 at 1:48 PM
    • #31

    i rarely buy collector's editions, but holy shit i'm getting this one.

  • arhurt
    • March 13, 2012 at 2:13 PM
    • #32

    This game is going to be awesome. Trust me on this one, I know O_o

  • Zyn
    • March 13, 2012 at 11:47 PM
    • #33

    http://www.guildwars2guru.com/forum/sho ... count=1413

    Quote

    When do Beta Weekend Events (BWEs) start, and how many will there be?The first BWE is currently planned for late April, and we expect to have one every month or so. The schedule is subject to change and will be confirmed at a later date. Currently, we do not know how many of these events we will have.

    That means it'll be released in a distant future ... at least we'll have Diablo III to play in the meantime (assuming it will be released this millenia).

  • Zyn
    • April 19, 2012 at 12:39 AM
    • #34

    Ok, prepurchases are available since a week ago, and the first beta weekend for everyone who prepurchased, or got a key from PAX, is next weekend, on April 27th to 29th. The beta will not be under any NDA, so expect A LOT of screenshots and gameplay videos ... and livestreams.

    Collectors Edition, fuck yeah!

  • Zyn
    • April 27, 2012 at 4:05 PM
    • #35

    Ok, the first GW2 beta weekend begins in 4 hours, and to anyone else who is wondering to where to begin, here is a compiled list of what community that goes to which server, so you know what server to pick .. or avoid : http://titanpad.com/ep/pad/view/4SyT2aGiZB/latest

    And once it begins, I'll be streaming it (among thousands of others) on my website, or use the direct link to own3d if you prefer.

    The only way to secure a garaunteed access to the beta weekend and any future ones, you have to prepurchase the game.

  • Jake Gilla
    • April 28, 2012 at 7:30 AM
    • #36

    Cant wait to get ahold of some more GW2. Hope I have some free time to play tomorrow night!

  • Sentura
    • April 29, 2012 at 10:04 AM
    • #37

    shouldn't we make a server a designated mapcore server? just for future beta events

  • Chimeray
    • April 29, 2012 at 10:27 AM
    • #38

    Start talking guys! What's it like, links to cool stuff, etc!

  • Zyn
    • April 30, 2012 at 1:09 PM
    • #39

    I don't know where to begin ... but I can say this: I have never had so much fun in an MMO before. I bought the collectors edition and I don't regret it at all, I'm getting my moneys worth.

    [Blocked Image: http://dl.dropbox.com/u/3688889/pestcontrol.jpg]

    I played Engineer up to level 32, and it fit me like a glove. My favorite setup was using dual pistols (as seen in the pic above), which has a focus on condition (debuff) damage. The auto-attack (you can set ANY ability on autocast by ctrl+rightclicking it, but you can only have one of course) stacks bleeds by default, the 2nd attack does poison, 3rd confuses and blinds enemies (hits up to 3 enemies as it bounces around, confusion causes enemies to take damage when using abilities, and blind causes the next attack to miss), 4th causes burning damage, and the 5th is AoE snare. For kits and utilities, I used mostly Flamethrower and whatever was good to have for the moment. The Flamethrower is glorious when lots of enemies are in a bunch. Bring the barbeque sause! Plus it has abilities that either push back enemies and suck them in towards you. Hudda hudda hudda!

    The combat is way different than your standard stand-still-and-swing MMO. Me, plus everyone else, were constantly on the move, doubletapping WASD keys to dodge out of incoming damage, reviving any players that have fallen (you see icons on the map where people are down or dead, and can be revived ... ANYONE can revive, and it's rewarding!), applying boons (buffs) when needed, etc.

    And then we have the glorious Dynamic Event system. It works just as advertised, events popping up as you run around in the world, no need to bunch up around a quest-giver. I had the pleasure to take part in two massive events, involving a giant Shadow Behemoth, and a Norn Shaman boss spawning tornados and ice everywhere. It is intense when 50+ players participate. As for the rest, there's a lot of variety, and many events also start by coincidence, i.e. you talk to an NPC saying something, or you gather some items in an area that seem to not do anything. All of a sudden, the serenity of the world is interupted by a faction invasion ...

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    In Guild Wars 1, you can not jump. But in GW2 you can, hurr durr. But instead of just pleasing the crowd, the game features a lot of jumping puzzles! You have control of your character midair so you can do precise jumps, and I stumbled upon several skillpoint challenges around the world that required me to do precise jumps to get to it. You do the skillpoint challenges for an additional point to spend on skills, and you need to do them all if you want to aquire just about everything on your character at max level.

    ArenaNet have focused a lot on the social aspects of this game. Everything in Guild Wars 2 is operated at backend. You can add players on the friendslist from ANY server, ANY region. You can then whisper them, invite them to your party, or even invite them to your guild, from ANYWHERE in the world! Once the guesting feature is implemented (before release obviously, but I want to try it in the beta), you are going to be able to play together with your friends no matter what server or region they are in! Oh, and you can be in as many guilds as you like, and you switch guilds with the push of a button, called "Represent", so you can have a guild for friends while representing a large PvP guild.

    For the economy aka "Commerce", the "auction house" is called Trading Post in this, and it is entirelly global. You put up an item for sale and anyone in the world can then buy it! You can also access this anywhere, and buy items which you pick up at the Trading Post later. The game has an entire market system in place, allowing you to see something that almost looks like the stockmarket, showing how much things are worth and the price trend. It's mindboggling how much effort has been put into this.

  • Sentura
    • April 30, 2012 at 1:42 PM
    • #40

    ^ i second that post. i played a thief up to level 14 (only had time to play for 1 day), and there were many things that really appealed to me in pve, even though i am the person least interested in pve in general. the variety and difference in events and the fact you can leave and join as you see fit makes it so much less frustrating than most other mmos. the fact that they also took pointers from dark age of camelot/warhammer online in terms of events was refreshing.

    also the way that skills combo (if there's a burning field, shooting arrows or bullets through it means they will catch fire and deal additional damage) just makes the game super awesome. i'm well impressed with how the game is designed, although it still needs a bit of balance. you can just meet up with random people by being in the same area with them, completely without the use of a party and hunt together. contrary to other mmos, this will actually give you bonus xp rather than take xp away from you.

    they said there will be a beta weekend every month from now on until release, which means i'll probably be doing pvp the next event, and i'm really looking forward to what they have in store.

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