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Layoffs at id software

  • Furyo
  • January 10, 2012 at 10:04 PM
  • Furyo
    • January 10, 2012 at 10:04 PM
    • #1

    Seems like the studio reshuffled things around today....

    http://www.gamepolitics.com/2012/01/10/ ... ees-let-go

  • Puddy
    • January 10, 2012 at 10:27 PM
    • #2

    Always a shame...

    Unfortunately, it feels like id is slowly loosing their relevancy in today's industry. They're not the game dev powerhouse they used to be I mean. I'm hoping they can turn things around...

  • Mazy
    • January 10, 2012 at 10:40 PM
    • #3

    Sad, but not that surprising to be honest. Hope they fight back with Doom 4 or whatever their next thing is.

  • Rick_D
    • January 10, 2012 at 11:43 PM
    • #4

    would be interesting to know which positions have suffered

  • Nysuatro
    • January 10, 2012 at 11:44 PM
    • #5

    Are there people from mapcore who work at id ?

    It is a shame, this week has been full with layoffs and the week has just been started

  • PhilipK
    • January 11, 2012 at 3:26 AM
    • #6

    Real shame, best of luck if anyone here was affected

    Also hoping they'll come back big time with D4 or even better Quake5 (return to something like Q3 )

  • Minos
    • January 11, 2012 at 6:17 AM
    • #7

    They either bring Romero back or they will never make good games again

  • Buddy
    • January 11, 2012 at 9:39 AM
    • #8
    Quote from Puddy

    Unfortunately, it feels like id is slowly loosing their relevancy in today's industry. They're not the game dev powerhouse they used to be I mean. I'm hoping they can turn things around...

    I think they stopped being relevant in 2004

  • Taylor
    • January 11, 2012 at 9:44 AM
    • #9

    That press statement implies id software culls people frequently to keep the head count down, which I imagine isn't the case...

    Anyway, I guess this means Rage didn’t sell very well. I thought it’d do decent just on the strength of it being by id, but I guess they’re not really a household name for the new generation.

  • Skjalg
    • January 11, 2012 at 10:57 AM
    • #10

    I think every software house needs to do this from time to time to get rid of the failed hires, but of course that might not be the case here.

  • FrieChamp
    • January 11, 2012 at 11:32 AM
    • #11
    Quote from Taylor

    That press statement implies id software culls people frequently to keep the head count down, which I imagine isn't the case...Anyway, I guess this means Rage didn’t sell very well. I thought it’d do decent just on the strength of it being by id, but I guess they’re not really a household name for the new generation.

    Sometimes studios go on hiring frenzies in order to get a game completed by a certain point in time. Now that Rage is done, not all of these ressources might be needed (yet) on their new project(s). Or a project got cancelled. There can be a lot of reasons for this actually. For those people affected it's unfortunate of course.

  • Vilham
    • January 11, 2012 at 11:40 AM
    • #12
    Quote from Skjalg

    I think every software house needs to do this from time to time to get rid of the failed hires, but of course that might not be the case here.

    Indeed. Its a shame you can't do this easily in the UK.

  • Taylor
    • January 11, 2012 at 11:58 AM
    • #13

    There are contracts for temporarily staff and probation periods for making sure people are up to snuff.

    Edit: Urk. I'm just saying it's worded as standard practice. Obviously shit happens.

  • Skjalg
    • January 11, 2012 at 12:00 PM
    • #14
    Quote from Vilham

    Indeed. Its a shame you can't do this easily in the UK.

    I dont think there is an easy way to do this in any first world country with a smudge of worker-rights in their laws.

    But the general way to do it is to toss everyone you want to fire into their own department, then wait until you need to show the quarterly finances to the board of directors and just smugly point out that this department is not earning any money and then proceed to fire everyone in that department. At least thats what I learned from the accountant people I worked with my first year out of school.

  • Serenius
    • January 11, 2012 at 4:56 PM
    • #15

    It's much easier to lay off/fire people in the US than Europe (my VP bitches all the time about how hard it is to fire bad employees in some European countries). Texas is even easier, since it's an at-will state and employers don't even need a reason to terminate you.

    Sadly, a few of my friends got hit by this.

  • sarge mat
    • January 11, 2012 at 7:28 PM
    • #16
    Quote from Serenius

    It's much easier to lay off/fire people in the US than Europe (my VP bitches all the time about how hard it is to fire bad employees in some European countries). Texas is even easier, since it's an at-will state and employers don't even need a reason to terminate you.Sadly, a few of my friends got hit by this.

    Yea that's pretty much most of Europe with the EU now. It gets a bit ridiculous to the other extreme some times though, where its nearly imposable to get rid of people unless the company is about to go under or something.

  • Skjalg
    • January 11, 2012 at 9:12 PM
    • #17

    Yeah but US isn't a first world country anymore hahahahahah

  • Serenius
    • January 11, 2012 at 11:54 PM
    • #18
    Quote from Skjalg

    Yeah but US isn't a first world country anymore hahahahahah

    The EU won't be first world much longer either the way things are going.

  • Sentura
    • January 11, 2012 at 11:55 PM
    • #19
    Quote from Serenius

    The EU won't be first world much longer either the way things are going.

    i think you should worry about yourselves first

  • cincinnati
    • January 12, 2012 at 1:41 AM
    • #20

    world problems.

    getting settled on mapcore.

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