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Moving to another country

  • Tisky
  • December 4, 2011 at 6:15 PM
  • Tisky
    • December 4, 2011 at 6:15 PM
    • #1

    Helloes. I recently decided that my love for game-development would never die so now i´m trying to become more updated with the techniques being used today, learning 3DS Max, UDK, CryEngine 3. I now know the basics of 3DS Max and UDK so i have to start working on some scenes, models etc, to get a portfolio good enough for the industry.


    I live with my gf and 2 kids in southern Sweden and i hate living here. I don´t see friends anymore or the ones i see are still living like they are 15 despite they are 30. I just know i dont belong here. I need to get out sooner or later or i will probably regret it when i´m old. Anyways, my plan is to get a good portfolio and then apply for work. Somehow i´ve always wanted to live in Canada [Blocked Image: http://sogknives.com/images/buy/canada-flag.gif]. Don´t ask me why, but i want to move there, preferably working in the gaming-industry. I´ve been thinkin alot and i have no clue how possible this is, or if im just chasing some stupid dream. My thoughts went to Mapcore, some of you here have actually moved, changed countries (Luka, HP, Mino, PhilK and so on), how was that for you? Can anyone give me a better insight for this? Please, just spill out some words on how it all went down and how you feel afterwards.

    Please don´t think i´m wierd

  • e-freak
    • December 4, 2011 at 6:20 PM
    • #2

    Like you said: Get a decent portfolio and apply for jobs Most companies will cover the re-location and help with settling.

  • Tisky
    • December 4, 2011 at 6:21 PM
    • #3

    Thanks for an encouraging answer e-freak!

  • Nysuatro
    • December 4, 2011 at 9:18 PM
    • #4

    I know for Canada they only take Senior people for helping oversea.

    So you probably want to have some experience in Europe first.

    Like e-freak said, you need a good portfolio. I am not sure for what function you want to go.

    As an artist it is quite hard these days to get a job in an other country. But that does not mean you can not try!

    And yes, if a company is big enough and wants to hire you, they most of the time help you with moving to their country.

    So I would say, make your portfolio, ask feedback here on mapcore, listen to the feedback, and work some more on your portfolio till you got a job.

    It is not going to be easy, but it is better to have a goal then just waiting for change.

    So by posting here you already started good.

  • e-freak
    • December 4, 2011 at 9:25 PM
    • #5

    If you're in sweden already at least you can apply for some of the studios there (Dice, Starbreeze, Imagination Studios, Massive, etc.). You can find a comprehensive list of studios here:

    http://www.swedishgamesindustry.com/links.aspx

  • Minos
    • December 4, 2011 at 9:32 PM
    • #6

    Check this out, it should answer all of your questions: http://www.hourences.com/the-hows-and-w ... try-about/

  • Puddy
    • December 4, 2011 at 9:36 PM
    • #7

    Ye ask minos he moved all the way from Chile to pursue his dreams

  • Steppenwolf
    • December 5, 2011 at 1:05 PM
    • #8

    If your portfolio is excellent it shouldn't be a problem to find a job in another country. A bit problematic could be that you already have a partner and two kids. Without lots of experience you will not get a senior position so could be hard to make enough money to support them, pay the rent for a bigger appartement etc. And when things go wrong (aka you get layed off) it makes you less flexible to deal with the situation.

  • Tisky
    • December 5, 2011 at 6:40 PM
    • #9

    Yeah, the kids and all were also my main concern. I guess i should get that awesome portfolio and then just be happy IF i get a job anywhere for starters

    Thanks for the great replys dudes, and Minos, can i borrow your copy?

  • Puddy
    • December 5, 2011 at 7:15 PM
    • #10
    Quote from Tisky

    Thanks for the great replys dudes, and Minos, can i borrow your copy?

    Well, now that he's already in the industry I don't think he brought it along when he left Argentina.

    You can try asking his uncle though.

    [Blocked Image: http://3.bp.blogspot.com/_WccEF8cOsTg/TPlxan4dNPI/AAAAAAAAABc/BFkdskOMkXU/s1600/The-King-of-Cocaine-%25E2%2580%2593-Pablo-Escobar.jpg]

  • Tisky
    • December 5, 2011 at 7:57 PM
    • #11

    Oh no sir! I owe his uncle benjamins so i rather not ask him.

  • Rick_D
    • December 5, 2011 at 8:03 PM
    • #12

    problem is it's quite hard to leave the country without some experience, as companies aren't as willing to bring in someone for an entry-level position from outside the country - that's not to say that if you were to find a job and take care of all the moving costs and finding yourself housing that they won't employ you.

    a friend of mine got a job in canada purely based on his portfolio and a bunch of phonecalls/emails. so there's not even the need to worry about flight costs etc.

    my advice would be to get your portfolio in order, focus towards something specific: if you want to do art then make sure you do art (vehicles or levels or weapons, try and focus on, and get better at, one specific thing so you can make your portfolio really shine in that area). use a good engine to show off your work (i'd suggest cryengine), and start applying; it'd be a good idea to get some contacts from isnide to pass along your work, there's bound to be some people here who can help (dark, zombie, etc).

    once you are in canada, there's a lot of studios so it's not a big problem if you lose a job or decide you want to switch studios.

    also, there's a couple studios in an around stockholm - thought about trying to get an entry level position up here and moving? if your portfolio is good enough then it's easy to get a short contract - and even 6 months looks good on your resume and will help you get jobs elsewhere.

  • Alf-Life
    • December 13, 2011 at 5:53 PM
    • #13

    Having moved to three different countries in the last 6-7 years (none of which I spoke the language of prior (and post )-move), I can tell you that [once you get the job ] you have nothing to worry about - the HR people I've dealt with have always been tremendously helpful, and since there are always people in the same boat (or who recently were in the same boat) you can really get lots of information and help.

    I think in your particular case, what you have to consider is your family, which is a more personal matter. Can your partner work abroad? Does she want to? Do you want her to? Will she be happy there? Will you be able to afford it? These are only questions you (and she) can answer.

    What I can answer in that regard is that because there are so few games companies, most are internationally-staffed, and there are tons of living examples for almost all walks of life; with many examples of people (with even more complicated circumstances) who have already done what you want to do.

  • -HP-
    • December 13, 2011 at 6:05 PM
    • #14

    I absolutely endorse what Badowsky just said.

    For you fortunately, you have a few good studios in Sweden, and you have zero professional experience, so why not just stick around there and gain experience first, than venture to something bigger?

    But if you want to make the jump, don't worry, most studios pay for relocation, visas, whatever trips you need, housing for the first few months and even classes for the local language!

  • Furyo
    • December 14, 2011 at 11:00 PM
    • #15

    I'll just echo what Martin and others have said, companies will do everything for you, they are the greatest help you can think of when you start there. It's a family issue for you and no one but your family should weigh in on that.

    Get yourself some experience in Stockholm, no country will sponsor you for a visa yet with your lack of experience. Even within Europe.

    With that said, I have moved 5 times internationally in the past 6 years, so you're welcome to ask me any question you might have on visas, relocation, customs, cultural aspects of Canada, the US, and western Europe if you so wish

  • Sentura
    • December 15, 2011 at 12:18 AM
    • #16

    actually furyo do you have any plans to settle somewhere?

    i ask more in the sense of how your mental state is and how traveling so much has affected it.

  • KoKo5oVaR
    • December 15, 2011 at 1:42 AM
    • #17

    Yes like sentura, i would like to know too

  • Furyo
    • December 15, 2011 at 2:20 AM
    • #18

    You make it sound like I'm a total nutjob thanks

    Yeah I plan on settling down, but so far there's always been a place that was more inviting than the one I currently stayed at, for various reasons. I've never been in a situation where I left somewhere I wanted to live for the rest of my life. You need to realize that moving is something I've done all my life. And so has my family. It's not like there's a place I fit in more than others, especially in my home country, so the projects I work on lead me to new interesting places.

    France? Great country to live in, shitty place to work in. In this industry, you're lucky to get a permanent position, and even when you do, you'll very rarely earn more than minimum wage. France used to be a great country to work in games, back when money was flowing left and right and you could sign permanent contracts everywhere like you do in Montreal, but the situation is quite the opposite now. So settling for that? No thank you. As many French friends used to say when we worked in Montreal together: "If I wanted to go back to France, I'd have to quit the industry to earn enough for my family"

    Canada? Great place all around, minus the cold (and long) winters. And for how long exactly, no one is certain. When the tax credits stop rolling, so will the studios. Labor being very cheap in Quebec (for games), this prompted studios to grow enormously, and most games end up with teams of 250 - 500 strong, where your own work and its interest is divided as more and more people are added in. So you ship projects every year, but is it a satisfying job? And if it's satisfying for one project, how will it be when you get sent to the next one? When the answer is no, you get to ask yourself the next question: Why stay then? You can earn a good living in Canada. That's not the issue. But if you want to learn a lot more about your craft and all you do is ship the same game every year for 5 years, how does that help? Especially when you crunch every year through the best months of the year...

    So you move, you adapt, and you get to work on some of the greatest games with some of the best talent in this industry. When I look back on this time of my life, I can assure you I'll be happy to have done and moved as much as I have. I've lost count of the times I've heard someone telling me they hated their job, but didn't want to move because "the grass is never greener, it's the same shit everywhere". I certainly don't want to become that person.

  • Puddy
    • December 15, 2011 at 6:13 AM
    • #19
    Quote from Furyo

    *see above post*

    Cool, thanks for sharing! Very wise words imho. Actually very surprised that the situation in France is that bad. I'm glad that you found work at Irrational, seems like it will be a good fit.

  • Jake Gilla
    • December 15, 2011 at 6:21 AM
    • #20

    Thanks Furyo, that was an awesome post!

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