Hello,
I'm new here. My name is Johnny and I go by the nick 'SpronyvanJohnson'. This site was recommended to me as THE place to get [professional] advice and I could really use some.
For years I've fantasizing about becoming a freelance Level Designer/Environment Artist. Now I've decided to finally pursue that dream. I used to mess around with Gtkradiant and Quake 3, but I made nothing worth mentioning. I do however, have some basic experience with editing in general.
Google tells me that a Level Designer takes the assets that environment artist has created and assembles them into an environment that we can all play in. They design gameplay elements, create scripted events and test game play. An Environment Artist is someone who builds the assets that go into the environment. They model, often texture and sometimes light their environments. I basically want to do both.
I've also read, that before starting with an editor, you should have a basic design understanding. It would help if you can draw and color your concepts so that you learn about composition, color and design. When you've 'mastered' that, you should pick the 3D and 2D software you want to work with and learn those. The final step would be choosing an engine and editor to create content for. Which leads to my first question: Is the information and order mentioned above correct?
If so, then I know I would want to work with Maya. Browsing different forums has taught me there is no clear winner between most programs. A friend of mine already works with Maya and that's the reason I picked it. Because in case of problems, I'm not solely dependent on the Internet for help. Due to a webdesign course I took, I already own a license for Photoshop, so that's a no brainer. Engine wise I would go for Unreal since it's the most licensed engine in the world and the UDK is free to use. Which leaves the basic design understanding open.
I'm from The Netherlands and I've searching for an appropriate drawing course to take here. I'm just not sure what to pick. Do I need to go with interior design, landscapes, architecture, etc? Also, do I need to start on paper or is it better to start with a tablet and make digital drawings? My wife already bought me a Wacom tablet so it would not cost me any additional money. I'm still looking for the right book, article, article to help me educate myself in color use and basic design and composition. Any suggestions would be really appreciated.
That brings me to my fourth and final question: Is this the best direction to take? Again, I would appreciate any feedback, pointers, links or information you are willing to share with me. Also, I'm not sure if this is the right forum to ask this, but it looked like the most appropriate one.
I apologize for starting my stay here with a long post filled with questions. Regardless if you reply or not, I would like to thank you for time.
Sincerely,
SpronyvanJohnson