1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
This Thread
  • Everywhere
  • This Thread
  • This Forum
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Discussions
  3. Level Design

Video tut - 3DsMax to CryEngine3

  • -HP-
  • September 22, 2011 at 1:30 PM
  • -HP-
    • September 22, 2011 at 1:30 PM
    • #1

    Very straightforward tut on exporting your stuff into the engine.

    Enjoy, and drop some feedback if you will!

    http://eat3d.com/free/cryengine_3dsmax

    [Blocked Image: http://i.imgur.com/fUo1h.jpgh.jpg]

    PS* Excuse the tuga accent! ahah

  • Trempler
    • September 22, 2011 at 2:00 PM
    • #2

    really nice when i have some free time i will try out =)

  • AlexM
    • September 22, 2011 at 7:44 PM
    • #3

    ah awesome

    I am loving the cryengine

  • Bunglo
    • September 23, 2011 at 1:27 AM
    • #4

    Helder teams up with Eat3d

    Bout time CE gets some love, smelly UDK's been mucking up the market!!!

  • arhurt
    • September 23, 2011 at 1:53 AM
    • #5

    totally not how I thought you sounded like =P

    Back on topic: Very good tutorial! I don't have anything even worthy of putting in CE, but it came out alright!

  • knj
    • September 23, 2011 at 10:03 AM
    • #6

    Cool HP, but damn this is sooo much more compliacted than exporting shit in to UDK (or it just looks like it, becouse i never tried it)

    i have 2 questions tho:

    1. what is that dummy ?(box in the middle of the bench)

    2. why the hell you are making proxy's ? first i was thinking that this are for coolision, but after you've started making collision, i lost it there

    i'm maya user, i assume these plugins are also available for Maya ?

    ehh need to try this out in maya

  • e-freak
    • September 23, 2011 at 10:35 AM
    • #7

    Maya is more or less the same process. May I refer you to this lovely webpage:

    http://sdk.crydev.net/display/SDKDOC3/E ... ortProcess

  • knj
    • September 23, 2011 at 10:48 AM
    • #8

    Hmm how i could missed this ? i feel stupid

    anyway thx e-freak :)

  • -HP-
    • September 23, 2011 at 4:08 PM
    • #9
    Quote from knj

    Cool HP, but damn this is sooo much more compliacted than exporting shit in to UDK (or it just looks like it, becouse i never tried it)i have 2 questions tho:

    1. what is that dummy ?(box in the middle of the bench)

    2. why the hell you are making proxy's ? first i was thinking that this are for coolision, but after you've started making collision, i lost it there

    i'm maya user, i assume these plugins are also available for Maya ?

    ehh need to try this out in maya

    You don't need a dummy, if you only want to export your asset ingame for the sake of screenshots or videos for portfolio, then just select the mesh and export, done.

    But if you want to have collisions and LOD's along with your render mesh, then all these should be attached to a dummy, (for the sake of organization, since only the dummy gets exported) I thought I was clear about it! Lemme know if you have any more questions.

    Proxys are collisions. They work for bullet collision detection, and player / NPC's collisions.

  • hamzaaa
    • September 30, 2011 at 9:56 PM
    • #10

    Hey Hélder,

    I really enjoyed listening to your tutorial. You explained everything clearly and comprehendable. I would love to see more tutorials of you regarding CryEngine3 or even other topics. Keep it rolling!

  • -HP-
    • October 5, 2011 at 10:37 PM
    • #11
    Quote from hamzaaa

    Hey Hélder,I really enjoyed listening to your tutorial. You explained everything clearly and comprehendable. I would love to see more tutorials of you regarding CryEngine3 or even other topics. Keep it rolling!

    Cheers dude, I'll make sure that you will!

  • knj
    • December 5, 2011 at 5:17 PM
    • #12

    Gratz on next tutorial on eat3d i'm now watching the preview now, probably gonna grab this one, looking good

Participate now!

Don’t have an account yet? Register yourself now and be a part of our community!

Register Yourself Login
Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  2. Any of the old guard still around? D:

    Warby
    July 12, 2026 at 8:23 PM
  3. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  4. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  5. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  6. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  7. Pango [WIP]

    Elowen
    June 11, 2026 at 10:13 AM
  8. [CS2] Dvina

    Jeremy Rivera
    June 11, 2026 at 10:03 AM
  9. Bridges 2.0 by NEXSIDE, MAP SHOWCASE. ( Steam Workshop )

    MrTrane18
    June 1, 2026 at 7:46 PM
  10. Classic Maps Reborn For CS2

    SillySpaceCat
    May 31, 2026 at 10:33 PM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™