Play games, lots of games. Good games, bad games. Rent them, do whatever it takes to get them, play them.
Recommend me a games design resource
-
-
Trust me i play too many games already! (@Ginger_lord: Scoops will back me up on that
). Im not a design novice by the way, I'm looking more to brush up on what i know about design is all, I've got the Theory of Fun and the Book of Lenses now and both look like decent resources. -
-
Read Theory of Fun sometime ago and it felt more like a "feel-good"-book about design rather than something mind blowing. still a good read but not very deep.
-
That shit that was going around way back in the film industry about voice over narration being lazy film making? Yeah, all writing on game design is basically our version of that bullshit. Times 10.
-
Universal Principles of Design (ISBN-13 978-1-59253-007-6)
It is what it says on the tin. Fundamental principles that can be applied to anything from graphic design to architecture to UI design. Bloody brilliant book.
-
Participate now!
Don’t have an account yet? Register yourself now and be a part of our community!