1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
This Thread
  • Everywhere
  • This Thread
  • This Forum
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Discussions
  3. Off-Topic

Can it run Crysis?

  • Ginger Lord
  • September 9, 2011 at 7:53 AM
  • Vilham
    • September 12, 2011 at 5:33 PM
    • #61

    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.

  • knj
    • September 12, 2011 at 5:37 PM
    • #62

    Never played this, missing something ?

  • Taylor
    • September 12, 2011 at 6:08 PM
    • #63

    Master race hasn't got time for timesplitters.

  • dux
    • September 12, 2011 at 6:22 PM
    • #64

    We are too busy being masters of mastering.

  • madgernader
    • September 12, 2011 at 7:08 PM
    • #65

    Never played the singleplayer for timespliters, my friend owned the game so we played the multiplayer and had fun.

  • Evert
    • September 12, 2011 at 7:18 PM
    • #66

    Cool stuff, but I'll join the choir...seriously finish this and make us a new timesplitters asap

    (and no silly casual dumbed down PC-port, but a proper split screen only couch-game).

  • D3ads
    • September 12, 2011 at 11:28 PM
    • #67
    Quote from Thrik

    You ever even owned a console though?

    I have a PS3, an atari, and a ZX spectrum!

  • -HP-
    • September 13, 2011 at 2:36 PM
    • #68

    Oh hai just got back from vacations, before I say anything:

    Quote from skdr

    [Blocked Image: http://i.imgur.com/PCPLZ.jpg]

    The guy who recorded the trailer, somehow managed to record this shot with vegetation turned off! [Blocked Image: https://migrationtest.mapcore.org/public/style_emoticons/default/mapcore_smilies/emot_shakehead.gif]

    Anyway, I had the pleasure to play a bit of this on the PS3, and it looks astonishing considering the hardware it's on. Crytek UK did a badass job on this.

  • D3ads
    • September 13, 2011 at 4:47 PM
    • #69

    LOL.. that is epic fail on their part, PR guy is probably having a heart attack now

  • e-freak
    • September 13, 2011 at 4:50 PM
    • #70

  • FrieChamp
    • September 13, 2011 at 6:01 PM
    • #71
    Quote from e-freak

    well i have been working on all the capturing (...)

    Should I go ahead and remove you from the MapCore job census right away e-freak, or do you want me to wait until you found a new job?

  • Jake Gilla
    • September 13, 2011 at 7:29 PM
    • #72

    JUST ANNOUNCED!!!

    TImeSplitters 4 in development!!!!

    Keeping the same universe, but now an Isometric RTS!!!!

  • Jetsetlemming
    • September 13, 2011 at 7:41 PM
    • #73
    Quote from Jake Gilla

    JUST ANNOUNCED!!!TImeSplitters 4 in development!!!!

    Keeping the same universe, but now an Isometric RTS!!!!

    lol

  • e-freak
    • September 13, 2011 at 10:34 PM
    • #74
    Quote from FrieChamp

    Should I go ahead and remove you from the MapCore job census right away e-freak, or do you want me to wait until you found a new job?

  • Froyok
    • September 14, 2011 at 9:53 AM
    • #75

    Screenshot from the console version (trailer versus real ingame).

    http://www.mycrysis.com/forums/viewtopi ... cb9bef3077

    [Blocked Image: http://uppix.net/9/a/5/a5d50ffc3e33a0d0ffebae0ba2ed7tt.jpg]

    [Blocked Image: http://uppix.net/c/3/d/93da6e840d3b34eeb31f7aa32a946tt.jpg]

    [Blocked Image: http://uppix.net/0/f/f/876c71cefb5d333e2359dcb4b4ba1tt.jpg]

    [Blocked Image: http://uppix.net/5/d/c/600ad9415c1d3bcc3d9ecff009c07tt.jpg]

    Better isn't it ?

    But I still don't understand why they changed the colors and the lighting compared to the PC version.

  • -HP-
    • September 14, 2011 at 10:00 AM
    • #76

    Yes, lighting was reworked on all levels;

    since we got a new lighting system that needed to be implemented might as well tweak the lighting a bit, so our lighting artist reworked the lighting.

  • Thrik
    • September 14, 2011 at 11:50 AM
    • #77

    I think it's just taste, really. Some of the reworked bits definitely look more aesthetically pleasing, but often at the cost of realism and subtlety. Then I think some bits just look worse period, like in the drop ship.

  • Jetsetlemming
    • September 14, 2011 at 12:00 PM
    • #78

    Especially for the shot of Psycho, the primary differences to me still just look like the effects of video compression. People really should wait for crytek to release actual screenshots rather than just a gametrailers vid if they want to make aspergers induced technical comparisons.

  • Ginger Lord
    • September 14, 2011 at 3:08 PM
    • #79

    See HP's post for actual console screengrabs...

  • -HP-
    • September 23, 2011 at 1:04 PM
    • #80

    http://ll.lo.video.gamespot.com/d4/gsc/ ... 1_1200.mp4

    tune in at 29 minutes for some Crysis 1 conversion gameplay.

    Also, here's an actual unbiased comparison.

    [Blocked Image: http://www6.incrysis.com/screenshots/crysis_pc_dx10_high_vs_console.gif]

Participate now!

Don’t have an account yet? Register yourself now and be a part of our community!

Register Yourself Login
Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  2. Any of the old guard still around? D:

    Warby
    July 12, 2026 at 8:23 PM
  3. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  4. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  5. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  6. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  7. Pango [WIP]

    Elowen
    June 11, 2026 at 10:13 AM
  8. [CS2] Dvina

    Jeremy Rivera
    June 11, 2026 at 10:03 AM
  9. Bridges 2.0 by NEXSIDE, MAP SHOWCASE. ( Steam Workshop )

    MrTrane18
    June 1, 2026 at 7:46 PM
  10. Classic Maps Reborn For CS2

    SillySpaceCat
    May 31, 2026 at 10:33 PM

Users Viewing This Thread

  • 1 Guest
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™