I think at this point we morphed into 33% mapping, 33% gaming discussion and 33% just a small bunch of online friends talking shit.
I'll take it, better than Twitter.
I think at this point we morphed into 33% mapping, 33% gaming discussion and 33% just a small bunch of online friends talking shit.
I'll take it, better than Twitter.
Spoiler [Blocked Image: https://i.imgur.com/mvUMo6h.gif]
Congratz, those who got their stuff in! ![]()
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Nice! wb aztec, the most unbalanced map on earth, yet we all love it for some reason... lol
What's the name of the last community map in the shots, doesn't have a sticker/label! (I don't have CSGO installed)
When did CS turn into a Payday Fortnite Hybrid?
Good to see de_Aztec got an update.
It's not Aztec, but a new layout with a similar theme. No doubt there'll be a custom remake with the new assets very soon.
Well, I can update my old ruins map now. Could be fun ![]()
Quote from dux2 hours ago, dux said: When did CS turn into a Payday Fortnite Hybrid?
Good to see de_Aztec got an update.
Did think of this myself last night when i saw those new T models.
I don't mind too much, actually this is going towards the direction I was posting about a couple years ago, saying "CS should be more COD" as I wanted/would like to see very thematical operations, with a set of maps that feel a bit like a campaign, with a 2-3 particular factions involved and even new weapons... that would maintain consistency (and readability) instead of the wild mess of choosing whatever model one prefers [to try and blend in some lame ass spot].
Quote from ElectroSheep1 hour ago, ElectroSheep said: Well, I can update my old ruins map now. Could be fun
Did think of your map when I saw the promo page!
Quote from ElectroSheep3 hours ago, ElectroSheep said: Well, I can update my old ruins map now. Could be fun
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Quote from ElectroSheep4 hours ago, ElectroSheep said: Well, I can update my old ruins map now. Could be fun
Dude, this looks so good.
Quote from El Moroes21 hours ago, El Moroes said: [Blocked Image: https://media.giphy.com/media/qDPg6HNz2NfAk/giphy.gif]
Well just bought something to be able to check my old HDD and I have all my project since 2009, even small stupid tests when I staterd to learn source, but Ruins is the one and only missing ![]()
Quote from ElectroSheep4 minutes ago, ElectroSheep said: Well just bought something to be able to check my old HDD and I have all my project since 2009, even small stupid tests when I staterd to learn source, but Ruins is the one and only missing
You can decompile the workshop version. As you're probably going to replace most of the stuff, shouldn't be that much of an issue?
I had to decompile koth_brazil when volvo wanted to add it in the jungle update, broken HD, no choice, nobody saw anything ![]()
You'll have to reconstruct the displacements maybe, somme issues with the skip textures aswell I think.
I was poking around with a decompiled version of de_subzero when I stumbled on this func_button entity that I thought was kind of amusing. It's located on the snowmobile near bombsite B:
(For Google purposes, the sound names are 69420alldayeverydayBigBallerBrand1 and 69420alldayeverydayBigBallerBrand2)
Just something I thought I could share in light of LiAngelo Ball getting waived today.
I know where this is gonna go so I´m out after this public statement: People who release their creations to the public, great go for it. But to ask that to be the norm, meh.
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