Quote from Radix13 hours ago, Radix said: edit:
sexy new water in de_shipped
[Blocked Image: http://i.imgur.com/kE9w7HE.jpg]
Designer choice. hope you guys dig it. ![]()
Quote from Radix13 hours ago, Radix said: edit:
sexy new water in de_shipped
[Blocked Image: http://i.imgur.com/kE9w7HE.jpg]
Designer choice. hope you guys dig it. ![]()
Quote from catfood27 minutes ago, catfood said: Designer choice. hope you guys dig it.
Oil spill? I feel like Nuke windows didn't have this oily sheen on them before the shader update:http://images.akamai.steamusercontent.com/ugc/8146894426…C2073B8FFB4A86/
Plot twist: It's an oil rig on the borderworld of xen
Quote from text_fish1 hour ago, text_fish said: I feel like Nuke windows didn't have this oily sheen on them before the shader update:http://images.akamai.steamusercontent.com/ugc/8146894426…C2073B8FFB4A86/
Yes, some windows are broken currently. I use Nuke window textures on my map and they look extremly bright. I haven't tried recompiling yet, but I guess Valve did recompile Nuke for the shader update.
Any news on official documentation?
This is very nice!
![]()
[Blocked Image: http://i.imgur.com/4Z82fsQ.jpg]
The map needs more work and improvements, but I'm liking the map!
![]()
I recompiled and the purple went away ![]()
[Blocked Image: https://media.giphy.com/media/8Ry7iAVwKBQpG/giphy.gif]
http://blog.counter-strike.net/index.php/2017/03/18277/
QuoteQuote Release Notes for 3/20/2017 20 MAR 2017 - [Blocked Image: http://media.steampowered.com/apps/csgo/blog/images/tags/cs_blog_tag.png]
[ MISC ] – Fixes related to recent shader rework.
Yay. Well done Valve
QuoteQuote [ MAPS ]Cache– Fix for vent break sound.
Yay. Well done @FMPONE
Quote from text_fish4 hours ago, text_fish said: http://blog.counter-strike.net/index.php/2017/03/18277/
Yay. Well done Valve
Yay. Well done @FMPONE
![]()
Actually I'm dumb as fuck and there's still stuff to fix. It's amazing anyone deals with me in any capacity at all
Hi! I have a question. If brute doesn't want to do de_tuscan for CS:GO why nobody will make clan_mill for CS:GO, it is the balanced card? ![]()
![]()
Quote from xjie6ywek6 hours ago, xjie6ywek said: Hi! I have a question. If brute doesn't want to do de_tuscan for CS:GO why nobody will make clan_mill for CS:GO, it is the balanced card?
I believe you are free to remake mill as long as you give Mr Auty a mention. I was toying with the idea of remaking it but I've got other plans now.
You should go for it. ![]()
Quote from xjie6ywek6 hours ago, xjie6ywek said: Hi! I have a question. If brute doesn't want to do de_tuscan for CS:GO why nobody will make clan_mill for CS:GO, it is the balanced card?
http://steamcommunity.com/sharedfiles/filedetails/?id=312199550
So apparently David Johnston was involved in the creation of De_Canals, at least according to the Wiki. That's interesting.
Also, Valve just changed quite a bit on Militia. I like that they try to improve the Non-Active Group maps now; even if they are not viable in competitions they are still part of CS history and deserve to be polished and fixed.
Which WIki are you talking about Rivfader? Couldnt find anything about Dave working on Canals.
Played Militia yesterday. It still feels T-sided to me. I dont get why they removed the plank leading up the left side of the house and replaced it with an strange jump. But the Map feels way better overall.
Quote from SirK2 hours ago, SirK said: Which WIki are you talking about Rivfader? Couldnt find anything about Dave working on Canals.
Played Militia yesterday. It still feels T-sided to me. I dont get why they removed the plank leading up the left side of the house and replaced it with an strange jump. But the Map feels way better overall.
http://counterstrike.wikia.com/wiki/Canals
I like the changes to militia so far, even if I haven't had the chance to test them on a server yet.
It's great Valve is updating less popular maps! Let's hope they're not quite done yet ![]()
The same logo is on Cbble. Dave made the layout but not the CS:GO version of the map, so i guess the trivia of Canals is wrong.
Considering DaveJ is working for a "rival" company it would be quite surprising he would be able to do commission work for someone.
Also he had officially abandoned the mapping, was my understanding. Is not like he maps for Dirty Bomb(?).
Easiest thing is to ask tho ![]()
he's a software engineer now.
Edit- the CSGO community is pretty crazy with this sort of thing. He tweeted a 'what if' that he planned for Dust2 and suddenly that became part of the plan for the Dust2 remake ![]()
I forgot to mention it is not at all confirmed.
No idea if it's true, I guess it's not completely impossible, but that doesn't mean shit.
Don’t have an account yet? Register yourself now and be a part of our community!