1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
This Thread
  • Everywhere
  • This Thread
  • This Forum
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Discussions
  3. Off-Topic

Counter-Strike: Global Offensive

  • e-freak
  • August 12, 2011 at 8:38 AM
  • Pampers
    • October 7, 2016 at 8:43 AM
    • #2,721

    They added back a feature that allows you to press a button to project a bitmap on to bsp. It costs money to use.

    http://www.counter-strike.net/graffiti/

  • Vaya
    • October 7, 2016 at 9:15 AM
    • #2,722

    limited use too. And some of these are currently selling for £50 on the community market!

    Glove skins next..

  • tomm
    • October 7, 2016 at 9:24 AM
    • #2,723

    csgo community be like:

    Spoiler

    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.

  • Beck
    • October 7, 2016 at 9:56 AM
    • #2,724

    50 uses per spray. You could use that up 2 long matches.

  • Vaya
    • October 7, 2016 at 10:39 AM
    • #2,725

    you can use the spray 'menu' that appears for lining up noscopes too :)

  • RivFader
    • October 7, 2016 at 12:03 PM
    • #2,726

    At least make them unlimited use....


    Anyway, glove skins next. Valve needs to find ways to monetize CSGO after the Washington Gambling Commission busted skin milking for good, after all.

  • Vorontsov
    • October 7, 2016 at 12:12 PM
    • #2,727

    Sprays shouldn't have been implemented the way they are right now. They could have at least given you unlimited usage and disable them in competitive. Shitty decisions are a regular thing now, makes me really sad that I'm spending so much time of my life working their old proprietary engine.

  • Buddy
    • October 7, 2016 at 8:38 PM
    • #2,728

    *Cringe*

  • Bastion
    • October 7, 2016 at 8:56 PM
    • #2,729

    Oh for fuck sake Valve. You took something that was free in every other game before and somehow made it more shit and then charged players for it.

  • -HP-
    • October 7, 2016 at 9:52 PM
    • #2,730
    Quote from Pampers

    13 hours ago, Pampers said: They added back a feature that allows you to press a button to project a bitmap on to bsp. It costs money to use.

    http://www.counter-strike.net/graffiti/

    lmao!

  • Bastion
    • October 7, 2016 at 10:33 PM
    • #2,731

    Bad news to top it off as well, it's also massively exploitable. You can spray one side of a transparant brush and it won't be visible on the other side. So you can hide behind the spray with perfect vision

    [Blocked Image: https://i.kinja-img.com/gawker-media/i…57vpet9epla.png]

    And there's also other exploits such as confusing players by placing a spray near common cover to trick players into thinking they see an enemy, wasting ammo and giving themselves away. See in the link.

    https://clips.twitch.tv/anomalyxd/EnthusiasticHerdStrawBeary

  • Fuzzgun
    • October 8, 2016 at 12:20 AM
    • #2,732
    Quote from Bastion

    1 hour ago, Bastion said: Bad news to top it off as well, it's also massively exploitable. You can spray one side of a transparant brush and it won't be visible on the other side. So you can hide behind the spray with perfect vision

    [Blocked Image: https://i.kinja-img.com/gawker-media/image/upload/s--wEHS3rjo--/c_scale,fl_progressive,q_80,w_800/r5kta0wfw57vpet9epla.png]

    And there's also other exploits such as confusing players by placing a spray near common cover to trick players into thinking they see an enemy, wasting ammo and giving themselves away. See in the link.

    https://clips.twitch.tv/anomalyxd/EnthusiasticHerdStrawBeary

    Yikes, now that's bad. I'm sure they will fix the gameplay side of things... but regardless the lack of freedom to use your own files is infuriating. Alongside the limited amount of uses? Eek. I predicted they would eventually implement this after Overwatch did, but even I wasn't cynical enough to predict the limited use factor.

  • rosk
    • October 8, 2016 at 9:50 AM
    • #2,733
    Quote from Bastion

    11 hours ago, Bastion said: Bad news to top it off as well, it's also massively exploitable. You can spray one side of a transparant brush and it won't be visible on the other side. So you can hide behind the spray with perfect vision

    [Blocked Image: https://i.kinja-img.com/gawker-media/image/upload/s--wEHS3rjo--/c_scale,fl_progressive,q_80,w_800/r5kta0wfw57vpet9epla.png]

    And there's also other exploits such as confusing players by placing a spray near common cover to trick players into thinking they see an enemy, wasting ammo and giving themselves away. See in the link.

    https://clips.twitch.tv/anomalyxd/EnthusiasticHerdStrawBeary

    If things like this are happening, really Valve should make it so you can only spray them onto certain textures (like not a func_breakable). A toggle option for this should really be added because i'm not interested in skins or stickers or sprays now.

  • Puddy
    • October 8, 2016 at 11:58 AM
    • #2,734

    I'm fine with it as long as Valve fixes some of the bugs/exploits.

    ¯\_(ツ)_/¯

  • Bastion
    • October 8, 2016 at 12:18 PM
    • #2,735

    It varies from person to person.

    I could accept it if they did the following.

    • Prevent sprays from being used in competitive (due to messing with peaks and confusing players)
    • Prevent sprays on breakable brushes, windows or similar
    • Make the spray amount unlimited
    • Ensure the sprays use specific colours as little as possible (mostly black and any colours that are common with playermodels) and stick to brighter colours so that players can't use sprays to trick players or make it harder to be spotted.

    It will likely go the way of the stickers. die out before the 3rd series gets out of the gate.

  • blackdog
    • October 9, 2016 at 4:05 PM
    • #2,736

    Sprays have always been used to trick players to give themselves away lol

    Werent they removed in CSGO?

  • dux
    • October 10, 2016 at 1:33 AM
    • #2,737

    They are rubbish at maintaining this game. I haven't played in over a month from sheer frustrations are their ineptitude. Now I see they are charging you to spray a logo on the wall? Lol /quit

  • DrywallDreams
    • October 10, 2016 at 5:43 AM
    • #2,738
    Quote from dux

    4 hours ago, dux said: They are rubbish at maintaining this game. I haven't played in over a month from sheer frustrations are their ineptitude. Now I see they are charging you to spray a logo on the wall? Lol /quit

    yeah all those bugs they fixed really ruined it all for me

    Really though, adding sprays (which you don't have to buy, btw) barely changed anything. This is mostly just another example of the CS community being conservative to a fault. Literally every change to the game is whined about for weeks on end (remember when the community was in panic mode because you could no longer doom-run while scoped with an awp? lmao). Frankly I'm a bit happy that the sprays were added so dumbshits who know nothing about audio stopped complaining that they changed the objectively trash gun sounds.

    imo the spray system just needs a few tweaks to be good: removal of the 50 spray limit on paid sprays, and limiting the use of them in competitive to only be in non-active times.

  • Logic
    • October 10, 2016 at 7:26 AM
    • #2,739

    How Reddit thinks porting features into CS GO works:

    [Blocked Image: https://i.gyazo.com/3d90602a1552af859b99bc99bcbf2cbd.gif]

  • dux
    • October 10, 2016 at 2:27 PM
    • #2,740

    The gun sounds are trash though. No reason for changing them.

Participate now!

Don’t have an account yet? Register yourself now and be a part of our community!

Register Yourself Login
Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  2. Any of the old guard still around? D:

    Warby
    July 12, 2026 at 8:23 PM
  3. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  4. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  5. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  6. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  7. Pango [WIP]

    Elowen
    June 11, 2026 at 10:13 AM
  8. [CS2] Dvina

    Jeremy Rivera
    June 11, 2026 at 10:03 AM
  9. Bridges 2.0 by NEXSIDE, MAP SHOWCASE. ( Steam Workshop )

    MrTrane18
    June 1, 2026 at 7:46 PM
  10. Classic Maps Reborn For CS2

    SillySpaceCat
    May 31, 2026 at 10:33 PM

Users Viewing This Thread

  • 1 Guest
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™