Our Forum celebrity @FMPONE got interviewed again, this was a really interesting read
http://www.rockpapershotgun.com/2015/07/03/how…ke-a-cs-go-map/
Though i'm curious what exactly you meant with the struggle when making Cache. What was it that made you almost abandon the project?
Quote“My biggest struggle was probably during Cache. At one point, I thought I would have to abandon the project; it wasn’t going very well. But Volcano had faith in what we were doing, and we managed to push through some of the early struggles. That project and Volcano definitely taught me a lot of my most valuable lessons about competitive level design, including maintaining an upbeat atmosphere and keeping readability high."