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Counter-Strike: Global Offensive

  • e-freak
  • August 12, 2011 at 8:38 AM
  • Squad
    • September 23, 2013 at 8:51 AM
    • #461

    Nice one, vivi

  • Thrik
    • September 23, 2013 at 12:24 PM
    • #462

    If anyone posts and/or PMs me pictures of Hurg easter eggs I'll put together a proper page for them at some point. Happy to keep people anonymous if you PM me.


    Edit: lmao already received some good shit. Keep it coming.

  • Skacky
    • September 23, 2013 at 3:19 PM
    • #463

    lmao at Kikette's artwork.

  • selmitto
    • September 28, 2013 at 9:04 PM
    • #464

    http://www.youtube.com/watch?v=_GBSnGbfpjo

  • General Vivi
    • October 9, 2013 at 3:53 AM
    • #465

    A funny post I made on reddit made it's way over to Kotaku.


    http://kotaku.com/you-wont-belie…ital-1442757648

  • DrywallDreams
    • October 9, 2013 at 4:19 AM
    • #466
    Quote from generalvivi

    A funny post I made on reddit made it's way over to Kotaku.


    http://kotaku.com/you-wont-belie…ital-1442757648

    From a buddy that knows a bit about the Dota 2 economy, that could be a hacked account transferring funds to the main or something.

  • blackdog
    • October 9, 2013 at 12:28 PM
    • #467
    Quote from Al Anselmo~Intelect0

    "Amateurs"

  • General Vivi
    • October 10, 2013 at 1:08 AM
    • #468

    @marcem, yeah I figured as much. I know no one in their right mind would spend that much on an item. It's just funny to see them... not hide it

  • blackdog
    • October 12, 2013 at 11:21 PM
    • #469

    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.

  • Squad
    • October 25, 2013 at 1:31 AM
    • #470

    New CS:GO update, for anyone interested in the customized weapon skins.


    CS:GO Workshop: Weapon Finishes

  • General Vivi
    • October 25, 2013 at 6:32 AM
    • #471

    I'm going to start a thread in 2d for people to add their skins into a giant thread.

  • ElectroSheep
    • October 25, 2013 at 11:14 AM
    • #472

    So, it's not just about making a new texture ?

  • selmitto
    • October 31, 2013 at 3:59 AM
    • #473

    Pretty cool song created based on Counter Strike!


    Counter Strike (Kyral X Banko Original)


    https://soundcloud.com/kyralmusik/cou…e-kyral-x-banko

  • AlexM
    • October 31, 2013 at 5:44 PM
    • #474

    You might see a ghost or 2 today o_0


    [Blocked Image: http://i.imgur.com/R0ovhbc.jpg]

  • DrywallDreams
    • October 31, 2013 at 11:33 PM
    • #475

    [Blocked Image: http://cloud-2.steampowered.com/ugc/504695222940419628/F5B78B82DC07F3AB8BDAF428DBEBADE820879FB6/]


    a few

  • Pampers
    • November 1, 2013 at 5:59 PM
    • #476

    such a nice smooth van

  • -HP-
    • November 1, 2013 at 8:15 PM
    • #477

    Sexy smoothing groups!

  • DrywallDreams
    • November 1, 2013 at 11:19 PM
    • #478

    I will not rest until my normals are arranged like Daytona USA.

  • 'RZL
    • December 14, 2013 at 8:06 AM
    • #479

    Valve announced the work on two new maps, one is a de_cbble rework which looks promising and the other one is a completely new map, de_overpass, which is the very first map especially created for CS:GO by valve.


    What does it mean for us? New texures, models and overlays! Whoah, so excited!


    http://blog.counter-strike.net/index.php/2013/12/8306/

  • DrywallDreams
    • December 14, 2013 at 8:35 AM
    • #480

    I'm liking the new cbble (though it's looking a little rough and blocky), but come on,

    "The old version of de_cbble featured many dark and enclosed areas, which added to the restrictive feel of the linear paths and hallways. In the new version we’ve opened up the edges of the map to let the sunlight in. We also got rid of some ceilings, allowing players to throw flashbangs and other grenades over walls before attempting to capture the bomb sites."

    Valve just wanted to show off the cascaded shadow maps again, didn't they?


    overpass looks mega-sick too, Valve really knows how to set a great theme. I just know the competitive nuts will whine about the maps though. There's some great posts on the forum already:

    Quote

    Cbble seems veery nice. Overpas... tooo... however i am starting to worry about it because of one line from blog post:

    "The design of Overpass benefited a great deal from our experiences upgrading Mirage.".

    OFFICIAL MIRAGE IS JUST AWFUL.

    Quote

    This is kinda sad actually. We already had competitively viable balanced version of cbble called de_forge, but for some reason instead of graphical overhaul they've decided to waste their time doing what's already been done

    Quote

    Looks ugly n totally crap :S

    Quote

    Just hope it doesn't require bravo pass or something [Blocked Image: http://forums.steampowered.com/forums/v4_images/smilies/smile.gif]

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