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Counter-Strike: Global Offensive

  • e-freak
  • August 12, 2011 at 8:38 AM
  • blackdog
    • September 20, 2014 at 7:47 PM
    • #981

    Ye cos it makes sense if they're deciding the strategies, but if those are mainly decided by the captain, I see much less use of em

  • DrywallDreams
    • September 22, 2014 at 11:03 PM
    • #982

    !!! CS:GO is on Linux finally!

  • selmitto
    • September 23, 2014 at 7:49 PM
    • #983

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  • ShockaPop
    • September 24, 2014 at 4:26 AM
    • #984

    Ninja-defuse in casual mode: not so impressive, sorry.

  • Vaya
    • September 24, 2014 at 2:09 PM
    • #985
    Quote from SotaPoika

    Ninja-defuse in casual mode: not so impressive, sorry.

    Thats comp?

  • Squad
    • September 24, 2014 at 2:14 PM
    • #986

    Seems like competitive to me. Good stuff

  • Vilham
    • September 24, 2014 at 2:18 PM
    • #987

    Indeed it is comp.

  • leplubodeslapin
    • September 24, 2014 at 10:44 PM
    • #988

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    xDDDDDDDDDDDDDDDDDD

  • Squad
    • September 25, 2014 at 11:42 AM
    • #989

    This one is great!


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  • blackdog
    • October 2, 2014 at 5:11 PM
    • #990

    Game updated, waiting for a match to be found.

    Listen guys, you play often: do you agree with me that the UI of this game is ridiculously convoluted for what it needs to do? I just want to play and first thing i'm presented with the loadout screen... I'm so much annoyed by everything this game has other than the pure gameplay (ugly animations for weapons, questionable choices in modeling, menu-UI).

  • DrywallDreams
    • October 2, 2014 at 5:14 PM
    • #991
    Quote from blackdog

    Game updated, waiting for a match to be found.

    Listen guys, you play often: do you agree with me that the UI of this game is ridiculously convoluted for what it needs to do? I just want to play and first thing i'm presented with the loadout screen... I'm so much annoyed by everything this game has other than the pure gameplay (ugly animations for weapons, questionable choices in modeling, menu-UI).

    It's better than not being able to play at all. Plus "Searching for game" on the other side of the screen isn't that confusing.

  • DrywallDreams
    • October 3, 2014 at 4:44 AM
    • #992

    http://blog.counter-strike.net/index.php/2014/10/10300/


    Holy shit huge update. Tagging is p. dece now, movement made more 1.6-y without the horrible parts, bullet impacts made easier to see.


    Most importantly though, Valve removed the Radius Culling shortcut in Hammer.

  • El Moroes
    • October 3, 2014 at 9:19 AM
    • #993

    Yeah and this one too is welcome "— Fixed a bug where the Model Browser would become unresponsive"

  • Niller^.-
    • October 3, 2014 at 10:10 AM
    • #994

    "Players who are hit by grenades "in flight" that were thrown by the other team now take a small amount of impact damage."


    Guess this means flashbang kills are back!

  • blackdog
    • October 3, 2014 at 11:36 AM
    • #995
    Quote from Marcem

    It's better than not being able to play at all. Plus "Searching for game" on the other side of the screen isn't that confusing.

    I don't like "coping", I'm not a fan of "good enough". I think that a game with such a heritage and follow should have it better. I think that getting into a game (which is what I want, but clearly Valve doesn't because they want you to spend on items) was much easier and quick before.

    Anyway I couldn't play yday, 200+ ping, totally unresponsive. Plus haven't had any mouse cursor in the community server window, couldn't browse anything different.

  • Squad
    • October 3, 2014 at 2:03 PM
    • #996
    Quote from El Moroes

    Yeah and this one too is welcome "— Fixed a bug where the Model Browser would become unresponsive"


    About time!

  • DrywallDreams
    • October 3, 2014 at 2:56 PM
    • #997
    Quote from blackdog

    I don't like "coping", I'm not a fan of "good enough". I think that a game with such a heritage and follow should have it better. I think that getting into a game (which is what I want, but clearly Valve doesn't because they want you to spend on items) was much easier and quick before.

    Anyway I couldn't play yday, 200+ ping, totally unresponsive. Plus haven't had any mouse cursor in the community server window, couldn't browse anything different.

    Many EU players literally couldn't play community servers or gamemodes other competitive for two months until the update. The previous system was broken as fuck (also how is showing you your inventory selling items?).

  • blackdog
    • October 3, 2014 at 4:49 PM
    • #998
    Quote from Marcem

    Many EU players literally couldn't play community servers or gamemodes other competitive for two months until the update. The previous system was broken as fuck

    Ok but that's simply broken, and it was probably a problem not confined to the client i guess(?)... most definitely not because of the UI.

    Quote

    (also how is showing you your inventory selling items?).

    Not sure what you mean?

    [Blocked Image: https://scontent-a-mxp.xx.fbcdn.net/hphotos-xfa1/v/t1.0-9/10561647_10152432476585773_8685300053737652408_n.jpg?oh=9b4f01a5ec48c13baa7cdae6db9a4c8b&oe=54C34B16]

  • DrywallDreams
    • October 3, 2014 at 4:59 PM
    • #999
    Quote from blackdog

    Ok but that's simply broken, and it was probably a problem not confined to the client i guess(?)... most definitely not because of the UI.

    Quote

    (also how is showing you your inventory selling items?).

    Not sure what you mean?[Blocked Image: https://scontent-a-mxp.xx.fbcdn.net/hphotos-xfa1/v/t1.0-9/10561647_10152432476585773_8685300053737652408_n.jpg?oh=9b4f01a5ec48c13baa7cdae6db9a4c8b&oe=54C34B16] are you saying that's what you get when you start the game? I thought you meant joining a game. that's not supposed to happen.

  • Squad
    • October 3, 2014 at 6:52 PM
    • #1,000

    They removed the Workshop uploader tool from the SDK. Anyone knows how to upload now?

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