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Indie Game - The Movie

  • Corwin
  • June 24, 2011 at 1:05 PM
  • Corwin
    • June 24, 2011 at 1:05 PM
    • #1

    http://www.indiegamethemovie.com/

    Sounds interesting, if only for the fact that it may bring a bit of awareness and respect about/for the medium (although it'll probably not touch that much of a large audience.)

    (Trailer's a bit gay though me thinks)

  • selmitto
    • June 13, 2012 at 8:07 AM
    • #2

    I just watched it! What a BEAUTIFUL movie! I mean it!

    Reasons:

    * Fuck!

    * It's amazing

    * fabulous

    * perfect (!)

    * really well edited

    * well informative

    * inspiring

    * it shows all that pressure, love and passion from some indie game devs:

    ~> Edmund McMillen and Tommy Refenes (Team Meat), from Super Meat Boy.

    ~> Phil Fish, from Fez.

    ~> Jonathan Blow, from Braid.

    There are extras with interviews of the Canabalt creator, Adam Saltsman, as also of the Aquaria creator, Alec Holowka.

    I can't believe that I missed the chance to back it.

    Make yourself a favor, and watch it.

    http://store.steampowered.com/app/207080/

  • insta
    • June 13, 2012 at 12:42 PM
    • #3

    I hope they release a edited-down version with only the Team Meat stuff. Although I guess I can just use the fast-forward button during the other parts.

  • Youme
    • June 13, 2012 at 3:05 PM
    • #4

    Should be called "Indie Game: It'll ruin your fucking life, then maybe, just maybe, make you a millionaire"

  • selmitto
    • June 13, 2012 at 3:42 PM
    • #5
    Quote from insta

    I hope they release a edited-down version with only the Team Meat stuff. Although I guess I can just use the fast-forward button during the other parts.

    Why is that? ;P

    Quote from Youme

    Should be called "Indie Game: It'll ruin your fucking life, then maybe, just maybe, make you a millionaire"

    Yeah. That's insane!

  • Mclogenog
    • June 15, 2012 at 12:33 AM
    • #6

    I'd heard a few criticisms about the narrow scope of the movie, but was still pleased with it. A large part of the indie scene is more casual / hobbyist, and the film doesn't cover that, though I think the bonus features do.

    Make sure to check out the Team Meat commentary too! It's ridiculous.

  • Marvin.Star
    • June 15, 2012 at 4:27 AM
    • #7

    Oh, I saw this when they did that in theaters live broadcast. I really liked the movie, but yea it ends up feeling a little narrow in scope especially when you know (or at least I did) that all of the games featured are rather large successes as far as indie games go. Otherwise it was mostly a fun kind of 'people watching' movie, I enjoyed getting to know the developers a little bit and hear what they had to say about things as they went along. Will probably buy a copy to keep around some time.

  • Taylor
    • June 15, 2012 at 10:03 AM
    • #8

    Do Phil Fish and Team Meat have a punch up to determine who is the greatest person in the universe?

  • KoKo5oVaR
    • June 15, 2012 at 10:54 AM
    • #9

    Is it some serious stuff; or is it a self promotional video to get in the light ?

  • marks
    • June 15, 2012 at 8:27 PM
    • #10

    No its pretty serious, I'd recommend it.

  • Youme
    • June 15, 2012 at 9:18 PM
    • #11

    None of the devs featured in the main film need any exposition, it's a pretty decent insight into their mental state leading up to release rather than how the games are actually made.

    It's pretty good though it will probably scare a lot of people away from indie development (and encourage a few crazy folk with the right attitudes)

  • Warby
    • June 15, 2012 at 11:54 PM
    • #12

    just bought it on steam and yeah its really inspiring/and depressing as hell ... was this the first time a movie got sold on steam ? i never bought one before today

    its kinda wiered:

    i really like fez but i dont really like this phil fish guy

    and:

    i dont really like super meat boy but love team meat ^^

  • selmitto
    • June 16, 2012 at 2:58 AM
    • #13

    Yeah hahaha..

    that black fellah should review every game

    I just noticed that there's an audio of Team Meat commenting the movie as it is played. I'll have to watch it again. yay!

    btw, take a look at this article in Destructoid talking about the weird Fez guy and his "devil" ex-partner:

    http://www.destructoid.com/indie-game-t ... 9538.phtml

    Indeed in the movie we see a one sized story.

  • Marvin.Star
    • June 16, 2012 at 3:44 AM
    • #14

    Yea, like the others said it is some very serious stuff, I imagine it would be borderline depressing if the prospect of what they're doing doesn't inspire you at all.

    I really would recommend it though, it's real cheap on steam, or if you buy the full deal from their site you can get tons of extra footage which is neat.

  • Minos
    • June 17, 2012 at 8:25 AM
    • #15

    the inde devloers teh saviors of the industrey making cool games nobody cares lomao

  • selmitto
    • June 17, 2012 at 4:32 PM
    • #16
    Quote from Minos

    the inde devloers teh saviors of the industrey making cool games nobody cares lomao

  • 2d-chris
    • June 17, 2012 at 4:40 PM
    • #17

    The only thing I dislike about Indy development and attitudes, is the belief they have, that you can't make the game you want with an AAA developer. I'm sure quite allot of the time that's the case, but you can move to other developer. If you don't like making games with big teams that's fine though, at least I can understand it

  • Marvin.Star
    • June 17, 2012 at 5:56 PM
    • #18

    Yea, I appreciate 'indie games' and the neat ideas and stories they're laced with, but I dislike the attitude that games are not 'what they should be'. That kind of supremely artsy attitude some people carry with them.

  • Mclogenog
    • June 17, 2012 at 6:05 PM
    • #19
    Quote from 2d-chris

    The only thing I dislike about Indy development and attitudes, is the belief they have, that you can't make the game you want with an AAA developer. I'm sure quite allot of the time that's the case, but you can move to other developer. If you don't like making games with big teams that's fine though, at least I can understand it

    It's not just the studio or developer though. "Weird" games like Dear Esther or Journey aren't going to be made by large teams unless commercial viability is guaranteed. With the dev costs for AAA games, it's no wonder that progress is in steps (e.g. adding and removing weapons and levels in each CoD), but it's frustrating for people who want to progress in leaps instead.

  • Minos
    • June 17, 2012 at 6:46 PM
    • #20

    I hate it when indie developers see themselves as the guerrilla activists fighting against the big greedy industry. Some of them take that to the extreme, to the point of becoming retarded. I remember a guy on a dev mailing list once saying that he'd rather watch a presentation by a simple guy who made an indie game in his basement than a presentation with a AAA concept artist who worked in a team of 500. That makes no sense at all. It doesn't matter how big your team is, you should always be looking for ways to work faster and better and honestly it doesn't matter where this knowledge comes from.

    I mean if I were to work on a small indie game now I'd use the exact same skills I'd use on a AAA game. The difference is just the scope.

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