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Brush entities become brushes again [hammer question]

  • h3X
  • May 22, 2011 at 8:51 AM
  • h3X
    • May 22, 2011 at 8:51 AM
    • #1

    Trying to make a prefab for catapults (faith plate) in portal 2, the trigger (brush entity) turns back into a brush when deselected. When I try to save this as a prefab and instantiate it, the trigger is also lost. Is this normal behavior? What can I do to fix it?

    Also, after crashing, hammer now has all-black orthographic viewports. Any thoughts on this would also be appreciated.

  • h3X
    • May 22, 2011 at 10:56 AM
    • #2

    Oh, and another stupid question while I'm already asking stupid questions.

    I have this loverly quartet all lined up and ready to play me a masterpiece, however they disappear in-game.

    They're all prop_dynamic since I can't SetAnimation for the npc turrets or phys props.

    [Blocked Image: http://img31.imageshack.us/img31/1266/quartet.png]

    Wondering why they disappear.

  • Sentura
    • May 22, 2011 at 2:13 PM
    • #3

    turn off ignore groups

  • Campaignjunkie
    • May 22, 2011 at 11:07 PM
    • #4

    1) http://developer.valvesoftware.com/wiki ... es_Toolbar

    2) http://developer.valvesoftware.com/wiki ... c_override

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