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"Modern Warfare 3" ??

  • Izuno
  • May 13, 2011 at 7:36 PM
  • Puddy
    • December 3, 2011 at 9:57 PM
    • #221

    It's a bit overwhelming I admit; they could've waited with some gadgets and they could've kept the levels linear for a bit longer in the beginning. Still, it didn't take long before I got into the game and started smashing people's faces with lots of combos and shit!

  • Rick_D
    • December 3, 2011 at 10:28 PM
    • #222

    apparently you need to play the batman games for a couple hours before they get good, but for me that's too much. i am starting to have short patience with video games so forcing myself to play a couple of hours just because it might get good is hard for me to do.

    mw3 is just such a giant parody of itself at this point that i don't know whether to laugh or yawn. the art is also fucking dicks, same textures IW used in 200-whenever, and the gameplay is just constant closset spawning enemies, hundreds of guys thrown at you.

    it makes me wonder if anyone ever played MW1 and realised what made it good. protip: it wasn't what you think it was.

    in fact the parts that sucked in MW1 are the parts that seem to have been used and expanded in MW2 and MW3. i don't want to kill 500 guys, i don't want shitty lighting and noisy level design and texturing, i want a good experience and i don't mind if you make enemies 10 times harder if it means there's 10 times less of them.

    i played the russian airplane map, and loved the turbulence and the floating in the air killing, but i was so desensitized to action that what should have been a fucking awesome mission was just another shooty bang bang spamfest. did anyone realise while playtesting that there's about 100 enemies on that fucking plane. where did they come from? why is that considered fun? fuck you infinity ward, fuck you sledgehammer, fuck you activision, fuck you video game consumers. this is pure horse shit.

  • Tisky
    • December 3, 2011 at 10:38 PM
    • #223
    Quote from Rick_D

    did anyone realise while playtesting that there's about 100 enemies on that fucking plane. where did they come from?

    Same shit happened with the movie "Air Force One". Motherfuckers!

  • Skacky
    • December 4, 2011 at 1:26 AM
    • #224

    Heh, I wouldn't be as violent as Rick, but he really summed-up how I feel about those blockbuster games in general.

    Nowadays I just spend time playing oldies because not a lot of the so-called next-gen games have reached their level yet. DX:HR and Skyrim being the first exceptions that come to my mind.

  • Puddy
    • December 4, 2011 at 8:46 AM
    • #225
    Quote from Rick_D

    apparently you need to play the batman games for a couple hours before they get good, but for me that's too much. i am starting to have short patience with video games so forcing myself to play a couple of hours just because it might get good is hard for me to do.

    I wouldn't call it hours, I'd say an hour or less. And even prior to that I considered the game entertaining, it's just that it picked up pace efter that first hour. I'd recommend you give the game a brief second chance; if you don't take a liking it's just not your cup of tea probably.

    Quote from Rick_D

    mw3 is just such a giant parody of itself at this point that i don't know whether to laugh or yawn. the art is also fucking dicks, same textures IW used in 200-whenever, and the gameplay is just constant closset spawning enemies, hundreds of guys thrown at you.it makes me wonder if anyone ever played MW1 and realised what made it good. protip: it wasn't what you think it was.

    in fact the parts that sucked in MW1 are the parts that seem to have been used and expanded in MW2 and MW3. i don't want to kill 500 guys, i don't want shitty lighting and noisy level design and texturing, i want a good experience and i don't mind if you make enemies 10 times harder if it means there's 10 times less of them.

    i played the russian airplane map, and loved the turbulence and the floating in the air killing, but i was so desensitized to action that what should have been a fucking awesome mission was just another shooty bang bang spamfest. did anyone realise while playtesting that there's about 100 enemies on that fucking plane. where did they come from? why is that considered fun? fuck you infinity ward, fuck you sledgehammer, fuck you activision, fuck you video game consumers. this is pure horse shit.

    You're right. It's actually pretty crazy how good MW1 was and how far they've strayed from that game... but you know, american xbox-kids need their fuckyeah story and their guns and their in-game brofists and their hordes of evil russians and their animated loading screens with lots of cool banter and equally cool callsigns (oh shit those guys are reaper 2-actual - fuck this is good game design).

    To make MW3's popularity and praise less depressing, you can draw a parallel to all other mediums. It's usually the shitty movies, books and music that cash in (transformers, twilight, justin bieber/similar). To provide additional comfort that some things are still done right in gaming, there's always BF3 MP. <3 Your coffee-related expertise will always be appreciated for that title.

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  • Rick_D
    • December 4, 2011 at 11:46 AM
    • #226
    Quote from Puddy

    I wouldn't call it hours, I'd say an hour or less. And even prior to that I considered the game entertaining, it's just that it picked up pace efter that first hour. I'd recommend you give the game a brief second chance; if you don't take a liking it's just not your cup of tea probably.

    You're right. It's actually pretty crazy how good MW1 was and how far they've strayed from that game... but you know, american xbox-kids need their fuckyeah story and their guns and their in-game brofists and their hordes of evil russians and their animated loading screens with lots of cool banter and equally cool callsigns (oh shit those guys are reaper 2-actual - fuck this is good game design).

    To make MW3's popularity and praise less depressing, you can draw a parallel to all other mediums. It's usually the shitty movies, books and music that cash in (transformers, twilight, justin bieber/similar). To provide additional comfort that some things are still done right in gaming, there's always BF3 MP. <3 Your coffee-related expertise will always be appreciated for that title.

    just to be 100% fair here i did practically nothing towards bf3 mp (some optimising towards the end, and that was only asset-based, not getting my hands dirty) - the guys that worked on that deserve all your praise. email them, they'll appreciate it

    i still think bf3 is the most fun mp fps i have played since tf2.

    check out this: http://redlettermedia.com/half-in-the-b ... -the-moon/

    it's the same guy who did the star wars reviews, and it's very good, and as you say: most of the problems games are having, other media is having as well. i know we're not all stupid, i have more faith in humanity than to just give up and say "the lowest common denominator wins". man fuck this gay earth if faggots in suits can force us to make more and more of this mindless shit. half-life 1 and 2, fps games, where you are a guy in power armour who kills aliens, yet it's SO much more than that; why do we have to have idiots who whittle down the call of duty games into "constant action and big cinematic events" - MW1 was so slow paced when you look at it, and people loved it, it was massively popular, yet we get thrown into this direction by fucking idiots with some capital that they probably stole from the government through tax fraud anyway. lol edgy teenager mode disengaged!

  • D3ads
    • December 4, 2011 at 6:49 PM
    • #227
    Quote

    ":2sdgsusw]http://www.crysis-online.com/forums/showthread.php?t=1539

    lol.. you've gotta be kidding me?

    Quote

    a palm tree would take a professional artist all of 5-10 minutes

  • D3ads
    • December 4, 2011 at 6:50 PM
    • #228

    I made a palm tree once, it took me 5-10 hours

  • ctswin
    • December 4, 2011 at 7:08 PM
    • #229

    You're not professional.

    And those trees aren't Russian.

  • -HP-
    • December 4, 2011 at 8:47 PM
    • #230

    If Tom reads that post he'll lol

  • knj
    • December 14, 2011 at 11:56 AM
    • #231

    MW3 earned milliard dollars (!!!) so just wait for MW4 in 2 years, this shit i sad . . .

  • Sentura
    • December 14, 2011 at 7:00 PM
    • #232

    billion*

  • Buddy
    • December 14, 2011 at 7:15 PM
    • #233

    billion=miliard in polish

  • knj
    • December 14, 2011 at 7:24 PM
    • #234
    Quote from Buddy

    billion=miliard in polish

    thx Buddy to straighten it up, but i was sure there is a milliard in ang as well, lol

  • Sentura
    • December 14, 2011 at 7:24 PM
    • #235
    Quote from Buddy

    billion=miliard in polish

    i know.

  • Rick_D
    • December 15, 2011 at 3:17 PM
    • #236
    Quote from knj

    thx Buddy to straighten it up, but i was sure there is a milliard in ang as well, lol

    there's "millions"

    when i read milliard i thought of "mallard"

    which is a male duck

  • cincinnati
    • December 15, 2011 at 4:01 PM
    • #237

    there is also president millard fillmore, but you'll never see his face on money.

  • e-freak
    • December 15, 2011 at 9:46 PM
    • #238

    Milliarden is the term for billion in german and polish (every non-english speaking country?). Kind of crazy they got to that amount of sales in such a short time - seems to strengthen the Ad-driven campaigns the big publishers run at the moment.

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