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Dead Island

  • mjens
  • February 16, 2011 at 6:25 PM
  • mjens
    • February 16, 2011 at 6:25 PM
    • #1

    OK, try this one: http://xbox360.ign.com/articles/115/1150368p1.html

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  • Minos
    • February 16, 2011 at 6:32 PM
    • #2

    Is this Dead Space's tropical cousin?

  • Grinwhrl
    • February 16, 2011 at 6:35 PM
    • #3

    Wow, this game is still alive, awesome.

    Quote

    Is this Dead Space's tropical cousin?

    Mino, this was in development way way before Dead Space.

    that is one of the best zombie trailers I have ever seen. The emotion captured in it was so well done

  • mjens
    • February 16, 2011 at 6:41 PM
    • #4

    Yea, still "alive" and will be released soon. The game was modified few times (as you can see on old screenshots) before finding the publisher.

    Now we have 2 games with TBA release date status

  • ElectroSheep
    • February 16, 2011 at 6:49 PM
    • #5

    Wow, the teaser is so sad

  • Jetsetlemming
    • February 16, 2011 at 7:06 PM
    • #6

    Interesting that after watching the trailer and reading the article I'm left really curious about it. Does weapon damage have the same sort of damage detail as the zombies, or is my wrench going to go from "bloody hunk of metal" to "useless bloody hunk of metal" on a certain swing and then I have to pick up a new thing? Will things take a long time to break or is this a Silent Hill Origins setup? Will there be portable TV items that one hit kill enemies if so?

  • Thrik
    • February 16, 2011 at 7:16 PM
    • #7

    ... holy shit!!!!! That trailer is amazing! What is this, the week of spectacular trailers (*cough* Crysis 2)?

    Game concept is really appealing too. Obviously we all love zombies but most games approach it in a well-equipped-hero and/or campy kind of way. This looks more like the 28 Days Later of the gaming world and that excites me. If it hits the aforementioned film's atmosphere of complete hopelessness and dread we have a winner.

  • e-freak
    • February 16, 2011 at 7:18 PM
    • #8

    trailer is awesome but prerendered (in terms of this is not the game engine or any game content) i guess?

  • Mazy
    • February 16, 2011 at 8:07 PM
    • #9

    Am I the only one that got kinda confused by all the cutting back and forth in the trailer? Looked and sounded good tho.

    Anyway, tropical zombie game? Sure, sign me up

  • Izuno
    • February 16, 2011 at 9:20 PM
    • #10

    Great announcement. Quickly getting buzz. I do agree some of the cutting back and forth caused initial confusion but whatever I get it.

    Quote

    They all become zombies. Very sad, especially since the little girl becomes a zombie and attacks her father...and her mother obviously gets attacked/killed/zombiefied/whatever.

    Anyway, it sets a certain tone due to the music, editing and slowmo. I wonder if they intend the game itself to be of the same tone.

    Zombie games recently have ranged in tone from slapstick (Dead Rising) to slightly more "touching" (Dead Rising 2 because of the daughter element but it's still basically slapstick) to whatever tone Left4Dead games are (kickass-survivalism? is that a tone? it's got some attempted funnies too...) and then to a simple "horror" tone in Resident Evil games.

    And I am no expert on zombie films, but I feel like most are either comic (Zombieland) or serious/horror (um...do Resident Evil movies count?)

    The Dead Island trailer's tone feels tragic, which is kind of a fresh take. As for the game, can it actually pull that off? Or more realistically will it even attempt a tragic tone in the game? Is that even possible? Would we want a tragic tone for the game? It would be something different...sorta. Heavy Rain definitely conveyed bits of a tragic tone, especially the opening.

    Now if you think the tone of that trailer is not tragic and instead was pure comedy or pure something else, please explain why since I honestly am curious about other perspectives on this.

    Otherwise, I suppose it was an attempt to parody the opening of the TV series Lost which I guess would classify the trailer's tone as...tragic parody? wtf?

  • ElectroSheep
    • February 16, 2011 at 9:37 PM
    • #11
    Quote from Izuno

    ...or serious/horror (um...do Resident Evil movies count?)

    I have to say NO

  • ReNo
    • February 16, 2011 at 9:49 PM
    • #12

    Incredible trailer. Completely with Izuno here, the style of the trailer (the reverse storytelling, the choice of music, and the fact it's a really sad little vignette of a story) makes it feel really exciting and unique, which is incredible given it is a zombie game and I'm pretty much sick to death of those by now. Watched it 3 times already. Hard pushed to think of a better trailer in the past year or so, though maybe the new Deus Ex's trailer is on a par. What a lovely surprise.

  • Erratic
    • February 17, 2011 at 12:40 AM
    • #13

    Cool CG trailer, bro.

  • Sentura
    • February 17, 2011 at 3:01 AM
    • #14

    hmm i seem to be in disagreement, i better conceal my opinion!

  • Minos
    • February 17, 2011 at 3:24 AM
    • #15
    Quote from Sentura

    hmm i seem to be in disagreement, i better conceal my opinion!

    Judgement

    Just saw the trailer, seems like an awesome idea!

  • Psy
    • February 17, 2011 at 9:23 AM
    • #16

    Let's hope that the same emotional impact is carried out through the actual game, because that was fantastic.

  • -HP-
    • February 17, 2011 at 10:30 AM
    • #17

    Just mind blowing trailer.

    I don't see how the game can keep the same emotional vibes tho, probably not. But still, it's a nice production, and keeps you interested.

  • 2d-chris
    • February 17, 2011 at 10:49 AM
    • #18

    Am I the only one not bored of zombie games now? ;P

  • Jetsetlemming
    • February 17, 2011 at 10:58 AM
    • #19
    Quote from 2d-chris

    Am I the only one not bored of zombie games now? ;P

    I see this sentiment around and don't really get it. There have been a decent amount of games with zombies in them but what kind of enemies are in a game seems like a weird thing to get tired of. There are a whole hell of a lot more games with russians/terrorists (used interchangeably). I don't really consider zombies as a sort of novelty that can get old on its own, any more than any other bad guy, and apocalyptic end of the world scenarios aren't something I'm remotely near bored of. The kind of game Dead Island is supposed to be is something I'm really interested in.

  • dux
    • February 17, 2011 at 12:11 PM
    • #20

    I fell asleep watching that trailer and ended up skipping along, sorry.

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