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Battlefield 3

  • skdr
  • February 3, 2011 at 7:02 PM
  • kleinluka
    • March 27, 2012 at 4:23 PM
    • #1,601

    I just wanna say I love the P90. That is all.

  • Puddy
    • March 27, 2012 at 5:05 PM
    • #1,602

    There are rumors of e-sport functionality in battlelog, spectator-mode, battlelog class-modification and toned down postprocessing on some maps.

    Come on DICE, I know you can support this game! I'm happy with half of those!!! In fact, I'm probably happy with the changes already promised.

  • SamCom
    • March 27, 2012 at 5:12 PM
    • #1,603
    Quote from Puddy

    battlelog class-modification

    I'd be happy with just this. Or an easier way to get to the weapon customization screen while in game. Even on PC, it's a (minor) hassle, since it feels like every second messing around in that menu is time I'm not playing the game.

  • knj
    • March 27, 2012 at 5:36 PM
    • #1,604
    Quote

    C4 will no longer be detonable after a player respawns, if the player is revived within 5 seconds he can still detonate his C4.

    guys, OK ? shit you see this ?? THIS WAS THE BEST WAY TO TROLL EVAAAAAAAAAAAAA

  • Squirrelly
    • March 27, 2012 at 5:46 PM
    • #1,605

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  • Rick_D
    • March 27, 2012 at 6:27 PM
    • #1,606

    TACTICAL REALISM!

  • Jetsetlemming
    • March 27, 2012 at 7:04 PM
    • #1,607
    Quote from Thrik

    Looking at that video it seems the console UI is completely different, but in the PC version you can simply click each weapon on the spawn screen and immediately swap it with any other weapon in your arsenal via a small pop-up — same applies for specialisations, etc. I don't think it could really be any more streamlined.

    Oh, neat. I never knew that was there.

  • Puddy
    • March 27, 2012 at 7:08 PM
    • #1,608
    Quote from Thrik

    I do swap weapons a lot though, can never decide whether I like the AN-94 or M16A3 best. I am forever switching between them believing it to be 'the one' and becoming disillusioned within minutes.

    I'll give you a hint

    Quote

    it's not russian and it's an m16a3

    Master it's recoil and firing pattern and it's the best gun in the game; no doubt. Clan matches are essentially, in 4on4 SQ Rush/5on5 conquest atleast, "m16-field".

  • e-freak
    • March 28, 2012 at 10:28 PM
    • #1,609

    Hey Rick, have you been in Dubai recently?

  • Rick_D
    • March 29, 2012 at 12:02 PM
    • #1,610

    nope

  • Puddy
    • March 29, 2012 at 2:39 PM
    • #1,611

    patch day today!

  • knj
    • March 29, 2012 at 2:40 PM
    • #1,612
    Quote from Puddy

    patch day today!

    don't be so happy PS3 pach is the pain i the ass ;/

  • Puddy
    • March 29, 2012 at 3:04 PM
    • #1,613

    why? what up?

  • Rick_D
    • March 29, 2012 at 3:14 PM
    • #1,614

    yeah please tell

  • knj
    • March 29, 2012 at 5:27 PM
    • #1,615

    ok

    -don't know why and who made that decision but now there is no warmup time ( you just jump straight in to battle, no time to customize weapon and shit)

    -in rush, attacking side now have choppers and tanks, defending got SHIT (i'm talking about BACK TO KARKAND maps)

    -c4 is gone after death (i know this is my personal thing, but still it is shitty IMO)

    -chopper got flairs too fast (11 sec right ?) it is fucking impossible (almost) to shoot down a chopper by yourself

    -still, c4 bug not fixed

    this are the major shits IMO

    ok there are some good points like better team managment

  • Puddy
    • March 29, 2012 at 5:41 PM
    • #1,616
    Quote from knj

    ok-don't know why and who made that decision but now there is no warmup time ( you just jump straight in to battle, no time to customize weapon and shit)

    -in rush, attacking side now have choppers and tanks, defending got SHIT (i'm talking about BACK TO KARKAND maps)

    -c4 is gone after death (i know this is my personal thinkg, but still it is shitty IMO)

    -chopper got flairs too fast (11 sec right ?) it is fucking impossible (almost) to shoot down a chopper by yourself

    -still, c4 bug not fixed

    this are the major shits IMO

    ok there are some good points like better team managment

    Display More

    1. can't comment

    2. maybe i won't fall asleep as a defender now... (a lot of maps greatly favor the defender)

    3. THANK YOU DICE!!!

    4. can't comment

    5. which c4 bug? spawnrape one?

  • knj
    • March 29, 2012 at 5:45 PM
    • #1,617

    c4 bug - that one, when you are dropping c4, and before the animation is finished and you will change weapon/hop into a vechicle you won't be able to detonate c4, you will just drop new c4's on a ground

  • SamCom
    • March 29, 2012 at 6:10 PM
    • #1,618

    I'm not sure what it is with helicopters and jets: as soon as I hop in one, instantly shot down by a SAM. I'll fire flares, instantly retargeted and shot down. If I'm the poor bastard on the ground firing the SAM, no kills. Seriously, my stats for the MANPAD SAMs: 223 missiles fired, 4 kills. More than 50 shots to get one kill. .08 kills a minute. I know it's not just kills that matter, but as far as I can tell, I don't even slow the jets down. They don't have to dodge or break off their attack, they just pop flares.There aren't any stats for vehicles disabled, which might be more interesting. Accuracy is about 20%. Am I just using them incorrectly? Tracking a jet, get lock, fire, jet pops flares. Reload, target same jet (if it's even in range still), get lock, he pops flares again. That's if I'm not shot in the meantime.

    The only way to get a kill seems to be working together with another engineer with a SAM, which is almost impossible in pub games. You'd have to sync it so the first one fires, jet pops flares, and second SAM fires just after that. Then maybe the missile will reach before he gets flares again.

  • Puddy
    • March 29, 2012 at 8:15 PM
    • #1,619

    okay, jumped right into a 4on4 clan game with the new patch (first experience of the patch!)

    It feels like they have done a overhaul of the postprocessing and done some performance tweaks... the maps look a bit unfamiliar, right? The game looks better now imho. I like a lot of the changes/general fixes so far! I'm a bit torn on suppression; I feel they may have gone too far with it (you're very easily suppressed atm). I only used M16A3 with my standard loadout during the match and so did everyone else, so can't say too much about the new weapon balancing yet. Looking forward to trying new attachment+weapon combos in pubgames.

  • Pampers
    • March 29, 2012 at 11:09 PM
    • #1,620

    is there an overview somewhere that cover the attachment changes?

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