Spawning on SL or the whole squad is a server option.
Battlefield 3
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Hmm yeah, I should've probably included more of what I wrote before my computer froze
Dux, see below:Squad size: With 8man squads, you'd only get 2 squads per team in 32 player games, which is far too little. In conquest, you usually concentrate your fighting on 2-4 areas/flanks, which would mean that the squads would have to split up anyway. With a 4 man squad, you can have all classes represented and you are a large enough force to be able to do damage. If class balancing is good within the squad, you can tackle or at least stand your own against any threat.
Spawning on SL only: Pretty tedious and breaks the flow of the game. Let's say the squadleader dies, who does he spawn on? He has to run, possibly a long way, to the front. If another squadmember dies during this time, they'll have to spawn and run as well. What if the squadleader is unavailable (stuck in small area, vehicle that is fully manned, parachuting too I believe)? Pretty annoying to have to ask the squad leader to move/exit the vehicle/etc everytime you want to get back to the front. Also, let's not forget public players who're probably not on VOIP. Making the SL the only spawnable squadmember would imho just slow the game down unnecesarily.
Rush maps: Generally, rush maps play nothing like CoD. Maps aren't square boxes with shitty spawns. There's always a nice tug of war and an excellent forward momentum for the attackers and usually a desperate struggle for the defenders. Sometimes it's nice to have just one "front" that is being fought over as opposed to conquest. There's generally enough flanks to keep things interesting and prevent a meat grinder (with a few exceptions). As always, I guess it's each to his own
Seen a lot of conquest-only servers so far, so rush can definitely be avoided if wanted. -
What's up with knives? Doesn't seem to work sometimes. I was standing over a guy (he was facing away from me, crouching) for 2-3 seconds (= eternity in an FPS) and constantly trying to knife him without any success. This has happened a few other times as well.
Is there no way to set video settings and keybindings outside a game? (like in battlelog) This is a very simple thing to get right, I cannot even begin to understand why anyone would limit this to in-game only.
How can I queue for servers on battlelog? Not possible? (it was in BC2).
questions/whine aside; i'm having fun with the game (mp). I love the tanks. I also love that apparently no one else likes driving them.
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Quote from csyver
What's up with knives? Doesn't seem to work sometimes. I was standing over a guy (he was facing away from me, crouching) for 2-3 seconds (= eternity in an FPS) and constantly trying to knife him without any success. This has happened a few other times as well.
Yep, same here, seems to be some kind of bug?
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I haven't had any problems with it so far, but I know it was pretty off sometimes in the beta. I generally don't try to knife a lot though... it's usually a risk and in the time you close in, the enemy could've shot a teammate/similar. Got to be pragmatic

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What exactly does it mean to represent a platoon? I noticed it says representing when I'm joining a server, but I don't notice/see any difference?
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Yeah, I don't know it either. Half the time I have no clue of what's going on in the game anyway.
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":1847laxv]Yeah, I don't know it either. Half the time I have no clue of what's going on in the game anyway.
Same here. I feel like i´m on a LSD trip half of the time
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http://battlelog.battlefield.com/bf3/se ... cle-Spawn/
Server up, based in Sweden, but should be good for all Euros. Before you join a server, check that and see if there's people and help us fill it and keep it filled.
Once reserved slots are possible we can arrange getting those implemented.
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this guy is like, faster faster, FUCK FUCK, i can feel it, i'm lucky, FUCK, nowExternal Content www.youtube.comContent embedded from external sources will not be displayed without your consent.Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.
Quote":12dicgbf]
Yep, same here, seems to be some kind of bug?
knifing works, only if you are behind enemy in close range, in front of someone you need 3/4 knife strikes before he is dead, and that is lame, it should be like COD, 1 knife and it is all over, but i like the animation of knifing
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Quote from Rick_D
http://battlelog.battlefield.com/bf3/servers/sh…le-Spawn/Server up, based in Sweden, but should be good for all Euros. Before you join a server, check that and see if there's people and help us fill it and keep it filled.
Once reserved slots are possible we can arrange getting those implemented.
To more easily fill up servers, could you possibly throw the idea around at work that you don't need 8 players to begin? It's probably to prevent statspadding and in that case they can throw in a "Need x more players to be ranked".
Allows you to for example have 2on2 dogfights or just goof around while you wait

The coders will probably love you for making a suggestion about it.
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Quote from knjthis guy is like, faster faster, FUCK FUCK, i can feel it, i'm lucky, FUCK, nowExternal Content www.youtube.comContent embedded from external sources will not be displayed without your consent.Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.
hahaha!
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I think only allowing effective knifing from behind is more realistic. If you were a soldier faced with someone coming at you with a knife IRL, you'd have little difficulty intercepting the jabs and probably even turning the knife against them (maybe this should be an option
). It's only when catching someone by surprise you're likely to actually kill someone.Which is good because I fucking hated the way people would just bulldoze you in CoD, knowing all they have to do is sprint at you with their knife primed and they're likely to win the fight rather than, you know, using actual shooting skill and accuracy.
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Can someone explain to the guys at DICE how to make a good UI, because wtf is up with the join squad button being tiny and being where it is. Just get rid of find squad and replace it with join squad ffs.
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Quote from Vilham
Can someone explain to the guys at DICE how to make a good UI, because wtf is up with the join squad button being tiny and being where it is. Just get rid of find squad and replace it with join squad ffs.
to be honest, i don't have any problems with it
btw, just started playing SP, and as for now it's just great, loved jet's chapter, and soundtrack is owesome,
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":1hqxhhnf]
Yep, same here, seems to be some kind of bug?
Yep, the same.
Very annoying to trying to cut a guy which win on you because he shoots your legs while you try to cut is back.
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I'm having the same issue I had with BC2, the game goes into a full freeze after 5-6 mins of play due to a realtek integrated audio card. This was an issue in BC2 as well, but it was never fixed and carried over to bf3...
I can't find any way to submit a ticket or mail about the issue. I guess I just have to make a forum thread and hope someone reads it?
ps: if you are having the same issue. the workaround is to disable your integrated audio card in bios. doesn't matter if you are using the card or not, the game will still crash.
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Just finished playing Battlefield all weekend with some guys I went to uni with who came to stay... We literally only left the house 2/3 times, just to get more beer and food. The game is amazing, I've racked up about 20 hours already and I am DEADLY in a chopper and the jets

My favourite maps are... Grand Bazaar, Seine Crossing, and believe it or not... Operation Metro. Operation Firestorm is boring as hell, that Canals one is rubbish, and so is Kharg Island.. Damavand Peak is ace, I love the base jumping bit. Good job guys

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