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Level Design/Environment Artist Demo Reel Examples?

  • ultranew_b
  • January 31, 2011 at 7:40 PM
  • ultranew_b
    • January 31, 2011 at 7:40 PM
    • #1

    Hey guys,

    I'm ramping up to create a demo reel to go alongside my portfolio. I was looking for any advice you guys could give me to create a standout demo reel.

    Examples of successful demo reels would be appreciated.

    cheers!

  • Furyo
    • January 31, 2011 at 7:51 PM
    • #2

    Oh wow, the return of the prodigal man. Good to see you're still around and kicking some levels.

    I'd simply use a few of our top portfolios (insta's, philipk's, skdr's, etc) and follow that as a baseline. Your screenshots just simply speak volumes already.

  • mjens
    • January 31, 2011 at 9:15 PM
    • #3

    http://level-design.org/?page_id=56

  • ultranew_b
    • January 31, 2011 at 10:18 PM
    • #4

    Furyo - Thanks for the kind words!

    seir - Thanks for the link, very handy reference indeed.

    I was looking for examples of demo reels though, not necessarily portfolios.

    Any quality demo reel links?

    I want to make one, but am not really sure the format to use etc.

  • Furyo
    • January 31, 2011 at 11:59 PM
    • #5

    In my experience, the only people in games using demo reels are VFX artists and Animators (that need to show their stuff moving). For Level Design, I wouldn't sweat it.

  • ultranew_b
    • February 1, 2011 at 12:05 AM
    • #6

    Ok, cool ! Thanks for the advice man !

    Appreciate it !

  • Vilham
    • February 1, 2011 at 12:44 AM
    • #7

    If you aren't using a demo reel you would want to use a layouts though? Coz from the modding scene Ive got one view that you can just use images, literally everyone in the industry I know thinks that is no where near enough as it shows no actual design skill.

  • Bunglo
    • February 1, 2011 at 1:20 AM
    • #8

    Perhaps images with a download link to a map or two would be good?

  • ultranew_b
    • February 1, 2011 at 1:37 AM
    • #9

    I planned to give a link to download the levels displayed in the portfolios.

    Looking at many portfolios recently, I rarely saw layout plans posted. Is this essential if a download link is posted?

  • Vilham
    • February 1, 2011 at 2:17 AM
    • #10

    A download link is far from ideal though, it requires a reader/employer to have the game mentioned and requires a lot of effort to actually appraise your design work. :/ That's why im pretty stumped on this issue. I can see the advantages to both. Just images keeps your portfolio simple and looks nice, but it doesn't really display any understanding of design.

    I also don't seem to see many portfolios with layout stuff at all, atleast not on any of the modding sites.

  • Psy
    • February 1, 2011 at 1:15 PM
    • #11

    I think Filip did a good job using videos to explain the thought process behind his work. Of course, this isn't something that can be achieved by everyone but I think that dedicating a page to each of your levels explaining why you did certain things would be good to do.

  • ultranew_b
    • February 1, 2011 at 9:14 PM
    • #12

    Thanks Psy !

    I was looking at your portfolio. You didn't explain your thought process either.

    BTW, I really like the look of your level plr_nightfall! Nice lighting !

  • Psy
    • February 2, 2011 at 4:12 PM
    • #13

    Thanks. I already made a start on writing my thought process for each item on my portfolio but unfortunately I'm making slow progress due to other commitments.

  • Furyo
    • February 2, 2011 at 5:01 PM
    • #14

    The reason I don't explain everything is to keep things to say for the phone interviews or onsite interviews. I think your text should inform the reader than you know enough, give him material to ask interesting questions, and then wow him by answering them with all your knowledge

  • ultranew_b
    • February 2, 2011 at 9:03 PM
    • #15

    Thanks Furyo !

  • Minos
    • February 3, 2011 at 12:41 AM
    • #16

    Here's a good demoreel: http://vimeo.com/19368587

  • ultranew_b
    • February 3, 2011 at 3:02 PM
    • #17

    I can only dream of producing material with that caliber!

  • dux
    • February 3, 2011 at 3:03 PM
    • #18

    Stop dreamin' and start doin' yo

  • deceiver
    • February 3, 2011 at 3:16 PM
    • #19

    Was just talking about that vid with my friend...would be a kind of original/funny way to apply for a position lol. You send that hilariously bad demo, it being kinda viral, everyone sees it, but at the end you're like, just kidding, then you link to your real kick-ass demo. Would probably piss off some people though =P.

  • dux
    • February 3, 2011 at 3:45 PM
    • #20

    That Magnar "insta" Janssen guy strikes me as the kind of individual that would actually do that.

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