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Mass Effect 3

  • Minos
  • December 12, 2010 at 3:00 AM
  • jaboo224
    • March 7, 2012 at 1:15 AM
    • #61

    Im only 2 hours in to it. So far its really fun. Story is killer and they tie in a lot with the books which is awesome. Some of shepards dialog seems like he is too much of a pansy and is always going "its glad to have you back" over and over again. The combat is way better with much more unique enemies thats for damn sure. It is way faster too, which im not too sure if i like it or not being faster. Customization has improved immensely from ME2. It mixes a lot of the goods from ME1 and ME2 without breaking it however it still doesn't feel like ME1 to me. ME1 had the most bad ass enemy and everything felt fresh.

    Overall i give it a 8.5/10

    If anything get the art book to be honest its the best thing in the whole package imo.

  • Pampers
    • March 7, 2012 at 2:25 AM
    • #62

    so, how much of the important parts do you miss out on if you only buy the regular version?

  • Evert
    • March 7, 2012 at 9:00 AM
    • #63

    4 hours in or so, I really enjoy it so far. The combat/cover crap wasn't as awkward as I was afraid of (though for ME3 I switched to ps3, after playing the first two on PC. Cover systems on PC might be super horrible), and story/dialogue etc is like in the first game.

    Amazing OST as expected too

    Now I just hope it doesn't

    Quote

    end with you fighting another robot baby

  • Minos
    • March 7, 2012 at 5:59 PM
    • #64
    Quote from jaboo224

    Im only 2 hours in to it. ...

    Overall i give it a 8.5/10

    lmao

  • GregBoffins
    • March 7, 2012 at 6:05 PM
    • #65
    Quote from Minos

    lmao

    I'm only about 15mins in to the manual and I am loving it too.

    Over all I would give it 8.5/10

  • jaboo224
    • March 8, 2012 at 1:32 AM
    • #66

    hahahaha that made my day.

  • deceiver
    • March 8, 2012 at 6:20 AM
    • #67
    Quote from Jetsetlemming

    Manshep run animation is just as bad. Dude goes about the normandy like he's got a load in his pants. Not terribly surprising, since the normandy men's room only has two toilets, but still he should probably go clean himself up during the loading screen.

    It really makes me wonder whether Bioware's animators just suck, or do they compress the animations like crazy and that makes everything look shit?!

  • Rick_D
    • March 8, 2012 at 7:41 AM
    • #68

    [Blocked Image: http://i.imgur.com/e35Qq.jpg]

  • Taylor
    • March 8, 2012 at 2:27 PM
    • #69

    lol @ the internet's reaction to Tali's face being a stock photo

    [Blocked Image: http://i.imgur.com/Rr6Dx.jpg]

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  • Mazy
    • March 8, 2012 at 10:44 PM
    • #70

    Played about one hour of it, I wanna bone Ashley

  • PaulH
    • March 9, 2012 at 5:25 PM
    • #71

    Been playing it yesterday and today, really enjoyed ME2 and enjoying this one too, however there are a couple of issues that the reviews haven't seemed to pick up on. One is that there seems to be quite a bit of disc swapping, recent games have done this more cleverly in that you swap discs maybe once during a play through, however whenever I visit a different planet for a mission it seems I have to switch discs.

    Also the way ME structures its journal/mission log doesn't make it clear sometimes what to do or where to go for missions, and when you complete a sub objective of a mission the journal doesn't update with the new information to let you know where you stand. I currently have a few side quests open that I'm not sure what the next step is for them. It's probably because I've been playing Skyrim recently and that seems to do things a lot better. As well as this I find that wandering past people in the citadel you hear a little bit of their conversation and all of a sudden you get a new mission to go do something for them, this seems a bit odd, you should really have to engage with those people and listen to them before they give you quests.

    The cover system is a bit hit and miss, I've died a few times because approaching a wall and pressing the cover button does nothing, you have to actually look down at the wall and then press cover to crouch down behind it, sometimes it just doesn't seem to work at all during firefights and can get a little frustrating.

    Apart from those niggles though, it's still ME and it's still a good enjoyable game. I've just met up with Miranda who was one of the only people I made sure didn't die in ME2. Good times.

  • Puddy
    • March 10, 2012 at 10:07 PM
    • #72

    This game has been very, very good so far. <3

    Quote from Mazy

    Played about one hour of it, I wanna bone Ashley

    Her outfit in the medical center... jesus h christ that was retarded. Dev-team boners ftw.

    Though, I prefer Jack tbh. Completely apeshit, completely loveable.

  • Puddy
    • March 11, 2012 at 10:35 PM
    • #73
    Quote

    Thane... Mordin... noooooooooooooooooooo!

  • Taylor
    • March 13, 2012 at 2:46 PM
    • #74

    Vanguard is hilarious in this. Biotic Charge fills up your shields on impact and everything else you do can be specialised to make it cooldown faster. You can just heavy melee Brutes and use point-blank charges to negate the damage if they manage an attack. Of course I’m on normal. I imagine on insanity it’s like ME2 where spending 2 seconds out of cover is game over and playing this class is just gimping yourself.

  • Puddy
    • March 15, 2012 at 3:54 PM
    • #75

    holy fucking hell

    that ending was so fucking bad

  • dux
    • March 15, 2012 at 6:55 PM
    • #76

    Even worse than deus ex 3?

  • Serenius
    • March 15, 2012 at 7:13 PM
    • #77

    From what I understand, if you don't complete the multiplayer leg or do all the side content and amass every resource, you get a big ol' kick in the nads of an ending. I'm guessing most people who have finished it rushed through instead of approaching it like a completionist for the best possible ending.

  • Minos
    • March 15, 2012 at 7:20 PM
    • #78
    Quote from Serenius

    From what I understand, if you don't complete the multiplayer leg or do all the side content and amass every resource, you get a big ol' kick in the nads of an ending. I'm guessing most people who have finished it rushed through instead of approaching it like a completionist for the best possible ending.

    Who said saving the galaxy was going to be easy

  • Puddy
    • March 15, 2012 at 7:46 PM
    • #79
    Quote from dux

    Even worse than deus ex 3?

    Yes. After three games in the same continuity and with the same characters, you're more emotionally invested in the Mass Effect universe and thus more vulnerable to this kind of sucker punch (atleast I was). Even if you don't consider that background, the Mass Effect 3 ending is on a whole different level of retardedness. It is yet another "thinking man's" shooter that collapsed towards the end with it's storyline (hello Bioshock and DXHR)...

    Quote from Serenius

    From what I understand, if you don't complete the multiplayer leg or do all the side content and amass every resource, you get a big ol' kick in the nads of an ending. I'm guessing most people who have finished it rushed through instead of approaching it like a completionist for the best possible ending.

    You can get kicked in the nads if you do things really bad. Even so, all the endings are roughly the same and each ending is as dreadful as the next one. I completed nearly everything (like 99%) and had a 99% rating from co-op multiplayer, which affects the ending, and got the supposedly "good" ending... my ass it was!

    Oh and there's a hitler parody that is fucking spot on. Spoilers ahoy.


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  • Taylor
    • March 15, 2012 at 9:18 PM
    • #80

    Yeah, I've just finished it and the ending is pretty bad. In hindsight I should’ve braced myself when I started playing those silly dream sequences.

    I completed all the quests but one, including the five million fetch quests, but I didn’t do any multiplayer because that’s not why I play Mass Effect. If it’s really required for the best ending that is a very poor decision.


    Quote

    I chose to destroy the Reapers because that seemed like the most reasonable option: The galaxy would be free to advance from this point without the Reaper threat and to sweeten the deal Shepard wouldn’t die and the Mass Relays would stay intact (supposed side effects of the other options). Then all the relays explode regardless, Shepard is not shown to survive the citadel explosion, and my space girlfriend needs to help two dudes populate a planet.

    But what really pisses me off goes back to the first game. There’s a Prothean VI and the conversation goes like this:

    Shepard: What is the Reapers motivation?

    Hologram: You have to defeat them anyway, does it matter?

    Shepard: lol I guess not.

    No, git-features, it does matter! All we get is some guff about order vs. chaos that doesn’t actually mean anything. It doesn’t even make sense in context: Letting every generation get advanced enough to kill you is bloody stupid for a machine intelligence with no other motivation whatsoever except stopping generations advancing.

    Also: Morinth appearing as a banshee during the Earth invasion with no dialogue from either side was irritating too. All that decision in ME2 does it change the name of a generic enemy? :/

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