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[TF2] cp_biodome

  • supertoaster
  • December 4, 2010 at 11:40 PM
  • supertoaster
    • December 4, 2010 at 11:40 PM
    • #1

    Hello people, here's my tf2 map, cp_biodome. I started it in july with a poor work ethic, so I have finally finished it!

    *Woops, I clicked the wrong forum. Could this go into work release?*

    I hate backstories, here are some pics

    [Blocked Image: http://dl.dropbox.com/u/1758462/maps/cp_biodome_b10000.jpg]

    [Blocked Image: http://dl.dropbox.com/u/1758462/maps/cp_biodome_b10001.jpg]

    [Blocked Image: http://dl.dropbox.com/u/1758462/maps/cp_biodome_b10002.jpg]

    [Blocked Image: http://dl.dropbox.com/u/1758462/maps/cp_biodome_b10003.jpg]

    [Blocked Image: http://dl.dropbox.com/u/1758462/maps/cp_biodome_b10004.jpg]

    [Blocked Image: http://dl.dropbox.com/u/1758462/maps/cp_biodome_b10005.jpg]

    [Blocked Image: http://dl.dropbox.com/u/1758462/maps/cp_biodome_b10006.jpg]

    After 6 months of work (half work half lazy actually), I've finally finished it. You can download it here if you want to. http://%7boption%7d

  • ElectroSheep
    • December 5, 2010 at 11:08 AM
    • #2

    Hooo you killed my tree !!

    Seriously, I'll dl it to test it. I really like your pics, the idea of a dead biodome is cool. Everythings looks well designed and clean. Good job !

  • KungFuSquirrel
    • December 6, 2010 at 2:44 AM
    • #3

    Moved to Work Release, as requested.

  • 2d-chris
    • December 6, 2010 at 8:57 AM
    • #4

    pics don't work?

  • Chimeray
    • December 6, 2010 at 6:28 PM
    • #5
    Quote from supertoaster

    I hate backstories, here are some pics

    Well, could you at least share a floorplan or short discription of the design or anything like that?

    I'm wondering what's behind the art cos the idea of the biodome is awsome, but art alone doesn't make a level good.

    I see a lot of different paths and use of height in that map, very interested too see more of it, looks like a good design.

  • supertoaster
    • December 7, 2010 at 5:01 AM
    • #6
    Quote from Chimeray

    Well, could you at least share a floorplan or short discription of the design or anything like that?

    I'm wondering what's behind the art cos the idea of the biodome is awsome, but art alone doesn't make a level good.

    I see a lot of different paths and use of height in that map, very interested too see more of it, looks like a good design.

    Hmm okay. It's on some public server and mostly everyone says they have fun on it, so that makes me happy. The basic layout is the building with the dome in the middle, the clean and wellmaintained bases at the ends of the map, and dirty junk in between.

    Anyways it's a 5cp map. The first pic is the middle, inside the dome.

    Second picture is between the middle and 2nd/4th point.

    3rd picture is the last control point

    4th picture is the outside area near 2nd

    5th picture is the area between last and 2nd

    6th is another angle of the last control point

    7th picture is the 2nd point.

    I'm not good at descriptions. You can download it yourself and fly through. I would totally make a flythrough video if i knew how to use the source demo tools.

  • Chimeray
    • December 7, 2010 at 8:27 AM
    • #7

    Thanks for the effort man Always nice to have some reference when looking at an environment.

    Looks fun indeed, I'll download it and see if there's someone playing it!

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