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Bloody Good Time

  • ReNo
  • September 3, 2010 at 1:31 AM
  • ReNo
    • September 3, 2010 at 1:31 AM
    • #1

    At long last the game I worked on at Outerlight before I left has been unveiled! It's called "Bloody Good Time" and it's being published by Ubisoft. Should be out on XBLA and Steam before the end of the year.

    For those interested, it plays a lot like our previous game "The Ship", only quite a bit faster. It's a source engine based multiplayer game in which you play the role of one of 8 different Hollywood wannabes filming under the instruction of the sadistic Director X. Each player is given the name of one of the other players and is tasked with killing them using one of a whole bunch of weapons. As in The Ship you've got to take care of your needs as this is happening; visiting the toilet or grabbing a drink at the bar to avoid falling asleep on the spot or becoming weak with hunger, for example. All the while one of the other players has been given your name and is trying their best to take you down, so you've gotta keep looking over your shoulder for any suspicious stalkers...

    It's a lot of fun and our playtests were always crazy and competitive, so we're really pleased it's finally seeing the light of day.

    External Content www.youtube.com
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    Ubi Page: http://www.ubi.com/UK/Games/Info.aspx?pId=9098

    Kotaku article: http://kotaku.com/5628927/clowns-versus ... -good-time

  • Jetsetlemming
    • September 3, 2010 at 3:02 AM
    • #2

    Multiplayer competitive Manhunt?

  • FrieChamp
    • September 3, 2010 at 9:21 AM
    • #3

    Cool, I enjoyed "The Ship" quite a lot!

  • Warby
    • September 3, 2010 at 2:10 PM
    • #4

    i have no idea what i just saw ...

  • dux
    • September 3, 2010 at 2:32 PM
    • #5
    Quote from Warby

    i have no idea what i just saw ...

    I have to agree. If I hadn't of read what dollar duncs posted I would be even more confused by it. The shots on the kotaku page are nice though! I dont get why everyone is saying it looks like Tf2 ?

  • arhurt
    • September 3, 2010 at 3:39 PM
    • #6
    Quote from dux

    I dont get why everyone is saying it looks like Tf2 ?

    Everything Cartoonish/Stylized with rim lightning and soft shading is TF2ish nowadays...

  • ReNo
    • September 5, 2010 at 5:25 PM
    • #7

    Yeah the TF2 comparisons are a bit annoying. I mean I can get the visual comparison but some people are writing it off as a rip-off when the gameplay is completely different. The only gameplay it shares with TF2 is that both are FPS games. While TF2 is as team-based a shooter as it is possible to be however, BGT's gameplay is completely every-man-for-himself. Even the graphical comparison is annoying, given it's a fairly natural evolution from The Ship, which predated TF2 by over a year...

    [Blocked Image: http://imgarchive.info/200912/th_244622.jpg]

    But anyway, I guess it's inevitable if you've got a cartoony shooter just now. MNC got a lot of trash talk about it for the same reasons, although I'd say it was better warranted since it is so strongly team based. People came around to it in the end though!

    The teaser video isn't something we did in-house at Outerlight - it's Ubi's marketing material. I'd have to agree it's a little baffling if you don't know anything about the game, but like the fake "movie posters" they released a few days before the game announcement, I guess it's all designed to get people curious rather than being informative. No doubt they'll have gameplay trailers and the like before release

  • dux
    • September 5, 2010 at 5:40 PM
    • #8

    Are you back at Outerlight now then?

  • Mazy
    • September 5, 2010 at 5:49 PM
    • #9

    Ahhh, sounds really cool Reno. Always thought The Ship sounded like a super cool concept, but sadly never actually got around to try it.

  • ReNo
    • September 5, 2010 at 6:12 PM
    • #10

    Nah dux, not back with em. Can't really talk about the situation in depth here, but myself and 2 other guys left to do our own thing as Haiku Interactive at the end of last year. When we left though the game was basically done except for bug fixing. Since then it's been in a sort of limbo, but looks to finally be ready to go.

  • FrieChamp
    • October 14, 2010 at 11:49 AM
    • #11

    "In limbo" seems to be the right word, although the team of Outerlight is already gone Here is an interesting interview with one of the co-founders:

    http://news.bigdownload.com/2010/10/04/ ... loody-goo/

  • arhurt
    • October 14, 2010 at 2:59 PM
    • #12

    Thanks, that was an interesting read! I hope things turn up for the guys!

  • Warby
    • October 14, 2010 at 5:01 PM
    • #13

    interesting but depressing read !

    and i agree steam and all the digital distribution / self publishing possibilities are great but the achillis heel is still the funding !

  • Campaignjunkie
    • October 15, 2010 at 4:53 AM
    • #14

    Ah, that sucks about Outerlight.

    I wonder when we'll start seeing the fruits of http://indie-fund.com/ ?...

  • deceiver
    • October 29, 2010 at 8:05 PM
    • #15

    It's now out on Steam at a pretty cheap price...5$.

    http://store.steampowered.com/app/2450/

  • PogoP
    • October 29, 2010 at 8:08 PM
    • #16

    This game looks awesome! Anybody else bought it?

  • ReNo
    • October 29, 2010 at 11:59 PM
    • #17

    Yup, I've bought it twice now - once on XBLA and once on Steam. Not bad for under £8

    Really glad it's finally come out, and totally impressed that Ubi decided to go for such a low price point. I argued all through development that we should be aiming for a bargain price point, since being a multiplayer game meant we'd live or die on the number of people playing, and with only 3 maps we are fairly content lite. Coming out so cheap is a really big help to building an audience.

    For anybody on the fence about the game, my (completely biased) opinion is that for under $5 the game is a steal. Although it only has 3 levels there's quite a lot to the game, with a pretty wide range of weapons that vary a lot more than in The Ship, and quite a lot of different rules and mechanics you can play around with. Pickpocketing, boasting, "murder aids" that you can use to distract or entrap your hunter or quarry, traps dotted all over the place, insta-kills on people using needs interactions, bonus rounds breaking up the action with new gameplay, security guards wandering around, etc etc etc... It's a bit rough around the edges but it's a lot different to other shooters out there (with the exception of The Ship of course) and that originality is what makes it special. Hopefully that'll earn it a bit of a cult fanbase

  • deceiver
    • October 30, 2010 at 12:30 AM
    • #18

    Will all the money be going to Ubisoft or will a portion of it go to Outerlight's ex-staff?

  • PogoP
    • October 30, 2010 at 1:01 AM
    • #19

    I bought it tonight. We should get a Mapcore game going. Is there a Mapcore group on Steam?

  • deceiver
    • October 30, 2010 at 1:26 AM
    • #20

    Bought it as well! What's your nick on Steam pogo?

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