Now playing 2010
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":11yh3jy8]I'm replaying Modern Warefare 2 SP atm.
Ditto!
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Back to finishing the second half of Red Dead Redemption. It's crazy just how well executed the game is in almost every way.
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Stopped playing Oblivion again after around 40 hours. I came to the conclusion that the balancing of it is completely broken. Even with the mod that i played the game got more difficult with every level up. That's just a motivation killer. You wait and wait to get better to finaly go back into some dungeons that were too hard at the beginning of the game just to be welcomed by much stronger enemys then the first time. Like in the Shivering islands plugin there is a graveyard or something. When i was level 1 there were 2 easy enemies and one hard one but at least i made it inside. Now i'm level 16 and there are three super hard enemies waiting at the entrance. All i can do is run away and safe my ass as soon as they see me.
The game would work much better without any leveling at all and just skill improvements instead. It's really a shame because the first 20-30 hours of a new Oblivion game are always a lot of fun before the same frustrations kick in.
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Still playing a modded Stalker Call of Pripyat.
[Blocked Image: http://i52.tinypic.com/16gh6a8.jpg]
I find it very amusing that a graphical glitch is properly lit and shadowed for some reason. Thankfully this disappeared after a couple ingame hours (presumably when whatever corpse it used to be faded).
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Looks like your gpu is overheating.
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Finally started playing Dragon Age after having it for months. Gotta say, this game kicks some serious ass so far, love the art style too.
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I'm really craving for a good rpg right now so i give Morrowind a chance and hope that it is better balanced then Oblivion. Only played it briefly in the past, this is the first time i give it a real chance. It's pretty cool so far. Had to get used first to read a lot of text instead of npc's actualy talking.
One thing bothers me tho and maybe someone who played it can tell me if its normal. It seems so easy to make money in this game. I have played two evenings (~12 hours) and i already got like 50k gold and 70 armor. (i played as a thief so that helped to get some good and expensive stuff but most of it i got from selling goblin and dark brotherhood armor) Is that normal? Compared to Oblivion these are crazy numbers. I hope thers gonna be some pretty expensive stuff in the game that i can spent my gold on. At this rate i will be a ingame millionaire in no time.
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Why don't you give The Witcher a shot? I really wanna play it soon!
I've eard there's awesome mods for it too. -
Quote from Steppenwolf
I'm really craving for a good rpg right now so i give Morrowind a chance and hope that it is better balanced then Oblivion. Only played it briefly in the past, this is the first time i give it a real chance. It's pretty cool so far. Had to get used first to read a lot of text instead of npc's actualy talking.One thing bothers me tho and maybe someone who played it can tell me if its normal. It seems so easy to make money in this game. I have played two evenings (~12 hours) and i already got like 50k gold and 70 armor. (i played as a thief so that helped to get some good and expensive stuff but most of it i got from selling goblin and dark brotherhood armor) Is that normal? Compared to Oblivion these are crazy numbers. I hope thers gonna be some pretty expensive stuff in the game that i can spent my gold on. At this rate i will be a ingame millionaire in no time.
Well you're playing a really good RPG. Mod it up with the high res bodies and textures and you're sorted. If you want something else I've been screaming about the witcher on these forums. And HP has joined me. Can go back to Diablo 2 LoD, Dragon Age again, Fable, Borderlands, Overlord, Blood bowl dark elves edition, while some of those aren't technically RPG's they have all the stats and stuff which is still fun.
Quote from JetsetlemmingStill playing a modded Stalker Call of Pripyat.I find it very amusing that a graphical glitch is properly lit and shadowed for some reason. Thankfully this disappeared after a couple ingame hours (presumably when whatever corpse it used to be faded).
That sir is an overheat. I get it sometimes with the game.
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I have The Witcher. Didn't felt it the first time i gave it a try. Maybe it's like Dragon Age that it has to grow on me first.
Another one i still have to play is Mass Effect 2 but i heard the rpg is super dumbed down so i better play that when i'm in the mood for an action game.
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Stop being a penis and play the witcher. It takes about 2 hours of game time to actually get good. Once you get into the first village shit gets real.
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Yea i should give it a try after Morrowind.
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It's not an artifact, it's a model freaking out, it was constantly wiggling and making impact noises. I have a background temp monitor running when I game that sounds an alarm when my gpu crosses 90c, and it didn't go off.
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Here are some mods you can download to make it look better.
[Blocked Image: http://dl1.scharesoft.de/screens/Morrowind_Graphics_Extender.jpg]
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Went back to Warhammer online with abunch of friends from work. Though the game was dead, but its actually booming quiet well. I would love to see bio/mythic put more time into it though.
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Quote from Jetsetlemming
It's not an artifact, it's a model freaking out, it was constantly wiggling and making impact noises. I have a background temp monitor running when I game that sounds an alarm when my gpu crosses 90c, and it didn't go off.
I just played with the SMRTER mod, seriously, the most powerfull mutant after 20min of game, that is a fun mod ??

/deleting
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SGM mod is amazing and I would recommend it to everyone replaying COP. It does add a lot of hard stuff (I would actually recommend going into the "SGM Options" (this is a fucking awesome feature for a mod to have btw) and selecting "hide SGM anomalies" so you aren't constantly walking into nearly invisible whirligigs and being instagibbed) like random anomalies outside standard anomaly fields, landmines, and the formerly mostly unique mutants like Chimera, Giant, and Controller can now rarely spawn in the world at large, but they don't appear early on, they're slowly phased in. I saw two or three controllers in Zaton and one psuedogiant as a sort of boss battle to get to a key mission stash, and Jupiter introduced more common psuedogiants, chimeras, burers, and controllers. But it makes up for it with new unique weapons you can buy at new "sgm traders" located in most faction/stalker bases, tons of new items, dozens and dozens of new stashes to find, new quests with new rewards, monsters drop parts like they did in Shoc and you can sell these to the hunter in Jupiter for bounties, etc. Right now I'm using a pimped out Colt M4A1, and the Predator shotgun the trader gives you for killing the two chimeras, and I'm so bad ass

Still get tore up if I can't take down a chimera before he gets to me, or if multiple controllers happen into the same area, and there are still hard fights from mercs etc. But overall the mod feels super well balanced, and polished, and even bug tested. It's like the most professional mod ever. Lots of people are saying it feels less like a mod and more like an unofficial expansion pack. It's totally awesome.

http://gsc-game.com/index.php?t=communi ... &sec_id=19
Edit: About the M4, in most stalker mods you can assume new guns = very OP, but it's not. For one thing, SGM nerfs normal NATO ammo so it has very poor armor penetration, while conversely flying better than russian ammo. It also doesn't take a beating well, typically after every mission I need to spend 5-600 to repair it to full again. But with AP ammo and headshots (which are much easier due to the faster ammo and reduced bullet drop) it's a monster and feels very awesome to use.
There are also other new weapons like a Mosin Nagant rifle, and Ppsh smg, and another russian rifle that has a different name but the same model. Also a scoped hunting rifle that I used for most of Zaton called the Pathfinder, that was a fun gun.
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Ok thanks, I'll probably test it tonight

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