Hurry the fuck up vivi. Jeez.
Also I agree no multi is good. Waste of time developing it.
Hurry the fuck up vivi. Jeez.
Also I agree no multi is good. Waste of time developing it.
Yea, i'm with you guys, i hope we will combe back to times when we have great SP games, not wasting time to create bulshit MP just to have it, but no one will ever play it !
Meh I was hoping it was MP only ![]()
god damn liam ![]()
Seriously though, I am so excited about this game. Irrational are great at creating really believable but fantastical worlds. Can't wait to try this one out!
I do hope they go back to their roots and make a new version of System Shock next, though. I think they could really put an awesome spin on the sci-fi theme. Some sort of collosal space cruiser travelling through space for centuries, dozens of generations of people being born onboard over the years, in order to then terraform distant planets.. Their society could develop, and a very Rapture-esque environment could come about.
I think it would be awesome! ![]()
Thanks guys, we are all working our asses off hardcore at this moment. I know it will show in the final product. ![]()
Just to be a dickhead tempter.
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No Bunglo, no! Why would I watch the first few minutes of a game? that's just... no.
Don't do it! Wait for the surprise!
I watched it, and Im looking forward to see more.
QuoteI like that its the same as the first game except as it appeared you're to go up instead of down, while leaving all the mystery of the opening in tact.
Nanana havnt seen it ![]()
I almost read Dark's spoiler! Phew, that was a close one.
I haven't watch it yet and I'm not ganna but damn, am I the only one who thinks the warm and cool tones on the white of the buildings in the preview looks increadible?!? Vivi, it would be awesome if the art team was able to hook up with polycount or cghub for an art overview/ breakdown after this game goes gold.
This was the best part!
QuoteBUSTED!
You nasty bastards, wait for the real experience!
Quote from BungloI almost read Dark's spoiler! Phew, that was a close one.
I haven't watch it yet and I'm not ganna but damn, am I the only one who thinks the warm and cool tones on the white of the buildings in the preview looks increadible?!? Vivi, it would be awesome if the art team was able to hook up with polycount or cghub for an art overview/ breakdown after this game goes gold.
Many of our level artists already are active members of Polycount. If they can do something like this, I'm sure they will
Who the fuck chose the game cover art for this?
It's fucking TERRIBLE.
[Blocked Image: http://upload.wikimedia.org/wikipedia/en/a/a3/Official_cover_art_for_Bioshock_Infinite.jpg]
don't worry, it'll have a reversable cover... right guys?
i have to agree. i have really high expectations for this game and i'm sure the game will go beyond those expectations, but that cover art is like wrapping a diamond in shit. it's doing a huge disservice to the game and everyone who made it.
Ken has discussed the choice of the cover to death. There will be alternate covers for everyone to download so you gamers that already love the game and want an art piece for the cover get exactly that. This generic one is a marketing oriented one so more people are even interested in picking it up.
Quote from FuryoThis generic one is a marketing oriented one so more people are even interested in picking it up.
Which is the definition of selling out.
I guess it can be "justified" sometimes depending on how and in what extent it's done, but imho i think he should have gone with his integrity on this.
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