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Sci-fi apartment complex (WIP UDK Environment)

  • Minos
  • August 4, 2010 at 3:49 AM
  • Grinwhrl
    • September 1, 2010 at 7:20 PM
    • #41

    verly verly nice!

  • Bunglo
    • September 2, 2010 at 5:55 AM
    • #42

    Seriously bad ass, Mino. My only real crit is to change the signs but you're already address that so keep kicking A'!

  • m8nkey
    • September 7, 2010 at 12:33 AM
    • #43

    Looks awesome Mino. Do you intend to release a map or the assets as a pack? It would be a shame not to see them used ingame.

  • AlexM
    • September 7, 2010 at 2:07 AM
    • #44

    jebus, it's looking awesome in those latest shots

  • Minos
    • September 7, 2010 at 5:24 AM
    • #45
    Quote from m8nkey

    Looks awesome Mino. Do you intend to release a map or the assets as a pack? It would be a shame not to see them used ingame.

    I dunno, I fear people would use my stuff without crediting me. Happened to me in the past and I didn't like it

  • Evert
    • September 7, 2010 at 1:35 PM
    • #46

    People not crediting you are most likely not gonna use it in any way you would want to be credited for

  • arhurt
    • September 7, 2010 at 3:46 PM
    • #47

    I didn't post it before because I already boosted your ego enough on chat.

    But DAMN that's hot stuff man, really good work.

    MOAR!!!

  • jaboo224
    • September 7, 2010 at 10:26 PM
    • #48

    spotlight when done?

  • Seldoon182
    • September 8, 2010 at 10:37 AM
    • #49
    Quote from jaboo224

    spotlight when done?

    Mino is already in spotlight... to me!

  • Tisky
    • September 9, 2010 at 10:46 PM
    • #50

    Makes me think of Deus-Ex.. hohoho

  • Steppenwolf
    • September 12, 2010 at 11:27 AM
    • #51
    Quote from Minotauro

    I dunno, I fear people would use my stuff without crediting me. Happened to me in the past and I didn't like it

    Maybe you can sell or donate it to an indie game or a mod.

  • Warby
    • September 17, 2010 at 12:33 PM
    • #52

    looks great !

    but i really think the environment has too much of a cartoon feel to !

    thats because of all those dark lines in the textures !

    if that is on purpose and that is what you are going for cool !

    but than you should drop the photoreal people in the poster that stuff is clashing in style !

    keep up the good work !

  • Minos
    • October 18, 2010 at 2:47 PM
    • #53
    Quote from Warby

    looks great !but i really think the environment has too much of a cartoon feel to !

    thats because of all those dark lines in the textures !

    if that is on purpose and that is what you are going for cool !

    but than you should drop the photoreal people in the poster that stuff is clashing in style !

    keep up the good work !

    Yep, makes sense!

    Anyway, I began to rework the lighting from scratch. I also made a skydome and started work on the outdoor area (which is gonna look awesome with this new color scheme I think). Lemme know what you guys think!

    [Blocked Image: http://img1.uploadhouse.com/fileuploads/6686/66861719edfdc0f089a63d9c33c936ee02c55bc.jpg]

    (Please bear in mind that the above lighting was baked on "medium" quality setting, hence all the seams and blotches).

  • -HP-
    • October 18, 2010 at 3:04 PM
    • #54

    Mmmm, not a fan of the blue fog.

    And it looks desaturated now, imo the vivid colors were what it was bringing the scene together previously.

    If you really wanna change the lighting, get creative. Play with fog volumes, light shafts, projected lights, etc.

    If it was my scene, i would prolly do something along the lines of:

    [Blocked Image: http://i53.tinypic.com/28gqzad.jpg]

    You get Cold to Warm color contrast and saturated too. I woul'dnt be afraid to embrace the cartoon look, imho it's what making this scene stand out!

    If you want to make it realistic / photo realistic you would need to start another scene with another style in mind.

    Dont listen to me tho, i know nothing

  • Minos
    • October 18, 2010 at 9:18 PM
    • #55

    Thanks for the paintover Helder, it really helps =)

    Another update:

    [Blocked Image: http://img8.uploadhouse.com/fileuploads/6690/6690488a34fffd7962170b889a1c143f43d9a3c.jpg]

  • PhilipK
    • October 18, 2010 at 9:23 PM
    • #56

    god damn, the last screen is awesome! I like that you added some more flat floors to break up the lines a bit. Looks really good now anyhow.

  • ElectroSheep
    • October 18, 2010 at 9:37 PM
    • #57

    I xas just thinking that the tile floor wasn't good and yo make a good flat floor. I like the orange floor light too.

  • TermInator525
    • October 18, 2010 at 9:39 PM
    • #58

    if i'm honest i liked the sort of mirrors edge style with only 1-2 colors most. This is a bit too much of a paint bucket.

  • Buddy
    • October 18, 2010 at 9:45 PM
    • #59
    Quote from Term!nator525

    if i'm honest i liked the sort of mirrors edge style with only 1-2 colors most. This is a bit too much of a paint bucket.

    Yeah it's getting pretty weird now

    Compare:

    [Blocked Image: http://img8.uploadhouse.com/fileuploads/6690/6690488a34fffd7962170b889a1c143f43d9a3c.jpg]

    with:

    [Blocked Image: http://thiagoklafke.com/thiagoklafke_scifienv_04.jpg]

  • -HP-
    • October 18, 2010 at 11:32 PM
    • #60

    If it's not broken don't try to fix it!

    And yes, less is always more.

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