come the fuck on, any business analyst would tell you the exact same thing. the only reason you don't want to believe me is because it's me posting. take your personal bias and get the fuck out. thanks.
Stop the presses!!! dux likes a console game
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Good job ruining an otherwise nice thread guys.
[Blocked Image: http://www.nowev.net/rolleyes.gif]
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Then moderate it Minotauro.
And revoke Sentura's moderator status, since his board hasn't had a post for about 3 years, so I can put him on ignore and never have to wonder how a business analysis can look at the sales of a free map and tell me how that collates to console joypads casualising gaming. Thus this will never happen again.
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damnant quodnon intelligunt
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Quote from Sentura
i'm getting a feeling you'r either misunderstanding my post or disagreeing deliberately. i'm not saying console games are simple, i am saying they have become more casual; their mechanics are clear cut in comparison to what i know of the titles flourishing on the PC (take for instance something such as dota).EDIT:
i think this explains what i mean nicely.
Maybe you're not communicating your point properly. What it sounds like you're saying is that companies embracing tenants that are considered good design philosophies of games being easy to pick up, hard to master, is making games too casual. Additionally, Yahtzee is not a good example to back up your argument, especially when he's just going on a tangent about motion controls.
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Quote from Serenius
Maybe you're not communicating your point properly. What it sounds like you're saying is that companies embracing tenants that are considered good design philosophies of games being easy to pick up, hard to master, is making games too casual. Additionally, Yahtzee is not a good example to back up your argument, especially when he's just going on a tangent about motion controls.
the motion controls were exactly my point in that video. i mean, what other icon symbolizes casualisation better? you'll never see motion controls for the PC, because it's a niche market (i.e., a market specialized for people with certain limited interest, the largest of these being indie and seriously competitive games), and those same people aren't interested in casual outings (not to mention the bother of physically setting it up). in addition to that (apart from console to PC ports or multiple platform releases), things such as usability and learning curve are much more emphasizes on console than on PC.
the console is mainstream now; PC mainstream gaming is dead. so for people to buy PC games you'll have to appeal to things that are not available elsewhere, i.e. niches. and what people don't understand is that these niches are actually thriving despite the commercial successes of the different consoles, because they're not in direct competition with each other.
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The largest market on PC is casual games on facebook, flash portals, etc.
Edit: Wait a minute... thank you powers that be. Nevermind.
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