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[WIP] End of year project (lost mansion)

  • ElectroSheep
  • June 16, 2010 at 12:12 PM
  • ElectroSheep
    • June 16, 2010 at 12:12 PM
    • #1

    Hi everyone, I shuw want to show the project I work on since 2 month now. For our end of year exam, we have to do a scene on UT3 for ps3 and the fresh 3D engine for Psp. I'm actually on the ps3 version, there is some shot from the scene.

    [Blocked Image: http://www.minerality.fr/images/maps/tfa/Highres_Screenshot_00023.jpg]

    [Blocked Image: http://www.minerality.fr/images/maps/tfa/Highres_Screenshot_00025.jpg]

    [Blocked Image: http://www.minerality.fr/images/maps/tfa/Highres_Screenshot_00026.jpg]

    [Blocked Image: http://www.minerality.fr/images/maps/tfa/Highres_Screenshot_00027.jpg]

    [Blocked Image: http://www.minerality.fr/images/maps/tfa/Highres_Screenshot_00028.jpg]

    The porblem is..; I have to do this on a hurry and unfortunately many things are botched. I normally have to make a PSP version but the work is for this Tuesday, June 22

  • Seldoon182
    • June 19, 2010 at 7:34 PM
    • #2
    Quote from 3Dnj

    [Blocked Image: http://www.minerality.fr/images/maps/tfa/Highres_Screenshot_00025.jpg]

    I also had that kind of trouble with the flat moon drawn on the sky texture. I resolved the issue by entity on Src engine don't know how u could fix that disturbing little spot on Epic's engine.

    Otherwise looks great!

  • Psy
    • June 19, 2010 at 8:32 PM
    • #3

    The cobbles look a little too flat but overall it looks rather lovely.

  • ElectroSheep
    • June 23, 2010 at 7:46 AM
    • #4

    Thank guys ! So becuase of probleme suring my exam i have to repass on end of august so i have to work those 2 month on my project again.

  • Ginger Lord
    • June 24, 2010 at 1:02 PM
    • #5

    With that much fog in the level, the stars wouldn't be that bright.

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