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Small worlds platformer

  • twiz
  • May 23, 2010 at 4:47 PM
  • twiz
    • May 23, 2010 at 4:47 PM
    • #1

    http://games.adultswim.com/small-worlds ... -game.html

    Found the art and music to be very interesting. Not breaking any molds as far as gameplay goes, but I think it's worth a play thru!

  • e-freak
    • May 23, 2010 at 5:08 PM
    • #2

    awesome! really loved it... nothing gameplay breaking but to see a kind of story/atmosphere being told by so little and simplistic graphics and music is genius.

  • Gloglebag
    • May 23, 2010 at 7:56 PM
    • #3

    Music along with the revelation of each world is great.

  • PogoP
    • May 23, 2010 at 8:34 PM
    • #4

    Played this a while ago, very atmospheric! I love these kind of games. Why do they never apply such immersion to mainstream games?

  • Grinwhrl
    • May 23, 2010 at 9:25 PM
    • #5

    Very cool.

  • Sentura
    • May 23, 2010 at 9:41 PM
    • #6
    Quote from PogoP

    Played this a while ago, very atmospheric! I love these kind of games. Why do they never apply such immersion to mainstream games?

    well i didn't get immersed in it, or at least not in the degree i have been in games in the past. i think the problem lies in that not every game is immersible for everyone.

    it was no doubt a good show of art, but at the same time i could see the gameplay get tedious over time. i think the best games are those that manage to blend exploration, atmosphere, fighting and puzzles in equal amounts.

  • Minos
    • May 23, 2010 at 9:47 PM
    • #7
    Quote from twiz

    http://games.adultswim.com/small-worlds-p…-game.htmlFound the art and music to be very interesting. Not breaking any molds as far as gameplay goes, but I think it's worth a play thru!

    Saw this the other day, it's mind blowing! love the art direction.

  • PogoP
    • May 23, 2010 at 9:57 PM
    • #8
    Quote from Sentura

    well i didn't get immersed in it, or at least not in the degree i have been in games in the past. i think the problem lies in that not every game is immersible for everyone.

    it was no doubt a good show of art, but at the same time i could see the gameplay get tedious over time. i think the best games are those that manage to blend exploration, atmosphere, fighting and puzzles in equal amounts.

    Maybe immersion wasn't the word I meant. I meant... There's a definite atmosphere when you're playing the game, and it just 'feels' right. Hard to explain. It just seems to flow really well.

  • AlexM
    • May 24, 2010 at 2:39 AM
    • #9

    There is definitely atmosphere, it's pretty cool but it still doesn't quite do it for me. I have some issues with the continuous camera scale-out methodology.

    It's nice but it's no RUA

  • Buddy
    • May 24, 2010 at 12:56 PM
    • #10

    This reminds me of Q1 somehow

    Really enjoyed it despite of the gameplay blandness though

  • Rick_D
    • May 24, 2010 at 1:50 PM
    • #11
    Quote from Sentura

    well i didn't get immersed in it, or at least not in the degree i have been in games in the past. i think the problem lies in that not every game is immersible for everyone.

    it was no doubt a good show of art, but at the same time i could see the gameplay get tedious over time. i think the best games are those that manage to blend exploration, atmosphere, fighting and puzzles in equal amounts.

    SENTURA DISLIKES ANOTHER GAME. SHOCKING NEWS STAY TUNED FOR MORE AFTER THE BREAK!

  • Sentura
    • May 24, 2010 at 1:56 PM
    • #12

    never said i disliked it.

  • twiz
    • May 24, 2010 at 7:26 PM
    • #13
    Quote from SpicyTanuki

    I have some issues with the continuous camera scale-out methodology.

    I liked the scale-out methodology, it added another layer to the exploration. With the pixelated graphics, as it zooms out the scene becomes sharper and more detailed. Thought it was an interesting approach.

  • ⌐■_■
    • May 24, 2010 at 8:41 PM
    • #14

    brings back good memories, these pixels!

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